Create a high-quality, full-body image of a Blue Flame Swordsman set against a dark, evil arena background from the League of Legends universe, inspired by the style of WLOP. Incorporate a unique landscape and a predominantly orange and purple color scheme, with golden accents. Ensure the image is coherent, highly detailed, and lifelike, with a sharp focus and smooth artistic border. The character's knees and overall pose should be dynamic, conveying a sense of wrath and tactical prowess.

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    "Create a highly detailed, lifelike digital art piece using a 16:9 aspect ratio, following the golden ratio, featuring a human-like Giant Soldier of Stone standing on a scrap-iron pitfall, with a dark ceiling looming above. Incorporate synthwave colors and the style of ghost blade. Add a fuming effigy and intricate silhouette, inspired by Diego 5, Diego Koi, and Hisoka. Consider a berserker theme, including hanging lanterns. Aim for 95/100 in terms of detail and create in 18 megapixels. Use black background to emphasize neon redevelopment and end-of-the-world elements. Design with hyper realism and cinematic styles in mind, aiming for DeviantArt and ArtStation trending pieces. Consider the influence of artists like Domhnall Gleeson, Donato Giancola, and Peter Mohrbacher."
    A cosmic epic Galaxy Wizard hovers above an ancient, mystical forest. Clad in intricate blue and gold armor featuring a luminous yellow emblem, a golden cape billows dramatically. He stands in a dynamic, action-ready pose, left hand on hip, right pointing upwards. Captivating light rays, deep shadows. Cinematic, detailed concept art, trending on ArtstationHQ, CGSociety, 4k resolution, Octane render, Unreal Engine 5, Golden Ratio, sharp focus, impeccable composition.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    A , highly detailed illustration of the top half of a male cyborg's body, set against a vibrant, abstract 'Chaos Field' background with micronauts. The cyborg's face should feature symmetrical, chrome accents, with a reptilian, emaciated appearance. The artwork should blend cybernetic and reptilian elements, incorporating metallic accents in white and teal, reminiscent of Giorgetto Giugiaro's design style. The piece should be created in a filmic, high-definition style, with lifelike details, smooth textures, and a clear, sharp focus. The composition should adhere to the golden ratio, creating a visually alluring and fine art-inspired masterpiece. Target style: a fusion of John Platt's and Weta Disney Pixar's aesthetics, with a strong emphasis on digital painting and micro details.
    "Create a humorous Warhammer 40k-inspired image featuring the Emperor of Mankind, triumphantly posed like Master of Saint Giles' Fossil Warrior Skull Knight. Capture the character's grace and visible anger with micro details on the body and face, enhanced by 8K artistic photography. Incorporate elements of Chronomaly Technology, an inspirational quote, and trustworthy features. Designed in the style of artists such as zeronis, dan volbert, and nathan fillion, with cinematic lighting and hyper-realistic details, emulating the sublime quality of Luca Guadagnino, rutkowski, thomas kinkade, and tuomas korpi's work. Trend on ArtStation."
    Create a highly detailed, lifelike digital painting of a dinosaur with blue translucent skin in a Machine Conversion Factory setting, incorporating elements of horror, science fiction, and fantasy. The image should be a close-up, 3/4 side view, with a focus on micro details and a golden ratio composition. The style should be reminiscent of Yoshikazu Yasuhiko, Artgerm, Greg Rutkowski, and Alphonse Mucha, with a mix of biomechanical and industrial elements. The image should also feature glass labware, a coilgun, and other machinery.
    Create a highly detailed, 8K digital painting of a robot sun on a Burning Land, inspired by Kris from Deltarune and the art styles of JJBA, Felix-Kelly, Sans, Artstatiom, and Hylics. The robot sun should be depicted in an evil standing smiling pose, with mechanical parts and shining stars visible. Incorporate intricate details, lifelike textures, and realistic shaded lighting, similar to the styles of Ilya Kuvshinov, Katsuhiro Otomo, and Magali Villeneuve. The piece should be visually striking, with a focus on golden ratio composition and sharp focus. Concept art and illustration styles are welcome, with an emphasis on creating a masterpiece that is both alluring and understandable yet scary. Ensure the artwork is colorful, with a blend of anime and realistic elements, and inspired by the fine details of Audrey Plaza's facial structure.
    "Create an official, high-definition artwork of a non-binary Scrap Hunter in a dramatic pose on a Spell Sanctuary background. The focus is on intricate, lifelike details, with a golden ratio composition. The Scrap Hunter should have sharply defined shoulders, a spear and knife, and a thistle symbol of their villainous status. The face should be accurate and intimidating, with a hint of alien features. The color scheme should be deep blue. The final image should be ultra-detailed, suitable for a listing or stock photo. Realistic eyes and sharp teeth are essential, as well as gearwheels and squelch effects. The image should aim to trend on cgsociety and have a 4k resolution."
    Senior Silver Ninja man, vibrant purple-yellow gi, black mask, red chest star, brown boots, dynamic action pose, arms outstretched, ready stance, against stark hidden village background, cinematic 4k, high-res matte painting, splash ink illustration, octane render, unreal engine 5, Raphael/Houdini style, captivating lighting, impeccable composition, creative angle, golden ratio, trending on Artstation, CGSociety.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    "Create a highly detailed, ultra-HD character illustration of a Gadget Soldier with a glowing red skull, dressed in a leather pilots uniform and goggles, inspired by Reynolds Beal's style. The setting is a dredged seabed with a meteor in the background. The design should be trending-worthy, incorporating occult elements and a sense of badassery. Apply cinematic lighting, using red and orange glows to highlight the character's intricate features."
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    "In 2018, capture a first-person panorama shot in Florida, showcasing a purple-lit street with a couple of skeletons in the grass, a hidden treasure hoard, and an anthropomorphic angel watching a demon, all in highly detailed, lifelike quality, with a focus on the golden ratio. Include costumes, dinosaur bones, and a zootopia/sci-fi twist, as if featured on ArtStation or DeviantArt."
    Elemental HERO Electrum superhero, vibrant blue/red suit, flowing red cape, gold emblem helmet, holding red staff, stands before a textured brick wall. Dynamic pose, creative low angle perspective, dramatic volumetric lighting, cinematic atmosphere. High-res 4K, Octane Render, Unreal Engine 5, beautiful matte painting, splash ink illustration. Lifelike details, sharp lines, stunning harmonious multi-colors, impeccable composition, golden ratio. CGSociety, trending on ArtstationHQ.
    Design an intricately detailed, cinematic portrait of an Icepunk soldier with a gun, inspired by the Imperium Space Marines and cultist aesthetics. The character should wear a black greatcoat, have blue skin, and exude an air of charisma and high moral intensity, as if a sexy werewolf. Incorporate hellhounds and metallic asteroid elements into the background, and draw inspiration from the works of Masamune Shirow, James Jean, Greg Rutkowski, and other mentioned artists. Ensure the artwork is symmetrical, dark, and steampunk-themed, with a focus on eldritch, blue hues, and intricate details. The final piece should be a high-quality, 8K, octane render, created using ZBrush, Maya, or similar software, with a style reminiscent of the mentioned artists and a sense of depth and atmosphere. To achieve this, the AI should first analyze the core concept and identify key elements, then layer details and context through iterative refinement. The AI should alternate between reasoning and acting steps, incorporating self-reflection and evaluation after each action. This process should involve breaking down complex aspects into manageable sub-tasks, gradually building complexity, and incorporating instructions for handling multiple art styles and modalities. The AI should also generate background knowledge on key concepts in the subject area, such as character design, art styles, and software, to inform the prompt enhancement process.
    "Create a highly detailed, lifelike digital art piece using a 16:9 aspect ratio, following the golden ratio, featuring a human-like Giant Soldier of Stone standing on a scrap-iron pitfall, with a dark ceiling looming above. Incorporate synthwave colors and the style of ghost blade. Add a fuming effigy and intricate silhouette, inspired by Diego 5, Diego Koi, and Hisoka. Consider a berserker theme, including hanging lanterns. Aim for 95/100 in terms of detail and create in 18 megapixels. Use black background to emphasize neon redevelopment and end-of-the-world elements. Design with hyper realism and cinematic styles in mind, aiming for DeviantArt and ArtStation trending pieces. Consider the influence of artists like Domhnall Gleeson, Donato Giancola, and Peter Mohrbacher."
    "Create a highly detailed, hyper-realistic digital painting in the style of Batman comics and Studio Ghibli films, incorporating the golden ratio and micro details. The scene features a dark red, slimy monster named Kingpin in a dimly lit basement, with teen titans and a shadow cast from a dark corridor. Use vibrant colors, cinematic lighting, and sharp focus to emphasize the intricate textures and illustrative elements, akin to the work of artists like Alphonse Mucha, Makoto Shinkai, Hideaki Anno, Geoffroy Thoorens, and Wlop, in 8K resolution."
    Elemental HERO Electrum superhero, vibrant blue/red suit, flowing red cape, gold emblem helmet, holding red staff, stands before a textured brick wall. Dynamic pose, creative low angle perspective, dramatic volumetric lighting, cinematic atmosphere. High-res 4K, Octane Render, Unreal Engine 5, beautiful matte painting, splash ink illustration. Lifelike details, sharp lines, stunning harmonious multi-colors, impeccable composition, golden ratio. CGSociety, trending on ArtstationHQ.
    Design an intricately detailed, cinematic portrait of an Icepunk soldier with a gun, inspired by the Imperium Space Marines and cultist aesthetics. The character should wear a black greatcoat, have blue skin, and exude an air of charisma and high moral intensity, as if a sexy werewolf. Incorporate hellhounds and metallic asteroid elements into the background, and draw inspiration from the works of Masamune Shirow, James Jean, Greg Rutkowski, and other mentioned artists. Ensure the artwork is symmetrical, dark, and steampunk-themed, with a focus on eldritch, blue hues, and intricate details. The final piece should be a high-quality, 8K, octane render, created using ZBrush, Maya, or similar software, with a style reminiscent of the mentioned artists and a sense of depth and atmosphere. To achieve this, the AI should first analyze the core concept and identify key elements, then layer details and context through iterative refinement. The AI should alternate between reasoning and acting steps, incorporating self-reflection and evaluation after each action. This process should involve breaking down complex aspects into manageable sub-tasks, gradually building complexity, and incorporating instructions for handling multiple art styles and modalities. The AI should also generate background knowledge on key concepts in the subject area, such as character design, art styles, and software, to inform the prompt enhancement process.
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