A Super Conductor Tyranno dinosaur, vibrant orange skin, sharp black spikes along back and tail, menacing black head with a striking red horn, black limbs poised for action, stands proudly in a dusty World Dino Wrestling arena. Dramatic cinematic lighting, creative angle, isometric perspective. Highly detailed, concept art, game art, 4k, 8k, Octane Render, Unreal Engine 5, trending on Artstation, CGSociety, sharp focus, impeccable composition, dynamic action pose.

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    More prompts from Black_toy_dragon

    A majestic Ghostrick Skeleton sits regally upon an ornate golden throne, its crimson robe adorned with a single gleaming star. The technologically-enhanced chair features intricate baroque carvings that glow with arcane energy, casting ethereal reflections across the skeletal figure. Behind this imposing ruler stretches an ancient, gnarled tree whose roots and branches form a cathedral-like canopy, creating dramatic negative space against the rich umber background.
    "Create a highly detailed, lifelike digital art piece using a 16:9 aspect ratio, following the golden ratio, featuring a human-like Giant Soldier of Stone standing on a scrap-iron pitfall, with a dark ceiling looming above. Incorporate synthwave colors and the style of ghost blade. Add a fuming effigy and intricate silhouette, inspired by Diego 5, Diego Koi, and Hisoka. Consider a berserker theme, including hanging lanterns. Aim for 95/100 in terms of detail and create in 18 megapixels. Use black background to emphasize neon redevelopment and end-of-the-world elements. Design with hyper realism and cinematic styles in mind, aiming for DeviantArt and ArtStation trending pieces. Consider the influence of artists like Domhnall Gleeson, Donato Giancola, and Peter Mohrbacher."
    "In 2018, capture a first-person panorama shot in Florida, showcasing a purple-lit street with a couple of skeletons in the grass, a hidden treasure hoard, and an anthropomorphic angel watching a demon, all in highly detailed, lifelike quality, with a focus on the golden ratio. Include costumes, dinosaur bones, and a zootopia/sci-fi twist, as if featured on ArtStation or DeviantArt."
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    Four action Gravekeepers (orange/black Cannonholder with gun & sword, red Visionary, yellow Nobleman, black Shaman with cape) line up against stark White Forest poplars. Meticulously detailed armor, weapons, dynamic action poses. 4K, matte painting, splash ink, octane render, Unreal Engine 5, Raphael & Houdini styles. Vivid emotions, beautiful detailed eyes, Artstation, CGSociety, Mark Brooks, Brad Kunkle, Alena Aenami style, colorful textured brushstrokes, soft illumination, golden ratio.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    A fearsome grimdark warrior in intricate biomechanical armor inspired by Predator, stands center in a dense, shadowed alien jungle. It holds a plasma weapon and a bloody skull trophy. To the left, a looming twin-headed monster. To the right, a pile of fiery skulls. In front, a venomous serpent deity. Dramatic chiaroscuro lighting, volumetric atmosphere, central focus, Golden Ratio composition. Grimdark fantasy horror, Splash Ink Illustration, Octane Render, Unreal Engine 5. High detail, 8k UHD, trending on Artstation.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    A powerful details Vulcan divine robot, rendered in sharp black/white with vibrant blue/yellow accents, stands in a dynamic pose atop the harsh, contrasting terrain of a Harpies' Hunting Ground, head turned, surveying the scene. Creative cinematic angle, captivating lighting, golden ratio composition, deep focus. Highly detailed 4K render, Octane, Unreal Engine 5, matte painting, CGSociety, trending on Artstation, contemporary aesthetics, handcrafted precision.
    “Hyperdetailed cinematic concept art of Golgoil the Steel Seismic Smasher, a muscular man with a blue helmet and orange armor, gripping an orange weapon in his right hand, standing on a gray rock in front of a rustic wooden structure with a thatched roof. The figure dominates the foreground, with the wooden backdrop adding depth and context. Rendered in Octane, cinematic lighting, 8k resolution, 35mm film grain, intricate details, trending on ArtStation and CGSociety. Inspired by the styles of Jesper Ejsing, RHADS, Makoto Shinkai, Lois van Baarle, Ahmad Aenami, Ross Tran, Ilya Kuvshinov, and Ross Draws. Award-winning, photorealistic, and highly detailed, with a focus on texture and composition.”
    "Create a highly detailed, lifelike digital art piece using a 16:9 aspect ratio, following the golden ratio, featuring a human-like Giant Soldier of Stone standing on a scrap-iron pitfall, with a dark ceiling looming above. Incorporate synthwave colors and the style of ghost blade. Add a fuming effigy and intricate silhouette, inspired by Diego 5, Diego Koi, and Hisoka. Consider a berserker theme, including hanging lanterns. Aim for 95/100 in terms of detail and create in 18 megapixels. Use black background to emphasize neon redevelopment and end-of-the-world elements. Design with hyper realism and cinematic styles in mind, aiming for DeviantArt and ArtStation trending pieces. Consider the influence of artists like Domhnall Gleeson, Donato Giancola, and Peter Mohrbacher."
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    1. "Capture the Sacred Knight's Spearholder on a Shadow Moon, dressed in a full-body purple cloak, wielding an axe, and accompanied by a blue panther. Use micro details, lifelike details, and the golden ratio to create a highly detailed, 8k image with a dark blue misty background. Cinematic lighting and dark figures walking in the background will add to the atmosphere."
2. "Create a high-concept art piece featuring the Sacred Knight's Spearholder on a Shadow Moon, dressed in a full-body purple cloak and wielding an axe. Include a shepherd's crook, a forged sword, and the blue panther. Use micro details, lifelike details, and the golden ratio to create a highly detailed, hyper-realistic, 8k image with intricate jewelry and symmetrical compositions. Add cinematic lighting and dynamic, ambient, and volumetric lighting to enhance the mood."
3. "Design a detailed, 8k, HD, realistic illustration of the Sacred Knight's Spear
    A expert resolute Dark Magician Knight in gleaming gold and red armor, plumed helmet shadowing face, wields a glowing sword, shield held firm. Behind him, a majestic dragon unfurls vast wings against a rough stone wall with a distant window hint. Cinematic dynamic composition, dramatic volumetric lighting, ultra detailed, intricate textures, vibrant color palette, crisp focus, beautiful matte painting, octane render, unreal engine 5, golden ratio, trending on Artstation.
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Design an intricately detailed, cinematic portrait of an Icepunk soldier with a gun, inspired by the Imperium Space Marines and cultist aesthetics. The character should wear a black greatcoat, have blue skin, and exude an air of charisma and high moral intensity, as if a sexy werewolf. Incorporate hellhounds and metallic asteroid elements into the background, and draw inspiration from the works of Masamune Shirow, James Jean, Greg Rutkowski, and other mentioned artists. Ensure the artwork is symmetrical, dark, and steampunk-themed, with a focus on eldritch, blue hues, and intricate details. The final piece should be a high-quality, 8K, octane render, created using ZBrush, Maya, or similar software, with a style reminiscent of the mentioned artists and a sense of depth and atmosphere. To achieve this, the AI should first analyze the core concept and identify key elements, then layer details and context through iterative refinement. The AI should alternate between reasoning and acting steps, incorporating self-reflection and evaluation after each action. This process should involve breaking down complex aspects into manageable sub-tasks, gradually building complexity, and incorporating instructions for handling multiple art styles and modalities. The AI should also generate background knowledge on key concepts in the subject area, such as character design, art styles, and software, to inform the prompt enhancement process.
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