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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    "Create an official, high-definition artwork of a non-binary Scrap Hunter in a dramatic pose on a Spell Sanctuary background. The focus is on intricate, lifelike details, with a golden ratio composition. The Scrap Hunter should have sharply defined shoulders, a spear and knife, and a thistle symbol of their villainous status. The face should be accurate and intimidating, with a hint of alien features. The color scheme should be deep blue. The final image should be ultra-detailed, suitable for a listing or stock photo. Realistic eyes and sharp teeth are essential, as well as gearwheels and squelch effects. The image should aim to trend on cgsociety and have a 4k resolution."
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, 8k resolution digital painting of a full-body mecha suit in a battle scene, set against an Illusion Gate backdrop featuring a crab and gibli. The mecha should be depicted in a dynamic pose, with bullet shells flying through the air and a sense of intense action. The style should be reminiscent of pokemon, with a focus on bold lines, vibrant colors, and intricate details. The overall aesthetic should be ultra-realistic, with a focus on lifelike textures and subtle lighting effects. Incorporate a halberd and yoshiku elements into the design. The composition should include a clear view of the mecha's head, with a focus on sharp, defined features. The final image should be suitable for display on a store website, with a fine level of detail and crisp, high-quality visuals. Inspirations from artgerm, eiichiro oda, and koyoharu gotouge are welcome.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    "Illustration of the armed samurai Ben Kei black panther with a clear outfit design, in a dramatic floating pose with a whip, showcasing official details and a fighting posture. From 2018, featuring top light, a stomping foot, and Marvel Japan coloring. High-resolution, 4K, and 8K versions available. Stunning colors, lifelike details, and a handcrafted, high-quality finish. Vivid emotions, dynamic action, and captivating lighting. Trending on Artstation and CGSociety. Inspired by the styles of Raphael, Houdini, and Frank Frazetta."
    Create a hyper-realistic image of an alien man wearing a blue shirt, with sparse chest hair, flares, and side-parted combover brown hair, inspired by Tom Finland and GI Joe aesthetics. Use a golden ratio composition, focusing on facial proportions and a perfect face template. The image should be a close-up from the shoulders up, with realistic lighting, petrol-inspired colors, and a sense of defense and nostalgia. Incorporate elements of fantasy and realism, similar to the works of Alphonse Mucha and Greg Rutkowski. The output should be in 4K resolution, following the rule of thirds, with extreme attention to detail and a soft, lifelike quality. The style should be reminiscent of Artstation trending art.
    A detailed, golden ratio composition of a Fire Princess, wielding swords, standing on a Chronomaly Pyramid Eye Tablet. She embodies the 80s art deco style with double cloth armor and a single solid body. The setting is an academy, the headmaster is armed with a colorized photon. The piece has a dramatic warm color palette and a standing pose. The style is dreamwave, inspired by artists like David Ligare and Earl Moran. The image is micro-detailed, suitable for 4k or 8k, aiming for a sharp, clean, and smooth finish.
    "In 2018, capture a first-person panorama shot in Florida, showcasing a purple-lit street with a couple of skeletons in the grass, a hidden treasure hoard, and an anthropomorphic angel watching a demon, all in highly detailed, lifelike quality, with a focus on the golden ratio. Include costumes, dinosaur bones, and a zootopia/sci-fi twist, as if featured on ArtStation or DeviantArt."
    "Create a humorous Warhammer 40k-inspired image featuring the Emperor of Mankind, triumphantly posed like Master of Saint Giles' Fossil Warrior Skull Knight. Capture the character's grace and visible anger with micro details on the body and face, enhanced by 8K artistic photography. Incorporate elements of Chronomaly Technology, an inspirational quote, and trustworthy features. Designed in the style of artists such as zeronis, dan volbert, and nathan fillion, with cinematic lighting and hyper-realistic details, emulating the sublime quality of Luca Guadagnino, rutkowski, thomas kinkade, and tuomas korpi's work. Trend on ArtStation."
    "Immerse yourself in the epic scene of a colossal Gorgonic Golem standing guard in an ancient city. This 4K, hyper-realistic artwork showcases the Golem's detailed face, adorned with green and yellow accents, and equipped with two guns. The city's buildings, including a green one with a white roof, contrast the gray surface, enhancing the playful setting. The Golem's dynamic action pose, vivid emotions, and captivating lighting bring this cinematic masterpiece to life, making it perfect for CGSociety or Artstation's trending page. Experience the intricate detail and photorealistic quality with dynamic lighting and coherent artwork."
    Four action Gravekeepers (orange/black Cannonholder with gun & sword, red Visionary, yellow Nobleman, black Shaman with cape) line up against stark White Forest poplars. Meticulously detailed armor, weapons, dynamic action poses. 4K, matte painting, splash ink, octane render, Unreal Engine 5, Raphael & Houdini styles. Vivid emotions, beautiful detailed eyes, Artstation, CGSociety, Mark Brooks, Brad Kunkle, Alena Aenami style, colorful textured brushstrokes, soft illumination, golden ratio.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    "Create a highly detailed, golden ratio composition of an armed samurai, Ben Kei, on a chaotic castle balcony, wielding a halberd. Implement a warm color scheme, resembling a 2010s camera quality. Design it in a readhead style, resembling a transformer toy, trending on Artstation. Use octane render for a cubism-inspired, 4K ultra HD, neon-lit aesthetic."
    In the picturesque setting of Merry England, a grand, golden ratio-inspired Space Marine stands in the grass, dressed for a fancy occasion with a bloody fist in sight. Crafted in 2019, this Deathwing armor-clad hero holds a large glass of beer, blending historical England with futuristic techwear. Enhance this captivating scene with hyperrealism, 8K resolution, intricate details, iridescent accents, and a cinematic, gritty atmosphere. Consider the styles of Scott Campbell, Ilya Kuvshinov, Artgerm, Jeremy Lipkin, and Michael Garmash for this striking piece.
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    "Create a highly detailed, hyper-realistic digital painting in the style of Batman comics and Studio Ghibli films, incorporating the golden ratio and micro details. The scene features a dark red, slimy monster named Kingpin in a dimly lit basement, with teen titans and a shadow cast from a dark corridor. Use vibrant colors, cinematic lighting, and sharp focus to emphasize the intricate textures and illustrative elements, akin to the work of artists like Alphonse Mucha, Makoto Shinkai, Hideaki Anno, Geoffroy Thoorens, and Wlop, in 8K resolution."
    Create a hyper-realistic, 8k resolution artwork of an evil Imperial Agent from the Star Wars universe, set against the backdrop of Ancient Gear Castle, with a unique blend of 80s color schemes and industrial elements. The character should have a distinctive appearance, inspired by the works of Otto Placht, Lord Loss, and Jin-Roh, with a bald head, collar around the neck, and visible organs. The agent should be standing in a powerful pose, with a reactor and MOTU elements incorporated into the design. The artwork should be influenced by the styles of Alphonse Mucha, Matt Groening, Greg Rutkowski, Trevor Henderson, and Rossed Taws, with a focus on maximalism, golden ratio, and micro-details. The final piece should have a cinematic, epic grimdark vibe, with color grading and octane rendering that brings the scene to life.
    horror Vampire Ghost, "Castlevania: Lords of Shadow 2," dimly lit aristocratic room. Black outfit, flowing red cape. Masked face. Bookshelf, statue. Green and black color palette. Low angle, imposing presence. Baroque painting, dynamic action pose, octane render, Unreal Engine 5, trending on Artstation, CGSociety, 8k HDR, golden ratio, splash ink illustration, lifelike details, super detailed face and clothes, exceptional quality, more detail.
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