null rigid structure

    fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, (emphasis on rusted clock forms:1.6), unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, rusted metal surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    abstract fruit, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal aesthetic, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    (low quality:-1.2), recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures,apple tree, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), snow-covered mountain, intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    carrot, mineshaft, vibrant geometric forms, sharp angular rock formations, exaggerated polygonal carrot design, multichromatic reflections from the rock walls, recursive shapes in the dirt and stones, fragmented terrain around the carrot, intricate fractal patterns in the shaft’s supports, glowing veins of minerals through the walls, saturated earthy tones of orange, brown, and green, sharp and jagged surfaces in the rock, brutal edges, sculptural appearance, flowing yet sharp carrot leaves, dystopian vibe, stark lighting from lanterns and glowing minerals, minimal details, photorealism, high resolution, (emphasis on sharp geometric carrot and mineshaft forms:1.6), intersecting planes of rock and carrot, fractured geometry, rigid structures, unsettling atmosphere, (blurry:-1.2), (ugly:-1.3), (polished:-1.3), (cartoonish:-1.1), (low quality:-1.2), (smooth surfaces:-1.4), (overly ornate:-1.5), (disjointed anatomy:-1.3), (noisy:-1.1), (bad composition:-1.3)
    recursive shapes, (emphasis on sharp geometric form:1.6), (cartoonish:-1.1), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3),angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    sword, rural farmland, vibrant, multichromatic colors, raw, angular geometric forms, sharp and jagged terrain, fragmented soil and crops, interlocking polygonal patterns in farmland, brutal edges, primal aesthetic, exaggerated geometric sword design, recursive shapes in the landscape, infinite geometry in the farmland rows, intricate fractal structures in vegetation, neon glow from the sword, saturated hues, stark natural lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric sword and farmland forms:1.6), minimal details, intersecting planes of soil, crops, and sword, fractured geometry in the terrain, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    femme fatale, vibrant, multichromatic colors, transitioning from brutalism to cubism, sharp angular forms, fragmented geometry, distorted body shapes, sneaking spy, dynamic movement, abstract patterns, jagged geometric forms, shifting into futuristic vorticism style, interlocking polygons, fragmented figure, brutal edges blending into sleek futurist lines, primal yet industrial aesthetic, exaggerated seductive features, fractured environment, recursive shapes, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, urban dystopian setting, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), dynamic action, covert, sleek movements, fractured light beams, minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    sculptural appearance, (polished:-1.3), (overly ornate:-1.5), exaggerated scale of the ant, (low quality:-1.2), saturated icy blues and purples, (bad composition:-1.3), rigid structure, primal aesthetic,ant, (emphasis on geometric ice forms:1.6), photorealism, (cartoonish:-1.1), minimal details, flowing textures, intersecting planes of ice and ant, (blurry:-1.2), brutalist geometric forms, dystopian vibe, high resolution, multichromatic hues reflecting on the glacier, sharp angular ice formations, (disjointed anatomy:-1.3), (smooth surfaces:-1.4), vibrant oil pastel colors, intricate fractal structures in the glacier, infinite geometry in ice formations, glacier, (ugly:-1.3), unsettling, glowing cold light from ice, stark natural lighting from the sun, soft yet jagged surfaces, (noisy:-1.1), fractured icy geometry, recursive shapes in ice cracks, flowing yet fractured ice
    abstract fruit, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal aesthetic, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    (blurry:-1.2), otherworldly terrain, (smooth surfaces:-1.4), sharp and jagged alien rock formations, recursive shapes in alien flora, alien planet, fragmented landscape, unsettling, angular geometric structures, (noisy:-1.1), intersecting planes of rock and architecture, (overly ornate:-1.5), (bad composition:-1.3), multichromatic colors, interlocking polygonal towers, saturated hues, high resolution, intricate fractal structures, rigid structure, exaggerated geometric castle design, psychedelic tones,castle, (low quality:-1.2), raw, (polished:-1.3), stark lighting from alien suns, (disjointed anatomy:-1.3), dystopian vibe, (soft lighting:-1.2), (emphasis on sharp geometric castle and alien landscape:1.6), primal aesthetic, vibrant, infinite geometry in alien planet surface, brutal edges, (cartoonish:-1.1), neon glow from alien atmosphere, (overloaded multichromatic colors:1.6), photorealism, minimal details, fractured alien geometry, sculptural appearance, (ugly:-1.3)
    (emphasis on geometric forms:1.6), infinite geometry of roots, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    infinite geometry of cubist roots, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    tornado, coral reef, vibrant, multichromatic colors, raw, unrefined textures, harsh angular forms, swirling water, distorted shapes, sharp and jagged coral patterns, interlocking sea life, fragmented flow, brutal edges, primal aesthetic, exaggerated water currents, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark underwater lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp swirling forms:1.6), minimal details, intersecting planes of coral and water, fractured underwater geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    waterfall, desert, recursive shapes, (emphasis on sharp geometric form:1.6), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3), angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    sculptural appearance, (polished:-1.3), (overly ornate:-1.5), exaggerated scale of the ant, (low quality:-1.2), saturated icy blues and purples, (bad composition:-1.3), rigid structure, primal aesthetic,ant, (emphasis on geometric ice forms:1.6), photorealism, (cartoonish:-1.1), minimal details, flowing textures, intersecting planes of ice and ant, (blurry:-1.2), brutalist geometric forms, dystopian vibe, high resolution, multichromatic hues reflecting on the glacier, sharp angular ice formations, (disjointed anatomy:-1.3), (smooth surfaces:-1.4), vibrant oil pastel colors, intricate fractal structures in the glacier, infinite geometry in ice formations, glacier, (ugly:-1.3), unsettling, glowing cold light from ice, stark natural lighting from the sun, soft yet jagged surfaces, (noisy:-1.1), fractured icy geometry, recursive shapes in ice cracks, flowing yet fractured ice
    colorful, bright, vivid, fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    exaggerated geometric forms, raw, sculptural appearance, angular geometric rock formations, dystopian vibe, fractured geometry, saturated hues, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), fragmented moonlight reflecting off rocks, psychedelic tones, (low quality:-1.2), multichromatic colors, (bad composition:-1.3), infinite geometry in the cave walls, minimal details, moon embedded within cave, (cartoonish:-1.1), (disjointed anatomy:-1.3), high resolution, recursive shapes in moon surface, photorealism, rigid structure, interlocking polygonal patterns, sharp and jagged cave structures, (noisy:-1.1), unsettling, intersecting planes of moon and cave rock, (emphasis on sharp geometric moon and cave forms:1.6), (soft lighting:-1.2), intricate fractal structures, vibrant, (overly ornate:-1.5), (smooth surfaces:-1.4), stark lighting from the glowing moon, (polished:-1.3),moon inside a cave, (ugly:-1.3), (blurry:-1.2), neon glow from moonlight and cave crystals
    infinite geometry of cubist roots, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    female subject, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    female subject, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    (low quality:-1.2), recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures,apple tree, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), snow-covered mountain, intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    infinite geometry of roots shaped out of platonic solids, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    plumber, desert, recursive shapes, (emphasis on sharp geometric form:1.6), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3), angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    abstract fruit, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal aesthetic, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    abstract fruit, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal aesthetic, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    abstract fruit, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal and industrial aesthetic, concrete-like skin on fruit, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    sculptural appearance, (polished:-1.3), (overly ornate:-1.5), exaggerated scale of the ant, (low quality:-1.2), saturated icy blues and purples, (bad composition:-1.3), rigid structure, primal aesthetic,ant, (emphasis on geometric ice forms:1.6), photorealism, (cartoonish:-1.1), minimal details, flowing textures, intersecting planes of ice and ant, (blurry:-1.2), brutalist geometric forms, dystopian vibe, high resolution, multichromatic hues reflecting on the glacier, sharp angular ice formations, (disjointed anatomy:-1.3), (smooth surfaces:-1.4), vibrant oil pastel colors, intricate fractal structures in the glacier, infinite geometry in ice formations, glacier, (ugly:-1.3), unsettling, glowing cold light from ice, stark natural lighting from the sun, soft yet jagged surfaces, (noisy:-1.1), fractured icy geometry, recursive shapes in ice cracks, flowing yet fractured ice
    femme fatale, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated seductive features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    infinite geometry of roots shaped out of platonic solids, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    female subject, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    (polished:-1.3), vibrant oil pastel colors, unsettling atmosphere, multichromatic reflections on the worn metal of the hammer, rust, saturated earthy tones of stone, (overly ornate:-1.5), stark natural lighting casting hard shadows, rigid structure, (noisy:-1.1), (low quality:-1.2), interlocking structures in the ruins, (cartoonish:-1.1), fractured geometry in the ruins, minimal organic details, angular details in the ruins and hammer, metal, glowing soft light filtering through the ruins, (emphasis on sharp geometric hammer and ruins forms:1.6), and debris, exaggerated polygonal shapes of broken stones, dystopian vibe, (blurry:-1.2), brutalist aesthetics, (ugly:-1.3), intersecting planes of stone, sharp, and deep shadows, fragmented terrain, (smooth surfaces:-1.4), intricate fractal patterns in ancient carvings,hammer in ancient ruins, (disjointed anatomy:-1.3), high resolution, recursive shapes in cracked stone and shattered pillars, photorealism, (bad composition:-1.3), sharp geometric forms in the hammer design, sculptural
    (emphasis on geometric forms:1.6), infinite geometry of roots, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    (polished:-1.3), vibrant oil pastel colors, unsettling atmosphere, multichromatic reflections on the worn metal of the hammer, rust, saturated earthy tones of stone, (overly ornate:-1.5), stark natural lighting casting hard shadows, rigid structure, (noisy:-1.1), (low quality:-1.2), interlocking structures in the ruins, (cartoonish:-1.1), fractured geometry in the ruins, minimal organic details, angular details in the ruins and hammer, metal, glowing soft light filtering through the ruins, (emphasis on sharp geometric hammer and ruins forms:1.6), and debris, exaggerated polygonal shapes of broken stones, dystopian vibe, (blurry:-1.2), brutalist aesthetics, (ugly:-1.3), intersecting planes of stone, sharp, and deep shadows, fragmented terrain, (smooth surfaces:-1.4), intricate fractal patterns in ancient carvings,hammer in ancient ruins, (disjointed anatomy:-1.3), high resolution, recursive shapes in cracked stone and shattered pillars, photorealism, (bad composition:-1.3), sharp geometric forms in the hammer design, sculptural
    sword, rural farmland, vibrant, multichromatic colors, raw, angular geometric forms, sharp and jagged terrain, fragmented soil and crops, interlocking polygonal patterns in farmland, brutal edges, primal aesthetic, exaggerated geometric sword design, recursive shapes in the landscape, infinite geometry in the farmland rows, intricate fractal structures in vegetation, neon glow from the sword, saturated hues, stark natural lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric sword and farmland forms:1.6), minimal details, intersecting planes of soil, crops, and sword, fractured geometry in the terrain, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    (low quality:-1.2), dragon, abandoned factory, recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    female subject, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    (bad composition:-1.3), unsettling, sculptural appearance, (soft lighting:-1.2), (disjointed anatomy:-1.3), intricate fractal structures, diverse color palette, (emphasis on sharp geometric forms:1.6), unrefined textures, intersecting planes of glass and steel, (smooth surfaces:-1.4),tarantula, infinite geometry in cityscape, brutal edges, (ugly:-1.3), (blurry:-1.2), (overloaded multichromatic colors:1.6), stark city lighting, rigid structure, distorted urban shapes, (overly ornate:-1.5), saturated hues, urban skyscraper, harsh and angular architecture, multichromatic colors, interlocking steel beams, exaggerated features, neon glow from city lights, recursive shapes, (polished:-1.3), sharp and jagged glass patterns, (noisy:-1.1), photorealism, dystopian vibe, high resolution, geometric forms, minimal details, (low quality:-1.2), psychedelic tones, fragmented concrete, vibrant, (cartoonish:-1.1), fractal patterns in web, fractured geometry, raw, primal aesthetic
    dystopian vibe, floating above the clouds, infinite geometry in floating rock, brutal edges, stark lighting from sunlight, (disjointed anatomy:-1.3), rock,laptop, vibrant, floating island, (soft lighting:-1.2), (smooth surfaces:-1.4), exaggerated geometric laptop design, (noisy:-1.1), photorealism, intricate fractal structures, (overloaded multichromatic colors:1.6), (polished:-1.3), high resolution, intersecting planes of grass, recursive shapes in island landscape, psychedelic tones, sharp and jagged terrain, multichromatic colors, (emphasis on sharp geometric laptop and island forms:1.6), sculptural appearance, fractured island geometry, (low quality:-1.2), rigid structure, neon glow from digital display, (ugly:-1.3), minimal details, interlocking polygonal patterns, and laptop, fragmented grass and dirt, primal aesthetic, raw, (overly ornate:-1.5), (bad composition:-1.3), (cartoonish:-1.1), (blurry:-1.2), angular geometric rock formations, unsettling, saturated hues
    (bad composition:-1.3), unsettling, sculptural appearance, (soft lighting:-1.2), (disjointed anatomy:-1.3), intricate fractal structures, diverse color palette, (emphasis on sharp geometric forms:1.6), unrefined textures, intersecting planes of glass and steel, (smooth surfaces:-1.4),tarantula, infinite geometry in cityscape, brutal edges, (ugly:-1.3), (blurry:-1.2), (overloaded multichromatic colors:1.6), stark city lighting, rigid structure, distorted urban shapes, (overly ornate:-1.5), saturated hues, urban skyscraper, harsh and angular architecture, multichromatic colors, interlocking steel beams, exaggerated features, neon glow from city lights, recursive shapes, (polished:-1.3), sharp and jagged glass patterns, (noisy:-1.1), photorealism, dystopian vibe, high resolution, geometric forms, minimal details, (low quality:-1.2), psychedelic tones, fragmented concrete, vibrant, (cartoonish:-1.1), fractal patterns in web, fractured geometry, raw, primal aesthetic
    female subject, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    colorful, bright, vivid, fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, (emphasis on rusted clock forms:1.6), unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, rusted metal surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    (cartoonish:-1.1), minimal details, (smooth surfaces:-1.4), infinite geometry in the farmland rows, intricate fractal structures in rusted metal, crops, unsettling, sculptural appearance, fractured geometry in the terrain, interlocking polygonal patterns in farmland, brutal edges, intersecting planes of soil, (blurry:-1.2), raw,sword, multichromatic oxides, angular geometric forms, saturated hues of corroded metal, (disjointed anatomy:-1.3), (bad composition:-1.3), photorealism, (emphasis on sharp rusted geometric sword and farmland forms:1.6), primal aesthetic, rigid structure, and rusted sword, (overly ornate:-1.5), rusted, recursive shapes in the landscape, stark natural lighting, psychedelic tones from oxidized materials, (noisy:-1.1), (overloaded multichromatic oxides:1.6), (soft lighting:-1.2), sharp and jagged terrain, (ugly:-1.3), (polished:-1.3), exaggerated geometric sword design, dystopian vibe, (low quality:-1.2), rural farmland, high resolution, fragmented soil and crops, vibrant, brutal aesthetic
    (blurry:-1.2), otherworldly terrain, (smooth surfaces:-1.4), sharp and jagged alien rock formations, recursive shapes in alien flora, alien planet, fragmented landscape, unsettling, angular geometric structures, (noisy:-1.1), intersecting planes of rock and architecture, (overly ornate:-1.5), (bad composition:-1.3), multichromatic colors, interlocking polygonal towers, saturated hues, high resolution, intricate fractal structures, rigid structure, exaggerated geometric castle design, psychedelic tones,castle, (low quality:-1.2), raw, (polished:-1.3), stark lighting from alien suns, (disjointed anatomy:-1.3), dystopian vibe, (soft lighting:-1.2), (emphasis on sharp geometric castle and alien landscape:1.6), primal aesthetic, vibrant, infinite geometry in alien planet surface, brutal edges, (cartoonish:-1.1), neon glow from alien atmosphere, (overloaded multichromatic colors:1.6), photorealism, minimal details, fractured alien geometry, sculptural appearance, (ugly:-1.3)
    exaggerated geometric forms, raw, sculptural appearance, angular geometric rock formations, dystopian vibe, fractured geometry, saturated hues, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), fragmented moonlight reflecting off rocks, psychedelic tones, (low quality:-1.2), multichromatic colors, (bad composition:-1.3), infinite geometry in the cave walls, minimal details, moon embedded within cave, (cartoonish:-1.1), (disjointed anatomy:-1.3), high resolution, recursive shapes in moon surface, photorealism, rigid structure, interlocking polygonal patterns, sharp and jagged cave structures, (noisy:-1.1), unsettling, intersecting planes of moon and cave rock, (emphasis on sharp geometric moon and cave forms:1.6), (soft lighting:-1.2), intricate fractal structures, vibrant, (overly ornate:-1.5), (smooth surfaces:-1.4), stark lighting from the glowing moon, (polished:-1.3),moon inside a cave, (ugly:-1.3), (blurry:-1.2), neon glow from moonlight and cave crystals
    sword, rural farmland, vibrant, multichromatic colors, raw, angular geometric forms, sharp and jagged terrain, fragmented soil and crops, interlocking polygonal patterns in farmland, brutal edges, primal aesthetic, exaggerated geometric sword design, recursive shapes in the landscape, infinite geometry in the farmland rows, intricate fractal structures in vegetation, neon glow from the sword, saturated hues, stark natural lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric sword and farmland forms:1.6), minimal details, intersecting planes of soil, crops, and sword, fractured geometry in the terrain, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    tornado, coral reef, vibrant, multichromatic colors, raw, unrefined textures, harsh angular forms, swirling water, distorted shapes, sharp and jagged coral patterns, interlocking sea life, fragmented flow, brutal edges, primal aesthetic, exaggerated water currents, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark underwater lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp swirling forms:1.6), minimal details, intersecting planes of coral and water, fractured underwater geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    female subject, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    saturated hues of blue, (noisy:-1.1), (emphasis on sharp geometric sand dune and waterpark forms:1.6), (overly ornate:-1.5), (polished:-1.3), sharp and brutalist waterpark architecture, high resolution, (ugly:-1.3), (smooth surfaces:-1.4), sculptural appearance, sharp and angular shapes in the sand, waterpark, and sandy beige, minimal organic details, dystopian vibe, glowing water reflecting off the dune, (cartoonish:-1.1), exaggerated polygonal water slides, (low quality:-1.2), stark lighting from the sun, (blurry:-1.2), multichromatic reflections on the water,sand dune, (bad composition:-1.3), recursive shapes in the sand patterns, fragmented terrain, intricate fractal patterns in the slide structures, unsettling atmosphere, photorealism, intersecting planes of sand and water slides, rigid structures, vibrant geometric forms, fractured geometry, turquoise, (disjointed anatomy:-1.3), flowing yet jagged surfaces
    saturated hues of blue, (noisy:-1.1), (emphasis on sharp geometric sand dune and waterpark forms:1.6), (overly ornate:-1.5), (polished:-1.3), sharp and brutalist waterpark architecture, high resolution, (ugly:-1.3), (smooth surfaces:-1.4), sculptural appearance, sharp and angular shapes in the sand, waterpark, and sandy beige, minimal organic details, dystopian vibe, glowing water reflecting off the dune, (cartoonish:-1.1), exaggerated polygonal water slides, (low quality:-1.2), stark lighting from the sun, (blurry:-1.2), multichromatic reflections on the water,sand dune, (bad composition:-1.3), recursive shapes in the sand patterns, fragmented terrain, intricate fractal patterns in the slide structures, unsettling atmosphere, photorealism, intersecting planes of sand and water slides, rigid structures, vibrant geometric forms, fractured geometry, turquoise, (disjointed anatomy:-1.3), flowing yet jagged surfaces
    infinite geometry of roots shaped out of platonic solids, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    carrot, mineshaft, vibrant geometric forms, sharp angular rock formations, exaggerated polygonal carrot design, multichromatic reflections from the rock walls, recursive shapes in the dirt and stones, fragmented terrain around the carrot, intricate fractal patterns in the shaft’s supports, glowing veins of minerals through the walls, saturated earthy tones of orange, brown, and green, sharp and jagged surfaces in the rock, brutal edges, sculptural appearance, flowing yet sharp carrot leaves, dystopian vibe, stark lighting from lanterns and glowing minerals, minimal details, photorealism, high resolution, (emphasis on sharp geometric carrot and mineshaft forms:1.6), intersecting planes of rock and carrot, fractured geometry, rigid structures, unsettling atmosphere, (blurry:-1.2), (ugly:-1.3), (polished:-1.3), (cartoonish:-1.1), (low quality:-1.2), (smooth surfaces:-1.4), (overly ornate:-1.5), (disjointed anatomy:-1.3), (noisy:-1.1), (bad composition:-1.3)
    femme fatale, vibrant, multichromatic colors, transitioning from brutalism to cubism, sharp angular forms, fragmented geometry, distorted body shapes, sneaking spy, dynamic movement, abstract patterns, jagged geometric forms, shifting into futuristic vorticism style, interlocking polygons, fragmented figure, brutal edges blending into sleek futurist lines, primal yet industrial aesthetic, exaggerated seductive features, fractured environment, recursive shapes, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, urban dystopian setting, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), dynamic action, covert, sleek movements, fractured light beams, minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    femme fatale, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated seductive features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    plumber, desert, recursive shapes, (emphasis on sharp geometric form:1.6), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3), angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    (low quality:-1.2), dragon, abandoned factory, recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    sword, rural farmland, vibrant, multichromatic colors, raw, angular geometric forms, sharp and jagged terrain, fragmented soil and crops, interlocking polygonal patterns in farmland, brutal edges, primal aesthetic, exaggerated geometric sword design, recursive shapes in the landscape, infinite geometry in the farmland rows, intricate fractal structures in vegetation, neon glow from the sword, saturated hues, stark natural lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric sword and farmland forms:1.6), minimal details, intersecting planes of soil, crops, and sword, fractured geometry in the terrain, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    (cartoonish:-1.1), minimal details, (smooth surfaces:-1.4), infinite geometry in the farmland rows, intricate fractal structures in rusted metal, crops, unsettling, sculptural appearance, fractured geometry in the terrain, interlocking polygonal patterns in farmland, brutal edges, intersecting planes of soil, (blurry:-1.2), raw,sword, multichromatic oxides, angular geometric forms, saturated hues of corroded metal, (disjointed anatomy:-1.3), (bad composition:-1.3), photorealism, (emphasis on sharp rusted geometric sword and farmland forms:1.6), primal aesthetic, rigid structure, and rusted sword, (overly ornate:-1.5), rusted, recursive shapes in the landscape, stark natural lighting, psychedelic tones from oxidized materials, (noisy:-1.1), (overloaded multichromatic oxides:1.6), (soft lighting:-1.2), sharp and jagged terrain, (ugly:-1.3), (polished:-1.3), exaggerated geometric sword design, dystopian vibe, (low quality:-1.2), rural farmland, high resolution, fragmented soil and crops, vibrant, brutal aesthetic
    (blurry:-1.2), otherworldly terrain, (smooth surfaces:-1.4), sharp and jagged alien rock formations, recursive shapes in alien flora, alien planet, fragmented landscape, unsettling, angular geometric structures, (noisy:-1.1), intersecting planes of rock and architecture, (overly ornate:-1.5), (bad composition:-1.3), multichromatic colors, interlocking polygonal towers, saturated hues, high resolution, intricate fractal structures, rigid structure, exaggerated geometric castle design, psychedelic tones,castle, (low quality:-1.2), raw, (polished:-1.3), stark lighting from alien suns, (disjointed anatomy:-1.3), dystopian vibe, (soft lighting:-1.2), (emphasis on sharp geometric castle and alien landscape:1.6), primal aesthetic, vibrant, infinite geometry in alien planet surface, brutal edges, (cartoonish:-1.1), neon glow from alien atmosphere, (overloaded multichromatic colors:1.6), photorealism, minimal details, fractured alien geometry, sculptural appearance, (ugly:-1.3)
    dystopian vibe, floating above the clouds, infinite geometry in floating rock, brutal edges, stark lighting from sunlight, (disjointed anatomy:-1.3), rock,laptop, vibrant, floating island, (soft lighting:-1.2), (smooth surfaces:-1.4), exaggerated geometric laptop design, (noisy:-1.1), photorealism, intricate fractal structures, (overloaded multichromatic colors:1.6), (polished:-1.3), high resolution, intersecting planes of grass, recursive shapes in island landscape, psychedelic tones, sharp and jagged terrain, multichromatic colors, (emphasis on sharp geometric laptop and island forms:1.6), sculptural appearance, fractured island geometry, (low quality:-1.2), rigid structure, neon glow from digital display, (ugly:-1.3), minimal details, interlocking polygonal patterns, and laptop, fragmented grass and dirt, primal aesthetic, raw, (overly ornate:-1.5), (bad composition:-1.3), (cartoonish:-1.1), (blurry:-1.2), angular geometric rock formations, unsettling, saturated hues
    (low quality:-1.2), dragon, abandoned factory, sharp and jagged geometric patterns, recursive shapes, angular geometric forms, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, high resolution, primal aesthetic
    exaggerated geometric forms, raw, sculptural appearance, angular geometric rock formations, dystopian vibe, fractured geometry, saturated hues, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), fragmented moonlight reflecting off rocks, psychedelic tones, (low quality:-1.2), multichromatic colors, (bad composition:-1.3), infinite geometry in the cave walls, minimal details, moon embedded within cave, (cartoonish:-1.1), (disjointed anatomy:-1.3), high resolution, recursive shapes in moon surface, photorealism, rigid structure, interlocking polygonal patterns, sharp and jagged cave structures, (noisy:-1.1), unsettling, intersecting planes of moon and cave rock, (emphasis on sharp geometric moon and cave forms:1.6), (soft lighting:-1.2), intricate fractal structures, vibrant, (overly ornate:-1.5), (smooth surfaces:-1.4), stark lighting from the glowing moon, (polished:-1.3),moon inside a cave, (ugly:-1.3), (blurry:-1.2), neon glow from moonlight and cave crystals
    moon, cave, vibrant, multichromatic colors, raw, angular geometric rock formations, sharp and jagged cave structures, fragmented reflections of moonlight, interlocking rock patterns, brutal edges, primal aesthetic, exaggerated geometric forms, recursive shapes in stalactites, infinite geometry in cave walls, intricate fractal structures in stone, neon glow from cave crystals, saturated hues, stark lighting from the moon, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric cave structures:1.6), minimal details, intersecting planes of rock and moonlight, fractured cave geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    moon, cave, vibrant, multichromatic colors, raw, angular geometric rock formations, sharp and jagged cave structures, fragmented reflections of moonlight, interlocking rock patterns, brutal edges, primal aesthetic, exaggerated geometric forms, recursive shapes in stalactites, infinite geometry in cave walls, intricate fractal structures in stone, neon glow from cave crystals, saturated hues, stark lighting from the moon, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric cave structures:1.6), minimal details, intersecting planes of rock and moonlight, fractured cave geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, (emphasis on rusted clock forms:1.6), unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, rusted metal surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    clock, underground bunker, rusted brutal aesthetic, raw, angular geometric forms, sharp and jagged concrete walls, fragmented steel beams, interlocking polygonal patterns in the structure, brutal edges, primal aesthetic, exaggerated geometric clock design, recursive shapes in the mechanical gears, infinite geometry in the clockwork, intricate fractal structures in rusted metal, multichromatic oxides, saturated hues of corroded materials, stark industrial lighting, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic oxides:1.6), (emphasis on sharp rusted geometric clock and bunker forms:1.6), minimal details, intersecting planes of concrete and rusted steel, fractured geometry in the bunker walls, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    clock, underground bunker, rusted brutal aesthetic, raw, angular geometric forms, sharp and jagged concrete walls, fragmented steel beams, interlocking polygonal patterns in the structure, brutal edges, primal aesthetic, exaggerated geometric clock design, recursive shapes in the mechanical gears, infinite geometry in the clockwork, intricate fractal structures in rusted metal, multichromatic oxides, saturated hues of corroded materials, stark industrial lighting, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic oxides:1.6), (emphasis on sharp rusted geometric clock and bunker forms:1.6), minimal details, intersecting planes of concrete and rusted steel, fractured geometry in the bunker walls, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    moon, cave, vibrant, multichromatic colors, raw, angular geometric rock formations, sharp and jagged cave structures, fragmented reflections of moonlight, interlocking rock patterns, brutal edges, primal aesthetic, exaggerated geometric forms, recursive shapes in stalactites, infinite geometry in cave walls, intricate fractal structures in stone, neon glow from cave crystals, saturated hues, stark lighting from the moon, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric cave structures:1.6), minimal details, intersecting planes of rock and moonlight, fractured cave geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    (low quality:-1.2), stark swamp lighting, minimal details, saturated hues, psychedelic tones, multichromatic colors, brutal edges, rigid structure, (polished:-1.3), (noisy:-1.1), (emphasis on sharp geometric forms:1.6), exaggerated features, (overloaded multichromatic colors:1.6), interlocking vines, intricate fractal structures, dystopian vibe, infinite geometry in foliage, (disjointed anatomy:-1.3), unsettling, (bad composition:-1.3), high resolution, vibrant, fractured geometry, fragmented reflections in water, recursive shapes in the landscape, (ugly:-1.3), intersecting planes of water and plants, (smooth surfaces:-1.4), sharp and angular shapes, primal aesthetic, raw, sculptural appearance, unrefined textures, (blurry:-1.2),ruby, fractal patterns in moss, (soft lighting:-1.2), neon glow from bio-luminescent plants, photorealism, (cartoonish:-1.1), (overly ornate:-1.5), swamp, geometric forms
    (low quality:-1.2), stark swamp lighting, minimal details, saturated hues, psychedelic tones, multichromatic colors, brutal edges, rigid structure, (polished:-1.3), (noisy:-1.1), (emphasis on sharp geometric forms:1.6), exaggerated features, (overloaded multichromatic colors:1.6), interlocking vines, intricate fractal structures, dystopian vibe, infinite geometry in foliage, (disjointed anatomy:-1.3), unsettling, (bad composition:-1.3), high resolution, vibrant, fractured geometry, fragmented reflections in water, recursive shapes in the landscape, (ugly:-1.3), intersecting planes of water and plants, (smooth surfaces:-1.4), sharp and angular shapes, primal aesthetic, raw, sculptural appearance, unrefined textures, (blurry:-1.2),ruby, fractal patterns in moss, (soft lighting:-1.2), neon glow from bio-luminescent plants, photorealism, (cartoonish:-1.1), (overly ornate:-1.5), swamp, geometric forms
    (bad composition:-1.3), unsettling, sculptural appearance, (soft lighting:-1.2), (disjointed anatomy:-1.3), intricate fractal structures, diverse color palette, (emphasis on sharp geometric forms:1.6), unrefined textures, intersecting planes of glass and steel, (smooth surfaces:-1.4),tarantula, infinite geometry in cityscape, brutal edges, (ugly:-1.3), (blurry:-1.2), (overloaded multichromatic colors:1.6), stark city lighting, rigid structure, distorted urban shapes, (overly ornate:-1.5), saturated hues, urban skyscraper, harsh and angular architecture, multichromatic colors, interlocking steel beams, exaggerated features, neon glow from city lights, recursive shapes, (polished:-1.3), sharp and jagged glass patterns, (noisy:-1.1), photorealism, dystopian vibe, high resolution, geometric forms, minimal details, (low quality:-1.2), psychedelic tones, fragmented concrete, vibrant, (cartoonish:-1.1), fractal patterns in web, fractured geometry, raw, primal aesthetic
    (emphasis on geometric forms:1.6), infinite geometry of roots, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    tornado, coral reef, vibrant, multichromatic colors, raw, unrefined textures, harsh angular forms, swirling water, distorted shapes, sharp and jagged coral patterns, interlocking sea life, fragmented flow, brutal edges, primal aesthetic, exaggerated water currents, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark underwater lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp swirling forms:1.6), minimal details, intersecting planes of coral and water, fractured underwater geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    plumber, desert, recursive shapes, (emphasis on sharp geometric form:1.6), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3), angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    recursive shapes, (emphasis on sharp geometric form:1.6), (cartoonish:-1.1), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3),angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    colorful, bright, vivid, fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    spaceship, (low quality:-1.2), primal aesthetic, diverse color palette, (overloaded multichromatic colors:1.6), infinite geometry of the landscape, minimal details, fragmented terrain, fractured geometry, (disjointed anatomy:-1.3), (ugly:-1.3), (soft lighting:-1.2), photorealism, unsettling, stark lighting from molten surfaces, dystopian vibe, fractal patterns in rock, intersecting planes of metal and lava, sculptural appearance, molten lava, (noisy:-1.1), psychedelic tones, unrefined textures, (smooth surfaces:-1.4), multichromatic colors, (blurry:-1.2), (emphasis on sharp geometric forms:1.6), saturated hues, rigid structure, vibrant, (polished:-1.3), (bad composition:-1.3), recursive shapes, geometric forms, raw, (cartoonish:-1.1), harsh angular forms, intricate fractal structures, lava field, high resolution, exaggerated features, brutal edges, glowing lava, (overly ornate:-1.5)
    (emphasis on geometric forms:1.6), infinite geometry of roots, psychedelic tones, (blurry:-1.2), interlocking polygons, rigid structure, intricate fractal structures, neon glow of bioluminescent plants, (low quality:-1.2), fragmented strings, (soft lighting:-1.2), raw, fractal patterns in leaves, minimalist design, exaggerated features, (cartoonish:-1.1), (noisy:-1.1), (ugly:-1.3), intersecting planes of wood and foliage, (overloaded multichromatic colors:1.6), high resolution, saturated hues, multichromatic colors, vibrant, minimal details, (overly ornate:-1.5), primal aesthetic, recursive shapes, (disjointed anatomy:-1.3), unsettling, rainforest, stark jungle lighting, distorted natural shapes, (polished:-1.3), geometric forms, brutal edges, (bad composition:-1.3), sculptural appearance, dystopian vibe, photorealism, fractured geometry, (smooth surfaces:-1.4), violin
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    sculptural appearance, (polished:-1.3), (overly ornate:-1.5), exaggerated scale of the ant, (low quality:-1.2), saturated icy blues and purples, (bad composition:-1.3), rigid structure, primal aesthetic,ant, (emphasis on geometric ice forms:1.6), photorealism, (cartoonish:-1.1), minimal details, flowing textures, intersecting planes of ice and ant, (blurry:-1.2), brutalist geometric forms, dystopian vibe, high resolution, multichromatic hues reflecting on the glacier, sharp angular ice formations, (disjointed anatomy:-1.3), (smooth surfaces:-1.4), vibrant oil pastel colors, intricate fractal structures in the glacier, infinite geometry in ice formations, glacier, (ugly:-1.3), unsettling, glowing cold light from ice, stark natural lighting from the sun, soft yet jagged surfaces, (noisy:-1.1), fractured icy geometry, recursive shapes in ice cracks, flowing yet fractured ice
    fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    femme fatale, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated seductive features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    stark swamp lighting, (low quality:-1.2), (smooth surfaces:-1.4), (emphasis on sharp geometric forms:1.6), (overloaded multichromatic colors:1.6), dystopian vibe, (noisy:-1.1), brutal edges, (bad composition:-1.3), psychedelic tones, infinite geometry in foliage, fractured geometry, recursive shapes in the landscape, (disjointed anatomy:-1.3), (polished:-1.3), photorealism, (cartoonish:-1.1), rigid structure, saturated hues, (overly ornate:-1.5), intricate fractal structures, fractal patterns in moss, sculptural appearance, (blurry:-1.2), neon glow from bio-luminescent plants, (ugly:-1.3), unsettling, primal aesthetic, fragmented reflections in water, high resolution, interlocking vines, minimal details,angular shapes, (soft lighting:-1.2), intersecting planes of water and plants, exaggerated features
    spaceship, (low quality:-1.2), primal aesthetic, diverse color palette, (overloaded multichromatic colors:1.6), infinite geometry of the landscape, minimal details, fragmented terrain, fractured geometry, (disjointed anatomy:-1.3), (ugly:-1.3), (soft lighting:-1.2), photorealism, unsettling, stark lighting from molten surfaces, dystopian vibe, fractal patterns in rock, intersecting planes of metal and lava, sculptural appearance, molten lava, (noisy:-1.1), psychedelic tones, unrefined textures, (smooth surfaces:-1.4), multichromatic colors, (blurry:-1.2), (emphasis on sharp geometric forms:1.6), saturated hues, rigid structure, vibrant, (polished:-1.3), (bad composition:-1.3), recursive shapes, geometric forms, raw, (cartoonish:-1.1), harsh angular forms, intricate fractal structures, lava field, high resolution, exaggerated features, brutal edges, glowing lava, (overly ornate:-1.5)
    saturated hues of blue, (noisy:-1.1), (emphasis on sharp geometric sand dune and waterpark forms:1.6), (overly ornate:-1.5), (polished:-1.3), sharp and brutalist waterpark architecture, high resolution, (ugly:-1.3), (smooth surfaces:-1.4), sculptural appearance, sharp and angular shapes in the sand, waterpark, and sandy beige, minimal organic details, dystopian vibe, glowing water reflecting off the dune, (cartoonish:-1.1), exaggerated polygonal water slides, (low quality:-1.2), stark lighting from the sun, (blurry:-1.2), multichromatic reflections on the water,sand dune, (bad composition:-1.3), recursive shapes in the sand patterns, fragmented terrain, intricate fractal patterns in the slide structures, unsettling atmosphere, photorealism, intersecting planes of sand and water slides, rigid structures, vibrant geometric forms, fractured geometry, turquoise, (disjointed anatomy:-1.3), flowing yet jagged surfaces
    saturated hues of blue, (noisy:-1.1), (emphasis on sharp geometric sand dune and waterpark forms:1.6), (overly ornate:-1.5), (polished:-1.3), sharp and brutalist waterpark architecture, high resolution, (ugly:-1.3), (smooth surfaces:-1.4), sculptural appearance, sharp and angular shapes in the sand, waterpark, and sandy beige, minimal organic details, dystopian vibe, glowing water reflecting off the dune, (cartoonish:-1.1), exaggerated polygonal water slides, (low quality:-1.2), stark lighting from the sun, (blurry:-1.2), multichromatic reflections on the water,sand dune, (bad composition:-1.3), recursive shapes in the sand patterns, fragmented terrain, intricate fractal patterns in the slide structures, unsettling atmosphere, photorealism, intersecting planes of sand and water slides, rigid structures, vibrant geometric forms, fractured geometry, turquoise, (disjointed anatomy:-1.3), flowing yet jagged surfaces
    abstract fruit, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal and industrial aesthetic, concrete-like skin on fruit, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    clock, underground bunker, rusted brutal aesthetic, raw, angular geometric forms, sharp and jagged concrete walls, fragmented steel beams, interlocking polygonal patterns in the structure, brutal edges, primal aesthetic, exaggerated geometric clock design, recursive shapes in the mechanical gears, infinite geometry in the clockwork, intricate fractal structures in rusted metal, multichromatic oxides, saturated hues of corroded materials, stark industrial lighting, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic oxides:1.6), (emphasis on sharp rusted geometric clock and bunker forms:1.6), minimal details, intersecting planes of concrete and rusted steel, fractured geometry in the bunker walls, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    abstract fruit, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal and industrial aesthetic, concrete-like skin on fruit, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    (polished:-1.3), vibrant oil pastel colors, unsettling atmosphere, multichromatic reflections on the worn metal of the hammer, rust, saturated earthy tones of stone, (overly ornate:-1.5), stark natural lighting casting hard shadows, rigid structure, (noisy:-1.1), (low quality:-1.2), interlocking structures in the ruins, (cartoonish:-1.1), fractured geometry in the ruins, minimal organic details, angular details in the ruins and hammer, metal, glowing soft light filtering through the ruins, (emphasis on sharp geometric hammer and ruins forms:1.6), and debris, exaggerated polygonal shapes of broken stones, dystopian vibe, (blurry:-1.2), brutalist aesthetics, (ugly:-1.3), intersecting planes of stone, sharp, and deep shadows, fragmented terrain, (smooth surfaces:-1.4), intricate fractal patterns in ancient carvings,hammer in ancient ruins, (disjointed anatomy:-1.3), high resolution, recursive shapes in cracked stone and shattered pillars, photorealism, (bad composition:-1.3), sharp geometric forms in the hammer design, sculptural
    colorful, bright, vivid, fractured geometry in the bunker walls, raw, (polished:-1.3),clock, (smooth surfaces:-1.4), infinite geometry in mechanical structures, soft yet angular forms, (noisy:-1.1), (blurry:-1.2), sculptural appearance, dystopian vibe, fragmented beams, photorealism, weathered textures, rigid structure, (disjointed anatomy:-1.3), (low quality:-1.2), intersecting planes of concrete and metal, brutalist geometry, unsettling, exaggerated forms, vibrant oil pastel colors, multichromatic oxides, recursive shapes in clock gears, (ugly:-1.3), saturated hues of corroded metal, interlocking geometric patterns, primal aesthetic, weathered concrete walls, flowing yet sharp brutal edges, (cartoonish:-1.1), underground bunker, deep earthy tones, high resolution, stark industrial lighting, surfaces, colorful oxides, patina, (overly ornate:-1.5), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    (low quality:-1.2), dragon, abandoned factory, sharp and jagged geometric patterns, recursive shapes, angular geometric forms, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, high resolution, primal aesthetic

      FLUX

    • Schnell - flux_schnell.sft