null of dust settles

    An abandoned children's playroom, illuminated only by the dim, flickering light of broken overhead bulbs. The walls are painted with faded, peeling murals of cartoon animals and playful shapes, now warped and distorted with time. The floor is covered in old, cracked foam tiles, some pieces missing, leaving jagged gaps in the colorful pattern. A thick layer of dust settles on everything, but there is something unsettling about the emptiness—it feels like this room has been abandoned in a hurry, as if something left without a trace.
The toys, once vibrant and inviting, are now neglected and broken. A deflated ball lies in one corner, partially hidden by a pile of decaying stuffed animals, their eyes sewn shut with thread that looks like it’s been torn out. A wooden rocking horse sits in the middle of the room, its paint chipped and peeling, the motionless frame casting long, strange shadows that distort across the walls.
The silence is oppressive, heavy. Every creak of the building as it shifts under its own weight seems unnaturally loud in this dead space. The door to the room is slightly ajar, but beyond it, there is nothing but more empty corridors, endless and unreachable. No sound, no movement—only the stillness, and the deep unease that the room evokes
    An abandoned children's playroom, illuminated only by the dim, flickering light of broken overhead bulbs. The walls are painted with faded, peeling murals of cartoon animals and playful shapes, now warped and distorted with time. The floor is covered in old, cracked foam tiles, some pieces missing, leaving jagged gaps in the colorful pattern. A thick layer of dust settles on everything, but there is something unsettling about the emptiness—it feels like this room has been abandoned in a hurry, as if something left without a trace.
The toys, once vibrant and inviting, are now neglected and broken. A deflated ball lies in one corner, partially hidden by a pile of decaying stuffed animals, their eyes sewn shut with thread that looks like it’s been torn out. A wooden rocking horse sits in the middle of the room, its paint chipped and peeling, the motionless frame casting long, strange shadows that distort across the walls.
The silence is oppressive, heavy. Every creak of the building as it shifts under its own weight seems unnaturally loud in this dead space. The door to the room is slightly ajar, but beyond it, there is nothing but more empty corridors, endless and unreachable. No sound, no movement—only the stillness, and the deep unease that the room evokes
    An abandoned children's playroom, illuminated only by the dim, flickering light of broken overhead bulbs. The walls are painted with faded, peeling murals of cartoon animals and playful shapes, now warped and distorted with time. The floor is covered in old, cracked foam tiles, some pieces missing, leaving jagged gaps in the colorful pattern. A thick layer of dust settles on everything, but there is something unsettling about the emptiness—it feels like this room has been abandoned in a hurry, as if something left without a trace.
The toys, once vibrant and inviting, are now neglected and broken. A deflated ball lies in one corner, partially hidden by a pile of decaying stuffed animals, their eyes sewn shut with thread that looks like it’s been torn out. A wooden rocking horse sits in the middle of the room, its paint chipped and peeling, the motionless frame casting long, strange shadows that distort across the walls.
The silence is oppressive, heavy. Every creak of the building as it shifts under its own weight seems unnaturally loud in this dead space. The door to the room is slightly ajar, but beyond it, there is nothing but more empty corridors, endless and unreachable. No sound, no movement—only the stillness, and the deep unease that the room evokes
    In the heart of 1950s Vietnam, as the French-Indochinese revolution unfolds, a tuxedo cat named Cole leads a clandestine group of feline rebels known as the Cat Squad. Unbeknownst to humans, these cats possess the rare ability to time travel, allowing them to gather knowledge and support from key moments in history.
When an ancient artifact changes the course of the revolution, threatening the future of both humans and felines, Cole must rally his team for one final mission. Traveling back to key battles throughout history, they learn crucial tactics and forge alliances with famous feline figures. However, just as victory seems within reach, Cole discovers that one of his trusted allies has been an undercover agent for the French colonizers all along, intent on sabotaging their efforts.
In a thrilling showdown amidst the chaos of the revolution, Cole must outsmart the traitor while uniting the felines and humans alike to reclaim their future. As the dust settles, the world learns that sometimes, the smallest heroes can make the biggest difference in the fight for freedom.
    An abandoned children's playroom, illuminated only by the dim, flickering light of broken overhead bulbs. The walls are painted with faded, peeling murals of cartoon animals and playful shapes, now warped and distorted with time. The floor is covered in old, cracked foam tiles, some pieces missing, leaving jagged gaps in the colorful pattern. A thick layer of dust settles on everything, but there is something unsettling about the emptiness—it feels like this room has been abandoned in a hurry, as if something left without a trace.
The toys, once vibrant and inviting, are now neglected and broken. A deflated ball lies in one corner, partially hidden by a pile of decaying stuffed animals, their eyes sewn shut with thread that looks like it’s been torn out. A wooden rocking horse sits in the middle of the room, its paint chipped and peeling, the motionless frame casting long, strange shadows that distort across the walls.
The silence is oppressive, heavy. Every creak of the building as it shifts under its own weight seems unnaturally loud in this dead space. The door to the room is slightly ajar, but beyond it, there is nothing but more empty corridors, endless and unreachable. No sound, no movement—only the stillness, and the deep unease that the room evokes
    but moredetainl about time of day scene etc
The camera captures the tense moment as the countdown reaches zero. It's a crisp, clear morning, with the sun just beginning to rise, casting a golden hue over the cityscape. The high-rise building stands tall against the backdrop of a serene sky, its windows reflecting the early morning light.
Suddenly, a series of controlled explosions ripple through the base of the building, sending plumes of dust and debris into the air. The structure shudders and begins to collapse in on itself, floor by floor, in a perfectly orchestrated demolition. The sound of the explosions echoes through the empty streets, followed by the thunderous roar of the building crumbling to the ground.
As the dust settles, the camera captures the aftermath—a massive cloud of debris slowly dispersing, revealing the remnants of the once towering structure. The scene is both awe-inspiring and somber, a testament to the power of controlled demolition.

      FLUX

    • Schnell - flux_schnell.sft