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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    More prompts from Black_toy_dragon

    Create a highly detailed, 3D image of a male warrior standing in the Scrap-Iron Pitfall, a post-apocalyptic industrial setting with a mix of steam-powered machinery and advanced technology. The warrior should be posing in a full-body stance inspired by Tom Selleck, with a confident and powerful presence. The scene should include a vulcaon machine gun, a metal chair, and a mine cart, all of which should be integrated into the composition in a meaningful way. The image should have a vivid, atompunk color scheme with a focus on earthy tones, metallic grays, and splashes of neon color. The lighting should be cinematic, with strong shadows and highlights that evoke the style of Artgerm (Stanley Artgerm Lau) and Goto Fujita. The image should be rendered in a realistic style with a high level of detail and texture. Output a 2D concept art image in the style of a movie poster, with a 16:9 aspect ratio and a resolution of 1920x1080 pixels. Use a combination of digital painting and 3D rendering techniques to achieve a high level of realism and detail.
    Create a cinematic, full-body shot of a steampunk mecha standing in the ruins of a city, with a Wonder Garage in the background. Incorporate a feathered robe, winged weapon, and gumroad elements, with a focus on sleek lines and powerful details. Draw inspiration from the styles of Yoshitaka Amano, Ruan Jia, Kentaro Miura, Artgerm, Eddie Mendoza, Raphael Lacoste, and Alex Ross, blending elements of HDR, watercolor, pen and ink, and matte painting. Ensure the image is highly detailed, photo-realistic, and features dramatic lighting, with a symmetrical composition and nitro colors. Set the scene in a post-apocalyptic alleyway, with aircraft and rubble in the background, and a sense of skyfire in the atmosphere.
    Create a highly detailed, 8k resolution, full-body image of a majestic, deep blue-skinned, person-dragon with subtle, muted cinematic colors and a realistic effect. The image should be inspired by the styles of Xia Gui, McFarlane, Fan Qi, Muqi, Greg Rutkowski, Alphonse Mucha, and Artemisia. Incorporate elements of a minotaur from Path of Exile and a perfect drow. The scene should feature a giant dragon flying in the sky, with a pastoral, rustic, and georgic landscape. The style should blend matte painting and CG elements, reminiscent of Bouguereau and Jurgens.
    Create a cinematic full-body shot of a robot standing in ruins, with a winged city in the background. The robot should wear a feathered robe and have sleek lines, with a powerful and gumroad-inspired aesthetic. The image should be in HDR with nitro colors and have a skyfire effect. The robot should be positioned in a way that suggests it is the academy headmaster, with a sense of authority and power.
    Create a highly detailed, cinematic, and atmospheric digital painting of a robot on a volcanic ash background, inspired by the works of Artgerm, Greg Rutkowski, and Alphonse Mucha. The robot should have a broken ruin armored core trunk, flexing large muscles, and be surrounded by a cybermagnetosphere. Incorporate elements of dark matter incarnate and thunderstrike. The style should be reminiscent of Baiōken Eishun and the Colossus of Rhodes.
    Create a cinematic full-body shot of a robot standing in ruins, with a winged city in the background. The robot should wear a feathered robe and have sleek lines, with a powerful and gumroad-inspired aesthetic. The image should be in HDR with nitro colors and have a skyfire effect. The robot should be positioned in a way that suggests it is the academy headmaster, with a sense of authority and power.
    Create a highly detailed, 3D image of a male warrior standing in the Scrap-Iron Pitfall, a post-apocalyptic industrial setting with a mix of steam-powered machinery and advanced technology. The warrior should be posing in a full-body stance inspired by Tom Selleck, with a confident and powerful presence. The scene should include a vulcaon machine gun, a metal chair, and a mine cart, all of which should be integrated into the composition in a meaningful way. The image should have a vivid, atompunk color scheme with a focus on earthy tones, metallic grays, and splashes of neon color. The lighting should be cinematic, with strong shadows and highlights that evoke the style of Artgerm (Stanley Artgerm Lau) and Goto Fujita. The image should be rendered in a realistic style with a high level of detail and texture. Output a 2D concept art image in the style of a movie poster, with a 16:9 aspect ratio and a resolution of 1920x1080 pixels. Use a combination of digital painting and 3D rendering techniques to achieve a high level of realism and detail.
    Create a cinematic full-body shot of a robot standing in ruins, with a winged city in the background. The robot should wear a feathered robe and have sleek lines, with a powerful and gumroad-inspired aesthetic. The image should be in HDR with nitro colors and have a skyfire effect. The robot should be positioned in a way that suggests it is the academy headmaster, with a sense of authority and power.
    Create a highly detailed, 3D image of a male warrior standing in the Scrap-Iron Pitfall, a post-apocalyptic industrial setting with a mix of steam-powered machinery and advanced technology. The warrior should be posing in a full-body stance inspired by Tom Selleck, with a confident and powerful presence. The scene should include a vulcaon machine gun, a metal chair, and a mine cart, all of which should be integrated into the composition in a meaningful way. The image should have a vivid, atompunk color scheme with a focus on earthy tones, metallic grays, and splashes of neon color. The lighting should be cinematic, with strong shadows and highlights that evoke the style of Artgerm (Stanley Artgerm Lau) and Goto Fujita. The image should be rendered in a realistic style with a high level of detail and texture. Output a 2D concept art image in the style of a movie poster, with a 16:9 aspect ratio and a resolution of 1920x1080 pixels. Use a combination of digital painting and 3D rendering techniques to achieve a high level of realism and detail.
    Create a concept art piece of a demonic, single-head details concept art robot with numerous limbs, primarily black and orange, set against a 1999 Volcanic Abyss background reminiscent of the Unicron Trilogy. The piece should be in the style of Greg Rutkowski, with inspiration from H.R. Giger and Maxim Verehin. Incorporate a portcullis element and reflect a snarling, academy headmaster character. The output should be a cell-shaded, digital art piece, inspired by the aesthetics of Metal Gear Solid and Dark Souls, but with the dynamic movement of a Tempest by Riot Games. Refer to tfwiki.net for the Unicron Trilogy and incorporate a sense of intense brawl.
    Create a cinematic, full-body shot of a steampunk mecha standing in the ruins of a city, with a Wonder Garage in the background. Incorporate a feathered robe, winged weapon, and gumroad elements, with a focus on sleek lines and powerful details. Draw inspiration from the styles of Yoshitaka Amano, Ruan Jia, Kentaro Miura, Artgerm, Eddie Mendoza, Raphael Lacoste, and Alex Ross, blending elements of HDR, watercolor, pen and ink, and matte painting. Ensure the image is highly detailed, photo-realistic, and features dramatic lighting, with a symmetrical composition and nitro colors. Set the scene in a post-apocalyptic alleyway, with aircraft and rubble in the background, and a sense of skyfire in the atmosphere.
    Create a cinematic, full-body shot of a steampunk mecha standing in the ruins of a city, with a Wonder Garage in the background. Incorporate a feathered robe, winged weapon, and gumroad elements, with a focus on sleek lines and powerful details. Draw inspiration from the styles of Yoshitaka Amano, Ruan Jia, Kentaro Miura, Artgerm, Eddie Mendoza, Raphael Lacoste, and Alex Ross, blending elements of HDR, watercolor, pen and ink, and matte painting. Ensure the image is highly detailed, photo-realistic, and features dramatic lighting, with a symmetrical composition and nitro colors. Set the scene in a post-apocalyptic alleyway, with aircraft and rubble in the background, and a sense of skyfire in the atmosphere.
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