"Create a highly detailed, lifelike 3D render of a female creature on a dark arena background. The character should have the face of a pale alien cultist, with a rough but intricate design by Adam Dario Keel, incorporating biomechanics and elements of fishmen or humanoid mosquito. The character should be standing, with the face shown in sharp focus and realistic textures. Use octane render and volumetric lighting to create a grim, dark atmosphere, with a sense of realism and attention to micro details. The final image should be photorealistic and captured in 8K resolution, with a rule of thirds composition. "
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