The image features a highly detailed, full-body view of a Neo Bubbleman, exuding an aura of advanced technology and precision, predominantly black and gray, stands boldly on a clear stand, arms outstretched in a ready stance. A camouflage pattern adorns the Neo Bubbleman's body, adding a sense of realism. Placed in front of a Cannon Wheel, the dark color scheme creates a striking contrast. A vibrant, detailed background enhances the composition.

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    More prompts from Black_toy_dragon

    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    "Create an official, high-definition artwork of a non-binary Scrap Hunter in a dramatic pose on a Spell Sanctuary background. The focus is on intricate, lifelike details, with a golden ratio composition. The Scrap Hunter should have sharply defined shoulders, a spear and knife, and a thistle symbol of their villainous status. The face should be accurate and intimidating, with a hint of alien features. The color scheme should be deep blue. The final image should be ultra-detailed, suitable for a listing or stock photo. Realistic eyes and sharp teeth are essential, as well as gearwheels and squelch effects. The image should aim to trend on cgsociety and have a 4k resolution."
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    A powerful details Vulcan divine robot, rendered in sharp black/white with vibrant blue/yellow accents, stands in a dynamic pose atop the harsh, contrasting terrain of a Harpies' Hunting Ground, head turned, surveying the scene. Creative cinematic angle, captivating lighting, golden ratio composition, deep focus. Highly detailed 4K render, Octane, Unreal Engine 5, matte painting, CGSociety, trending on Artstation, contemporary aesthetics, handcrafted precision.
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Senior Silver Ninja man, vibrant purple-yellow gi, black mask, red chest star, brown boots, dynamic action pose, arms outstretched, ready stance, against stark hidden village background, cinematic 4k, high-res matte painting, splash ink illustration, octane render, unreal engine 5, Raphael/Houdini style, captivating lighting, impeccable composition, creative angle, golden ratio, trending on Artstation, CGSociety.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    "Create a highly detailed, lifelike digital art piece using a 16:9 aspect ratio, following the golden ratio, featuring a human-like Giant Soldier of Stone standing on a scrap-iron pitfall, with a dark ceiling looming above. Incorporate synthwave colors and the style of ghost blade. Add a fuming effigy and intricate silhouette, inspired by Diego 5, Diego Koi, and Hisoka. Consider a berserker theme, including hanging lanterns. Aim for 95/100 in terms of detail and create in 18 megapixels. Use black background to emphasize neon redevelopment and end-of-the-world elements. Design with hyper realism and cinematic styles in mind, aiming for DeviantArt and ArtStation trending pieces. Consider the influence of artists like Domhnall Gleeson, Donato Giancola, and Peter Mohrbacher."
    Senior Silver Ninja man, vibrant purple-yellow gi, black mask, red chest star, brown boots, dynamic action pose, arms outstretched, ready stance, against stark hidden village background, cinematic 4k, high-res matte painting, splash ink illustration, octane render, unreal engine 5, Raphael/Houdini style, captivating lighting, impeccable composition, creative angle, golden ratio, trending on Artstation, CGSociety.
    Elemental HERO Electrum superhero, vibrant blue/red suit, flowing red cape, gold emblem helmet, holding red staff, stands before a textured brick wall. Dynamic pose, creative low angle perspective, dramatic volumetric lighting, cinematic atmosphere. High-res 4K, Octane Render, Unreal Engine 5, beautiful matte painting, splash ink illustration. Lifelike details, sharp lines, stunning harmonious multi-colors, impeccable composition, golden ratio. CGSociety, trending on ArtstationHQ.
    “Hyperdetailed cinematic concept art of Golgoil the Steel Seismic Smasher, a muscular man with a blue helmet and orange armor, gripping an orange weapon in his right hand, standing on a gray rock in front of a rustic wooden structure with a thatched roof. The figure dominates the foreground, with the wooden backdrop adding depth and context. Rendered in Octane, cinematic lighting, 8k resolution, 35mm film grain, intricate details, trending on ArtStation and CGSociety. Inspired by the styles of Jesper Ejsing, RHADS, Makoto Shinkai, Lois van Baarle, Ahmad Aenami, Ross Tran, Ilya Kuvshinov, and Ross Draws. Award-winning, photorealistic, and highly detailed, with a focus on texture and composition.”
    In the picturesque setting of Merry England, a grand, golden ratio-inspired Space Marine stands in the grass, dressed for a fancy occasion with a bloody fist in sight. Crafted in 2019, this Deathwing armor-clad hero holds a large glass of beer, blending historical England with futuristic techwear. Enhance this captivating scene with hyperrealism, 8K resolution, intricate details, iridescent accents, and a cinematic, gritty atmosphere. Consider the styles of Scott Campbell, Ilya Kuvshinov, Artgerm, Jeremy Lipkin, and Michael Garmash for this striking piece.
    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Elemental HERO Electrum superhero, vibrant blue/red suit, flowing red cape, gold emblem helmet, holding red staff, stands before a textured brick wall. Dynamic pose, creative low angle perspective, dramatic volumetric lighting, cinematic atmosphere. High-res 4K, Octane Render, Unreal Engine 5, beautiful matte painting, splash ink illustration. Lifelike details, sharp lines, stunning harmonious multi-colors, impeccable composition, golden ratio. CGSociety, trending on ArtstationHQ.
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    "Illustration of the armed samurai Ben Kei black panther with a clear outfit design, in a dramatic floating pose with a whip, showcasing official details and a fighting posture. From 2018, featuring top light, a stomping foot, and Marvel Japan coloring. High-resolution, 4K, and 8K versions available. Stunning colors, lifelike details, and a handcrafted, high-quality finish. Vivid emotions, dynamic action, and captivating lighting. Trending on Artstation and CGSociety. Inspired by the styles of Raphael, Houdini, and Frank Frazetta."
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
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