null created using Octane

    "Create a detailed, lifelike depiction of a titan in Japanese-inspired attire, holding the Orichalcos Sword of Sealing. The titan should be dressed in full armor gravitation, complete with spiked metal elements. The overall design should reflect the essence of the forbidden planet and phantasm, while incorporating intricate details. The artwork should be in high definition, with a full-body view and a vertical orientation. The creation should be a tribute to the style of Anthony Palumbo, made in 2019 and rendered using Octane."
    "Create a highly detailed, golden ratio composition of an armed samurai, Ben Kei, on a chaotic castle balcony, wielding a halberd. Implement a warm color scheme, resembling a 2010s camera quality. Design it in a readhead style, resembling a transformer toy, trending on Artstation. Use octane render for a cubism-inspired, 4K ultra HD, neon-lit aesthetic."
    "Create a captivating, high-definition digital illustration, inspired by the golden ratio, featuring a Dragon Queen with a tragic backstory. Set the scene on a land of frozen flames, with a looming, long-caped creature in a red, brown, and white color scheme, inspired by Abidin Dino's art style. The Dragon Queen, who is a BBW, should be crowned, with delicate features and a pointed chin. The image should be featured on Art Station and AmiAmi, with a dynamic, dramatic, cinematic lighting and an arthouse feel reminiscent of Henri Cartier-Bresson's work. Consider incorporating elements such as distant realistic mountains, an ocean, and a field of flowers, rendered using Octane, Maya, and Blender, with a 2D game art or concept art feel."
    "Create a captivating, high-definition digital illustration, inspired by the golden ratio, featuring a Dragon Queen with a tragic backstory. Set the scene on a land of frozen flames, with a looming, long-caped creature in a red, brown, and white color scheme, inspired by Abidin Dino's art style. The Dragon Queen, who is a BBW, should be crowned, with delicate features and a pointed chin. The image should be featured on Art Station and AmiAmi, with a dynamic, dramatic, cinematic lighting and an arthouse feel reminiscent of Henri Cartier-Bresson's work. Consider incorporating elements such as distant realistic mountains, an ocean, and a field of flowers, rendered using Octane, Maya, and Blender, with a 2D game art or concept art feel."
    "Create a detailed, lifelike depiction of a titan in Japanese-inspired attire, holding the Orichalcos Sword of Sealing. The titan should be dressed in full armor gravitation, complete with spiked metal elements. The overall design should reflect the essence of the forbidden planet and phantasm, while incorporating intricate details. The artwork should be in high definition, with a full-body view and a vertical orientation. The creation should be a tribute to the style of Anthony Palumbo, made in 2019 and rendered using Octane."
    "Create a detailed, lifelike depiction of a titan in Japanese-inspired attire, holding the Orichalcos Sword of Sealing. The titan should be dressed in full armor gravitation, complete with spiked metal elements. The overall design should reflect the essence of the forbidden planet and phantasm, while incorporating intricate details. The artwork should be in high definition, with a full-body view and a vertical orientation. The creation should be a tribute to the style of Anthony Palumbo, made in 2019 and rendered using Octane."
    "Create a captivating, high-definition digital illustration, inspired by the golden ratio, featuring a Dragon Queen with a tragic backstory. Set the scene on a land of frozen flames, with a looming, long-caped creature in a red, brown, and white color scheme, inspired by Abidin Dino's art style. The Dragon Queen, who is a BBW, should be crowned, with delicate features and a pointed chin. The image should be featured on Art Station and AmiAmi, with a dynamic, dramatic, cinematic lighting and an arthouse feel reminiscent of Henri Cartier-Bresson's work. Consider incorporating elements such as distant realistic mountains, an ocean, and a field of flowers, rendered using Octane, Maya, and Blender, with a 2D game art or concept art feel."
    "Create a detailed, lifelike depiction of a titan in Japanese-inspired attire, holding the Orichalcos Sword of Sealing. The titan should be dressed in full armor gravitation, complete with spiked metal elements. The overall design should reflect the essence of the forbidden planet and phantasm, while incorporating intricate details. The artwork should be in high definition, with a full-body view and a vertical orientation. The creation should be a tribute to the style of Anthony Palumbo, made in 2019 and rendered using Octane."
    Create a highly detailed, 8K resolution image of Optimus Prime as an old man, specifically a robot Battle Footballer, with a robust, stocky body, wearing a long, tattered dress in red or blue hues, set against the breathtaking backdrop of an Ayers Rock sunrise. Implement a toon rendering style with tone mapping, subsurface scattering, and atmospheric effects. The image should exhibit lifelike details and follow the golden ratio. Use an Octane render with post-processing to achieve a hyper-detailed, HD photo quality finish.
    "Create a highly detailed, golden ratio composition of an armed samurai, Ben Kei, on a chaotic castle balcony, wielding a halberd. Implement a warm color scheme, resembling a 2010s camera quality. Design it in a readhead style, resembling a transformer toy, trending on Artstation. Use octane render for a cubism-inspired, 4K ultra HD, neon-lit aesthetic."
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    Masterpiece. Science fiction concept art. Create a mesmerizing science fiction concept art masterpiece. Depict an enormous, semi-organic space station shaped like a fractal lotus flower, floating in the shadow of a colossal black hole. The station's petals emit faint, iridescent energy waves that interact with streams of captured starlight swirling toward the event horizon. Within the station, a pivotal scene unfolds: a small group of diverse human scientists and alien diplomats, encased in glowing plasma suits, are negotiating the creation of a sentient galactic neural network. Outside, an enormous, ancient being made of shifting metallic scales—part machine, part living organism—rests its tendrils against the station, transmitting cryptic warnings. The composition should capture the tension, the beauty of cosmic wonder, and the fragile unity between species on the edge of discovery and destruction. Use bold, dynamic lighting to contrast the black hole's dark abyss with the station’s radiant hues, and emphasize the intricate details of both the biological and technological elements. high-res, semi realistic, best quality, intricate details, ultra details, good lighting, vibrant colors, very detailed, octane render, ray tracing,
    Create a highly detailed, cinematic concept art piece of a Cyber Harpie standing on a Venom Swamp, with sleek, glowing armor and tubes fused with its body, inspired by the styles of Greg Rutkowski, Ilya Kuvshinov, and Pascal Blanche. Incorporate a spaceman standing in the background, looking at the Harpie. Utilize a color palette of three main colors, with a focus on golden ratio and subsurface scattering. Achieve a lifelike, photorealistic quality with clear textures and shadows. The final piece should be in 8K resolution, with a cinematic composition and dramatic lighting. Ensure the character's design is reminiscent of a superhero model, with a mix of android and cyborg elements. Incorporate space jellyfish elements and a glowing aura surrounding the Harpie. The artwork should be created using a combination of Maya, Blender, and Photoshop, with an Octane render. The overall atmosphere should be dark sci-fi, with a sense of utopia, and should be trending on Artstation.
    Create a hyper-realistic, full-body artwork of the Cyber Laser monkey king, inspired by Sheng Mao and Heonhwa Choe, with a focus on vibrant colors, smooth gradients, and high contrast. The character should be set against an Earthbound Release background with street lighting. Include a wide belt and a stethoscope as key details. The artwork should adhere to the golden ratio and feature intricate, detailed textures. Use Unreal Engine 5, Octane Render, or Redshift render to achieve a photorealistic quality. The final image should be 8K resolution, with a clear, sharp focus and dramatic lighting. Incorporate a sense of urban patrol, with the character exuding a playful and cheerful demeanor.
    Generate a high-resolution, cinematic image of a Unicorn Knight in a fighting pose, inspired by the styles of Manjit Bawa and Go Nagai. Incorporate the following elements: golden aura, iron claws, and glass arms. Ensure the image adheres to the golden ratio and has a lifelike, detailed quality. The image should be in the style of a 2D concept art piece, created using Octane Render and Unreal Engine. Add the text 'Roborock' and 'Lokah Samastah Sukhino Bhavantu' to the image, and incorporate a subtle cowgirl high-fashion element. Aim for an elegant and refined aesthetic.cheerful demeanor.
    Create a highly detailed, 8K resolution artwork of Morgana, personifying greed, dressed as a queen on a white background with an orange, evil energy aura. Incorporate elements of Queen Jezebel and Dragolisco. Use a sarcastic, full-body pose and emphasize big eyes. Inspired by the styles of Artgerm, Norman Rockwell, and Makoto Shinkai. Render in Octane with soft, volumetric lighting and pastel colors. Ensure a symmetrical composition with the golden ratio in mind. Character design should be trending on Artstation, with a detailed face and intricate details.
    Create a highly detailed, lifelike image of an ancient soldier sitting on top of a Dark City made of liquid purple metal, with a painting of c-3p0 in the background. The soldier should be draped in transparent crystals, christalized, and highly capsuled, with a pencil in hand. Inspired by Sengai, the image should have a rich color palette, a golden ratio composition, and incorporate subsurface scattering and caustics. The style should be reminiscent of Artgerm and trending on Artstation, with an opalescent and particulate quality. Apply a VHS filter and ensure the image has micro details, is in 4k or 8k resolution, and has a safe-for-work (sfw) rating. Render using Octane render for optimal quality.
    "Create a highly detailed, lifelike 3D render of a female creature on a dark arena background. The character should have the face of a pale alien cultist, with a rough but intricate design by Adam Dario Keel, incorporating biomechanics and elements of fishmen or humanoid mosquito. The character should be standing, with the face shown in sharp focus and realistic textures. Use octane render and volumetric lighting to create a grim, dark atmosphere, with a sense of realism and attention to micro details. The final image should be photorealistic and captured in 8K resolution, with a rule of thirds composition."
    Generate a high-resolution, cinematic image of a Unicorn Knight in a fighting pose, inspired by the styles of Manjit Bawa and Go Nagai. Incorporate the following elements: golden aura, iron claws, and glass arms. Ensure the image adheres to the golden ratio and has a lifelike, detailed quality. The image should be in the style of a 2D concept art piece, created using Octane Render and Unreal Engine. Add the text 'Roborock' and 'Lokah Samastah Sukhino Bhavantu' to the image, and incorporate a subtle cowgirl high-fashion element. Aim for an elegant and refined aesthetic.cheerful demeanor.
    Create a hyper-realistic, full-body artwork of the Cyber Laser monkey king, inspired by Sheng Mao and Heonhwa Choe, with a focus on vibrant colors, smooth gradients, and high contrast. The character should be set against an Earthbound Release background with street lighting. Include a wide belt and a stethoscope as key details. The artwork should adhere to the golden ratio and feature intricate, detailed textures. Use Unreal Engine 5, Octane Render, or Redshift render to achieve a photorealistic quality. The final image should be 8K resolution, with a clear, sharp focus and dramatic lighting. Incorporate a sense of urban patrol, with the character exuding a playful and cheerful demeanor.
    Create a highly detailed, 8K resolution artwork of Morgana, personifying greed, dressed as a queen on a white background with an orange, evil energy aura. Incorporate elements of Queen Jezebel and Dragolisco. Use a sarcastic, full-body pose and emphasize big eyes. Inspired by the styles of Artgerm, Norman Rockwell, and Makoto Shinkai. Render in Octane with soft, volumetric lighting and pastel colors. Ensure a symmetrical composition with the golden ratio in mind. Character design should be trending on Artstation, with a detailed face and intricate details.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Masterpiece. Science fiction concept art. A A vision of the ultimate luxury vacation retreat in a far-future science fiction setting, set atop a vast, crystalline ocean on an alien world. The resort’s architecture defies gravity, with structures that float effortlessly in the air, crafted from shifting, prismatic materials that catch the light of a tri-star sky. Each private villa is a self-contained paradise, surrounded by shimmering, holographic waterfalls and featuring pools of liquid light that ripple in response to movement. The atmosphere is alive with soft, resonant tones, as if the air itself is tuned to a calming symphony.
Guests travel via personal levitating orbs, guided by AI attendants with ethereal, humanoid forms, to floating spas where treatments use zero-gravity chambers and starlight-infused minerals. Towering bioluminescent trees and gravity-bending gardens stretch into the skies, framing views of floating alien moons and nebulous auroras that dance across the horizon. Exclusive dining experiences include levitating tables suspended above the ocean, with menus projected as shimmering, customizable holograms featuring ingredients grown in zero-G eco-orbs. The ambiance is one of unparalleled sophistication, blending impossible technology with dreamlike natural elements to create a destination beyond imagination. high-res, semi realistic, best quality, intricate details, ultra details, good lighting, vibrant colors, very detailed, octane render, ray tracing,
    Masterpiece. Science fiction concept art. A A vision of the ultimate luxury vacation retreat in a far-future science fiction setting, set atop a vast, crystalline ocean on an alien world. The resort’s architecture defies gravity, with structures that float effortlessly in the air, crafted from shifting, prismatic materials that catch the light of a tri-star sky. Each private villa is a self-contained paradise, surrounded by shimmering, holographic waterfalls and featuring pools of liquid light that ripple in response to movement. The atmosphere is alive with soft, resonant tones, as if the air itself is tuned to a calming symphony.
Guests travel via personal levitating orbs, guided by AI attendants with ethereal, humanoid forms, to floating spas where treatments use zero-gravity chambers and starlight-infused minerals. Towering bioluminescent trees and gravity-bending gardens stretch into the skies, framing views of floating alien moons and nebulous auroras that dance across the horizon. Exclusive dining experiences include levitating tables suspended above the ocean, with menus projected as shimmering, customizable holograms featuring ingredients grown in zero-G eco-orbs. The ambiance is one of unparalleled sophistication, blending impossible technology with dreamlike natural elements to create a destination beyond imagination. high-res, semi realistic, best quality, intricate details, ultra details, good lighting, vibrant colors, very detailed, octane render, ray tracing,
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a highly detailed, cinematic concept art piece of a Cyber Harpie standing on a Venom Swamp, with sleek, glowing armor and tubes fused with its body, inspired by the styles of Greg Rutkowski, Ilya Kuvshinov, and Pascal Blanche. Incorporate a spaceman standing in the background, looking at the Harpie. Utilize a color palette of three main colors, with a focus on golden ratio and subsurface scattering. Achieve a lifelike, photorealistic quality with clear textures and shadows. The final piece should be in 8K resolution, with a cinematic composition and dramatic lighting. Ensure the character's design is reminiscent of a superhero model, with a mix of android and cyborg elements. Incorporate space jellyfish elements and a glowing aura surrounding the Harpie. The artwork should be created using a combination of Maya, Blender, and Photoshop, with an Octane render. The overall atmosphere should be dark sci-fi, with a sense of utopia, and should be trending on Artstation.
    "Create a highly detailed, lifelike 3D render of a female creature on a dark arena background. The character should have the face of a pale alien cultist, with a rough but intricate design by Adam Dario Keel, incorporating biomechanics and elements of fishmen or humanoid mosquito. The character should be standing, with the face shown in sharp focus and realistic textures. Use octane render and volumetric lighting to create a grim, dark atmosphere, with a sense of realism and attention to micro details. The final image should be photorealistic and captured in 8K resolution, with a rule of thirds composition."
    Create a highly detailed, lifelike image of an ancient soldier sitting on top of a Dark City made of liquid purple metal, with a painting of c-3p0 in the background. The soldier should be draped in transparent crystals, christalized, and highly capsuled, with a pencil in hand. Inspired by Sengai, the image should have a rich color palette, a golden ratio composition, and incorporate subsurface scattering and caustics. The style should be reminiscent of Artgerm and trending on Artstation, with an opalescent and particulate quality. Apply a VHS filter and ensure the image has micro details, is in 4k or 8k resolution, and has a safe-for-work (sfw) rating. Render using Octane render for optimal quality.
    Generate a high-resolution, cinematic image of a Unicorn Knight in a fighting pose, inspired by the styles of Manjit Bawa and Go Nagai. Incorporate the following elements: golden aura, iron claws, and glass arms. Ensure the image adheres to the golden ratio and has a lifelike, detailed quality. The image should be in the style of a 2D concept art piece, created using Octane Render and Unreal Engine. Add the text 'Roborock' and 'Lokah Samastah Sukhino Bhavantu' to the image, and incorporate a subtle cowgirl high-fashion element. Aim for an elegant and refined aesthetic.cheerful demeanor.
    Design an intricately detailed, cinematic portrait of an Icepunk soldier with a gun, inspired by the Imperium Space Marines and cultist aesthetics. The character should wear a black greatcoat, have blue skin, and exude an air of charisma and high moral intensity, as if a sexy werewolf. Incorporate hellhounds and metallic asteroid elements into the background, and draw inspiration from the works of Masamune Shirow, James Jean, Greg Rutkowski, and other mentioned artists. Ensure the artwork is symmetrical, dark, and steampunk-themed, with a focus on eldritch, blue hues, and intricate details. The final piece should be a high-quality, 8K, octane render, created using ZBrush, Maya, or similar software, with a style reminiscent of the mentioned artists and a sense of depth and atmosphere. To achieve this, the AI should first analyze the core concept and identify key elements, then layer details and context through iterative refinement. The AI should alternate between reasoning and acting steps, incorporating self-reflection and evaluation after each action. This process should involve breaking down complex aspects into manageable sub-tasks, gradually building complexity, and incorporating instructions for handling multiple art styles and modalities. The AI should also generate background knowledge on key concepts in the subject area, such as character design, art styles, and software, to inform the prompt enhancement process.
    Design an intricately detailed, cinematic portrait of an Icepunk soldier with a gun, inspired by the Imperium Space Marines and cultist aesthetics. The character should wear a black greatcoat, have blue skin, and exude an air of charisma and high moral intensity, as if a sexy werewolf. Incorporate hellhounds and metallic asteroid elements into the background, and draw inspiration from the works of Masamune Shirow, James Jean, Greg Rutkowski, and other mentioned artists. Ensure the artwork is symmetrical, dark, and steampunk-themed, with a focus on eldritch, blue hues, and intricate details. The final piece should be a high-quality, 8K, octane render, created using ZBrush, Maya, or similar software, with a style reminiscent of the mentioned artists and a sense of depth and atmosphere. To achieve this, the AI should first analyze the core concept and identify key elements, then layer details and context through iterative refinement. The AI should alternate between reasoning and acting steps, incorporating self-reflection and evaluation after each action. This process should involve breaking down complex aspects into manageable sub-tasks, gradually building complexity, and incorporating instructions for handling multiple art styles and modalities. The AI should also generate background knowledge on key concepts in the subject area, such as character design, art styles, and software, to inform the prompt enhancement process.
    Design an intricately detailed, cinematic portrait of an Icepunk soldier with a gun, inspired by the Imperium Space Marines and cultist aesthetics. The character should wear a black greatcoat, have blue skin, and exude an air of charisma and high moral intensity, as if a sexy werewolf. Incorporate hellhounds and metallic asteroid elements into the background, and draw inspiration from the works of Masamune Shirow, James Jean, Greg Rutkowski, and other mentioned artists. Ensure the artwork is symmetrical, dark, and steampunk-themed, with a focus on eldritch, blue hues, and intricate details. The final piece should be a high-quality, 8K, octane render, created using ZBrush, Maya, or similar software, with a style reminiscent of the mentioned artists and a sense of depth and atmosphere. To achieve this, the AI should first analyze the core concept and identify key elements, then layer details and context through iterative refinement. The AI should alternate between reasoning and acting steps, incorporating self-reflection and evaluation after each action. This process should involve breaking down complex aspects into manageable sub-tasks, gradually building complexity, and incorporating instructions for handling multiple art styles and modalities. The AI should also generate background knowledge on key concepts in the subject area, such as character design, art styles, and software, to inform the prompt enhancement process.
    Create a hyper-realistic, high-contrast artwork of Ganondorf riding a horse, inspired by the styles of Greg Rutkowski and Larry Elmore. The scene should be set inside an office, with Ganondorf wearing a He-Man-inspired costume, riding a battle cat instead of a horse. Incorporate photorealistic details, adhering to the golden ratio and utilizing cinematic lighting. The artwork should resemble the style of Lobo and Artgerm JSC, with intricate details and smooth textures. The final image should be rendered in 8K resolution using Octane Render and Unreal Engine. Ensure the artwork is trending on ArtStation and Artforum.
    "Create a highly detailed, lifelike 3D render of a female creature on a dark arena background. The character should have the face of a pale alien cultist, with a rough but intricate design by Adam Dario Keel, incorporating biomechanics and elements of fishmen or humanoid mosquito. The character should be standing, with the face shown in sharp focus and realistic textures. Use octane render and volumetric lighting to create a grim, dark atmosphere, with a sense of realism and attention to micro details. The final image should be photorealistic and captured in 8K resolution, with a rule of thirds composition."
    Create a highly detailed, hyperrealistic digital illustration of a clockpunk Battleguard King in an Amazoness Arena, inspired by the styles of Mark Brooks, Artgerm, Beeple, and Yoshitaka Amano. The King should be half-man, half-machine, with a focus on dark blue metal and intricate, lifelike details. Incorporate a portrait of He-Man and connect the King to heart machines, utilizing a golden ratio composition. Render the scene in 8K with volumetric lighting, sunbeams, and particles, using Octane render and Daz Genesis Iray. Ensure the image is in a portrait orientation and includes micro details and textures. Use Tetsuo from Akira as a reference for the King's design.
    "Create a highly detailed, lifelike 3D render of a female creature on a dark arena background. The character should have the face of a pale alien cultist, with a rough but intricate design by Adam Dario Keel, incorporating biomechanics and elements of fishmen or humanoid mosquito. The character should be standing, with the face shown in sharp focus and realistic textures. Use octane render and volumetric lighting to create a grim, dark atmosphere, with a sense of realism and attention to micro details. The final image should be photorealistic and captured in 8K resolution, with a rule of thirds composition."
    Create a highly detailed, lifelike image of an ancient soldier sitting on top of a Dark City made of liquid purple metal, with a painting of c-3p0 in the background. The soldier should be draped in transparent crystals, christalized, and highly capsuled, with a pencil in hand. Inspired by Sengai, the image should have a rich color palette, a golden ratio composition, and incorporate subsurface scattering and caustics. The style should be reminiscent of Artgerm and trending on Artstation, with an opalescent and particulate quality. Apply a VHS filter and ensure the image has micro details, is in 4k or 8k resolution, and has a safe-for-work (sfw) rating. Render using Octane render for optimal quality.
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    Create a high-quality, photorealistic portrait of a grizzled, flat grey dragon sitting cross-legged on a statue of the wicked, surrounded by skyfire. The dragon should have a smug grin, a small straight nose, and intricate details. Incorporate cinematic lighting with a symmetrical balance. The output should be a beautiful, detailed image with a size difference between the dragon and the statue, showcasing the dragon's power. Use artist Maiko's style as a reference, with a professional photo quality akin to Kodak. Incorporate Octane render and HD film grain for a cinematic feel. The final image should be in black and white, with a focus on intricate details and a sense of pure imagination.
    Create a highly detailed, cinematic concept art piece of a Cyber Harpie standing on a Venom Swamp, with sleek, glowing armor and tubes fused with its body, inspired by the styles of Greg Rutkowski, Ilya Kuvshinov, and Pascal Blanche. Incorporate a spaceman standing in the background, looking at the Harpie. Utilize a color palette of three main colors, with a focus on golden ratio and subsurface scattering. Achieve a lifelike, photorealistic quality with clear textures and shadows. The final piece should be in 8K resolution, with a cinematic composition and dramatic lighting. Ensure the character's design is reminiscent of a superhero model, with a mix of android and cyborg elements. Incorporate space jellyfish elements and a glowing aura surrounding the Harpie. The artwork should be created using a combination of Maya, Blender, and Photoshop, with an Octane render. The overall atmosphere should be dark sci-fi, with a sense of utopia, and should be trending on Artstation.
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    Generate a high-resolution, cinematic image of a Unicorn Knight in a fighting pose, inspired by the styles of Manjit Bawa and Go Nagai. Incorporate the following elements: golden aura, iron claws, and glass arms. Ensure the image adheres to the golden ratio and has a lifelike, detailed quality. The image should be in the style of a 2D concept art piece, created using Octane Render and Unreal Engine. Add the text 'Roborock' and 'Lokah Samastah Sukhino Bhavantu' to the image, and incorporate a subtle cowgirl high-fashion element. Aim for an elegant and refined aesthetic.cheerful demeanor.
    Create a highly detailed, cinematic concept art piece of a Cyber Harpie standing on a Venom Swamp, with sleek, glowing armor and tubes fused with its body, inspired by the styles of Greg Rutkowski, Ilya Kuvshinov, and Pascal Blanche. Incorporate a spaceman standing in the background, looking at the Harpie. Utilize a color palette of three main colors, with a focus on golden ratio and subsurface scattering. Achieve a lifelike, photorealistic quality with clear textures and shadows. The final piece should be in 8K resolution, with a cinematic composition and dramatic lighting. Ensure the character's design is reminiscent of a superhero model, with a mix of android and cyborg elements. Incorporate space jellyfish elements and a glowing aura surrounding the Harpie. The artwork should be created using a combination of Maya, Blender, and Photoshop, with an Octane render. The overall atmosphere should be dark sci-fi, with a sense of utopia, and should be trending on Artstation.
    Create a highly detailed, 8K resolution image of Optimus Prime as an old man, specifically a robot Battle Footballer, with a robust, stocky body, wearing a long, tattered dress in red or blue hues, set against the breathtaking backdrop of an Ayers Rock sunrise. Implement a toon rendering style with tone mapping, subsurface scattering, and atmospheric effects. The image should exhibit lifelike details and follow the golden ratio. Use an Octane render with post-processing to achieve a hyper-detailed, HD photo quality finish.
    Create a highly detailed, hyperrealistic digital illustration of a clockpunk Battleguard King in an Amazoness Arena, inspired by the styles of Mark Brooks, Artgerm, Beeple, and Yoshitaka Amano. The King should be half-man, half-machine, with a focus on dark blue metal and intricate, lifelike details. Incorporate a portrait of He-Man and connect the King to heart machines, utilizing a golden ratio composition. Render the scene in 8K with volumetric lighting, sunbeams, and particles, using Octane render and Daz Genesis Iray. Ensure the image is in a portrait orientation and includes micro details and textures. Use Tetsuo from Akira as a reference for the King's design.
    A close-up of a Winter Soldier, chest up, with human upper half and snake lower half, set against a dark, black sky, on a sanctuary in the sky with an Icepunk aesthetic, inspired by Kun Can's style, with a mask that resembles a Winter Soldier's mask, standing in an elegant pose with shoulder-length hair, rendered in a cinematic, high-definition style reminiscent of a digital painting by Goro Fujita and Simon Stalenhag, trending on Artstation and DeviantArt, created using Octane Render in 4K resolution with oil painting textures, in the style of Artgerm.
    A close-up of a Winter Soldier, chest up, with human upper half and snake lower half, set against a dark, black sky, on a sanctuary in the sky with an Icepunk aesthetic, inspired by Kun Can's style, with a mask that resembles a Winter Soldier's mask, standing in an elegant pose with shoulder-length hair, rendered in a cinematic, high-definition style reminiscent of a digital painting by Goro Fujita and Simon Stalenhag, trending on Artstation and DeviantArt, created using Octane Render in 4K resolution with oil painting textures, in the style of Artgerm.
    "Create a hyper-realistic, dynamic portrait of the Dark King of the Abyss, dressed in an X-men costume, lying on a gold sarcophagus with japanese collection details. Utilize cinematic lighting, particles, and cybermagnetosphere details. The image should be in portrait mode with a blue wall as the backdrop. Ensure long limbs, a large chest, and a face-forward position. The final piece should have a stunning, flawless completion, and lifelike texture. Rendering should be done using Unreal Engine 5 or Octane Render."
    "Create a hyper-realistic, dynamic portrait of the Dark King of the Abyss, dressed in an X-men costume, lying on a gold sarcophagus with japanese collection details. Utilize cinematic lighting, particles, and cybermagnetosphere details. The image should be in portrait mode with a blue wall as the backdrop. Ensure long limbs, a large chest, and a face-forward position. The final piece should have a stunning, flawless completion, and lifelike texture. Rendering should be done using Unreal Engine 5 or Octane Render."
    Create a high-quality, hyper-realistic digital artwork of a cyborg Skeletor, inspired by the Filmation style, with a dark and macabre tone, set against the backdrop of an apocalyptic hurricane storm. Incorporate micro details, skulls, and ascended elements, with a focus on cinematic lighting and smooth rendering. The artwork should feature a close-up of cyborg Skeletor holding an evil staff, with a cold, icy blue color scheme and a hint of moonstone. Use a realm-wide light source and tone mapping to achieve a realistic atmosphere. The final output should be of studio quality, rendered using Unreal Engine 5 or Octane.
    "Create a hyper-realistic, dynamic portrait of the Dark King of the Abyss, dressed in an X-men costume, lying on a gold sarcophagus with japanese collection details. Utilize cinematic lighting, particles, and cybermagnetosphere details. The image should be in portrait mode with a blue wall as the backdrop. Ensure long limbs, a large chest, and a face-forward position. The final piece should have a stunning, flawless completion, and lifelike texture. Rendering should be done using Unreal Engine 5 or Octane Render."
    Create a high-quality, photorealistic portrait of a grizzled, flat grey dragon sitting cross-legged on a statue of the wicked, surrounded by skyfire. The dragon should have a smug grin, a small straight nose, and intricate details. Incorporate cinematic lighting with a symmetrical balance. The output should be a beautiful, detailed image with a size difference between the dragon and the statue, showcasing the dragon's power. Use artist Maiko's style as a reference, with a professional photo quality akin to Kodak. Incorporate Octane render and HD film grain for a cinematic feel. The final image should be in black and white, with a focus on intricate details and a sense of pure imagination.
    "Create a hyper-realistic, dynamic portrait of the Dark King of the Abyss, dressed in an X-men costume, lying on a gold sarcophagus with japanese collection details. Utilize cinematic lighting, particles, and cybermagnetosphere details. The image should be in portrait mode with a blue wall as the backdrop. Ensure long limbs, a large chest, and a face-forward position. The final piece should have a stunning, flawless completion, and lifelike texture. Rendering should be done using Unreal Engine 5 or Octane Render."
    Create a highly detailed, 4K UHD digital art environment concept inspired by the works of Simon Stalenhag and rendered in the style of Beeple, Makoto Shinkai, and Syd Meade. The centerpiece is a magic robot-monkey character, influenced by Yi Yuanji and Alex Petruk (APe), dressed in a kimono robe with detailed toggles reminiscent of traditional Japanese attire. The color scheme should primarily feature red, white, and gold, with subtle gradients inspired by Su Fu and KunGe Yandere. The character's design should blend intricate metal and wood elements, evoking the aesthetic of Planet of the Apes. The surrounding environment should be a dreamscape, blending elements of nature and technology. Use an octane render with a 3-point perspective, aiming for a trending, low-level look on platforms like ArtStation. Include multiple references to guide the design process.
    Create a high-quality, hyper-realistic digital artwork of a cyborg Skeletor, inspired by the Filmation style, with a dark and macabre tone, set against the backdrop of an apocalyptic hurricane storm. Incorporate micro details, skulls, and ascended elements, with a focus on cinematic lighting and smooth rendering. The artwork should feature a close-up of cyborg Skeletor holding an evil staff, with a cold, icy blue color scheme and a hint of moonstone. Use a realm-wide light source and tone mapping to achieve a realistic atmosphere. The final output should be of studio quality, rendered using Unreal Engine 5 or Octane.
    Create a high-quality, hyper-realistic digital artwork of a cyborg Skeletor, inspired by the Filmation style, with a dark and macabre tone, set against the backdrop of an apocalyptic hurricane storm. Incorporate micro details, skulls, and ascended elements, with a focus on cinematic lighting and smooth rendering. The artwork should feature a close-up of cyborg Skeletor holding an evil staff, with a cold, icy blue color scheme and a hint of moonstone. Use a realm-wide light source and tone mapping to achieve a realistic atmosphere. The final output should be of studio quality, rendered using Unreal Engine 5 or Octane.
    Create a highly detailed, lifelike image of an ancient soldier sitting on top of a Dark City made of liquid purple metal, with a painting of c-3p0 in the background. The soldier should be draped in transparent crystals, christalized, and highly capsuled, with a pencil in hand. Inspired by Sengai, the image should have a rich color palette, a golden ratio composition, and incorporate subsurface scattering and caustics. The style should be reminiscent of Artgerm and trending on Artstation, with an opalescent and particulate quality. Apply a VHS filter and ensure the image has micro details, is in 4k or 8k resolution, and has a safe-for-work (sfw) rating. Render using Octane render for optimal quality.
    Masterpiece. Science fiction concept art. A A vision of the ultimate luxury vacation retreat in a far-future science fiction setting, set atop a vast, crystalline ocean on an alien world. The resort’s architecture defies gravity, with structures that float effortlessly in the air, crafted from shifting, prismatic materials that catch the light of a tri-star sky. Each private villa is a self-contained paradise, surrounded by shimmering, holographic waterfalls and featuring pools of liquid light that ripple in response to movement. The atmosphere is alive with soft, resonant tones, as if the air itself is tuned to a calming symphony.
Guests travel via personal levitating orbs, guided by AI attendants with ethereal, humanoid forms, to floating spas where treatments use zero-gravity chambers and starlight-infused minerals. Towering bioluminescent trees and gravity-bending gardens stretch into the skies, framing views of floating alien moons and nebulous auroras that dance across the horizon. Exclusive dining experiences include levitating tables suspended above the ocean, with menus projected as shimmering, customizable holograms featuring ingredients grown in zero-G eco-orbs. The ambiance is one of unparalleled sophistication, blending impossible technology with dreamlike natural elements to create a destination beyond imagination. high-res, semi realistic, best quality, intricate details, ultra details, good lighting, vibrant colors, very detailed, octane render, ray tracing,
    Create a high-quality, photorealistic portrait of a grizzled, flat grey dragon sitting cross-legged on a statue of the wicked, surrounded by skyfire. The dragon should have a smug grin, a small straight nose, and intricate details. Incorporate cinematic lighting with a symmetrical balance. The output should be a beautiful, detailed image with a size difference between the dragon and the statue, showcasing the dragon's power. Use artist Maiko's style as a reference, with a professional photo quality akin to Kodak. Incorporate Octane render and HD film grain for a cinematic feel. The final image should be in black and white, with a focus on intricate details and a sense of pure imagination.
    Create a hyper-realistic, high-contrast artwork of Ganondorf riding a horse, inspired by the styles of Greg Rutkowski and Larry Elmore. The scene should be set inside an office, with Ganondorf wearing a He-Man-inspired costume, riding a battle cat instead of a horse. Incorporate photorealistic details, adhering to the golden ratio and utilizing cinematic lighting. The artwork should resemble the style of Lobo and Artgerm JSC, with intricate details and smooth textures. The final image should be rendered in 8K resolution using Octane Render and Unreal Engine. Ensure the artwork is trending on ArtStation and Artforum.
    Create a highly detailed, hyperrealistic digital illustration of a clockpunk Battleguard King in an Amazoness Arena, inspired by the styles of Mark Brooks, Artgerm, Beeple, and Yoshitaka Amano. The King should be half-man, half-machine, with a focus on dark blue metal and intricate, lifelike details. Incorporate a portrait of He-Man and connect the King to heart machines, utilizing a golden ratio composition. Render the scene in 8K with volumetric lighting, sunbeams, and particles, using Octane render and Daz Genesis Iray. Ensure the image is in a portrait orientation and includes micro details and textures. Use Tetsuo from Akira as a reference for the King's design.
    Create a highly detailed, 4K UHD digital art environment concept inspired by the works of Simon Stalenhag and rendered in the style of Beeple, Makoto Shinkai, and Syd Meade. The centerpiece is a magic robot-monkey character, influenced by Yi Yuanji and Alex Petruk (APe), dressed in a kimono robe with detailed toggles reminiscent of traditional Japanese attire. The color scheme should primarily feature red, white, and gold, with subtle gradients inspired by Su Fu and KunGe Yandere. The character's design should blend intricate metal and wood elements, evoking the aesthetic of Planet of the Apes. The surrounding environment should be a dreamscape, blending elements of nature and technology. Use an octane render with a 3-point perspective, aiming for a trending, low-level look on platforms like ArtStation. Include multiple references to guide the design process.
    A close-up of a Winter Soldier, chest up, with human upper half and snake lower half, set against a dark, black sky, on a sanctuary in the sky with an Icepunk aesthetic, inspired by Kun Can's style, with a mask that resembles a Winter Soldier's mask, standing in an elegant pose with shoulder-length hair, rendered in a cinematic, high-definition style reminiscent of a digital painting by Goro Fujita and Simon Stalenhag, trending on Artstation and DeviantArt, created using Octane Render in 4K resolution with oil painting textures, in the style of Artgerm.
    Create a cinematic, symmetrical, and anatomically correct digital illustration of a Chronomaly Technology robot on a Curse of Fiend, Zaku, with a gradient maroon bullpup design, set in a post-apocalyptic science fantasy world with steampunk elements. The robot should be posed in front of pink walls, with a mix of green and metallic colors in its armor. The artwork should be created in a style similar to those trending on ArtStation and DeviantArt, using Unreal Engine 5 and Octane Render.
    Create a highly detailed, 4K UHD digital art environment concept inspired by the works of Simon Stalenhag and rendered in the style of Beeple, Makoto Shinkai, and Syd Meade. The centerpiece is a magic robot-monkey character, influenced by Yi Yuanji and Alex Petruk (APe), dressed in a kimono robe with detailed toggles reminiscent of traditional Japanese attire. The color scheme should primarily feature red, white, and gold, with subtle gradients inspired by Su Fu and KunGe Yandere. The character's design should blend intricate metal and wood elements, evoking the aesthetic of Planet of the Apes. The surrounding environment should be a dreamscape, blending elements of nature and technology. Use an octane render with a 3-point perspective, aiming for a trending, low-level look on platforms like ArtStation. Include multiple references to guide the design process.
    Create a highly detailed, hyperrealistic digital illustration of a clockpunk Battleguard King in an Amazoness Arena, inspired by the styles of Mark Brooks, Artgerm, Beeple, and Yoshitaka Amano. The King should be half-man, half-machine, with a focus on dark blue metal and intricate, lifelike details. Incorporate a portrait of He-Man and connect the King to heart machines, utilizing a golden ratio composition. Render the scene in 8K with volumetric lighting, sunbeams, and particles, using Octane render and Daz Genesis Iray. Ensure the image is in a portrait orientation and includes micro details and textures. Use Tetsuo from Akira as a reference for the King's design.
    Create a digital painting of a Chronomaly City Babylon-themed orc, inspired by the style of Caravaggio, Alphonse Mucha, and artgerm. The image should feature a goliath orc posing scarily with a chainsaw sword, in a yellow and olive color scheme, with heavy shading and detailed body kit-bash. The output should be a high-quality, 4k UHD image, generated using Blender, Photoshop, and Octane Render.
    Create a highly detailed, lifelike image of a robot from the Overlord series, featuring a close-up shot of the robot on a table with a purple and green color scheme. Incorporate the golden ratio in the composition and ensure the image has a cinematic feel. The robot should have symmetrical wings, a tiny midriff, and a big pear-shaped head with dark teal accents. Include a nuclear bomb and a portcullis in the background, with Russian machine guns visible. Use Octane render and Unreal Engine to achieve a high level of realism. The final image should be in 8K resolution with an iridescent effect.
    Create a highly detailed, 4K UHD digital art environment concept inspired by the works of Simon Stalenhag and rendered in the style of Beeple, Makoto Shinkai, and Syd Meade. The centerpiece is a magic robot-monkey character, influenced by Yi Yuanji and Alex Petruk (APe), dressed in a kimono robe with detailed toggles reminiscent of traditional Japanese attire. The color scheme should primarily feature red, white, and gold, with subtle gradients inspired by Su Fu and KunGe Yandere. The character's design should blend intricate metal and wood elements, evoking the aesthetic of Planet of the Apes. The surrounding environment should be a dreamscape, blending elements of nature and technology. Use an octane render with a 3-point perspective, aiming for a trending, low-level look on platforms like ArtStation. Include multiple references to guide the design process.
    Create a highly detailed, lifelike image of a robot from the Overlord series, featuring a close-up shot of the robot on a table with a purple and green color scheme. Incorporate the golden ratio in the composition and ensure the image has a cinematic feel. The robot should have symmetrical wings, a tiny midriff, and a big pear-shaped head with dark teal accents. Include a nuclear bomb and a portcullis in the background, with Russian machine guns visible. Use Octane render and Unreal Engine to achieve a high level of realism. The final image should be in 8K resolution with an iridescent effect.
    Create a highly detailed, lifelike 3D render of a robot wearing a bone crown and holding a staff, inspired by Jiro Yoshihara's style. The robot should be dressed in casual streetwear with a red and black paint scheme. Incorporate the golden ratio in the composition. # Context Generation Use Boku no Hero Academia as a reference for the hero action pose and incorporate elements of streetwear fashion. Consider the work of Fan Qi and the aesthetics of badgers. # Output Format Produce a 4K resolution image with a gray background, rendered in Unreal Engine 5 using Octane Render. The output should be in the style of ArtstationHD, with a focus on luminous details. # Examples [Input] Robot wearing a bone crown and holding a staff, with a red and black paint scheme. [Output] A highly detailed, lifelike 3D render of the robot in a hero action pose, with a focus on streetwear fashion and the golden ratio.
    Create a highly detailed, lifelike 3D render of a robot wearing a bone crown and holding a staff, inspired by Jiro Yoshihara's style. The robot should be dressed in casual streetwear with a red and black paint scheme. Incorporate the golden ratio in the composition. # Context Generation Use Boku no Hero Academia as a reference for the hero action pose and incorporate elements of streetwear fashion. Consider the work of Fan Qi and the aesthetics of badgers. # Output Format Produce a 4K resolution image with a gray background, rendered in Unreal Engine 5 using Octane Render. The output should be in the style of ArtstationHD, with a focus on luminous details. # Examples [Input] Robot wearing a bone crown and holding a staff, with a red and black paint scheme. [Output] A highly detailed, lifelike 3D render of the robot in a hero action pose, with a focus on streetwear fashion and the golden ratio.
    Create an art portrait of a Space Marine Solis Sacerdotibus with a sword, featuring dark blue and white robes and a Golden Castle of Stromberg background. Incorporate holy imagery, micro details, and lifelike details, with a focus on high resolution, hyperrealistic, and cinematic lighting. Include a skull cane as a prop and use a mix of octane render and pixel art styles. The image should be a headshot, with a dramatic lighting effect and a focus on the subject's face and armor. The art style should be reminiscent of artists such as Alex Grey, Android Jones, and Ben Ridgeway. The final image should be in 4K resolution, with a 50mm focal length and volumetric lighting. Use a Golden Ratio composition and incorporate subtle bio-luminescent effects.
    "Create a captivating, high-definition digital illustration, inspired by the golden ratio, featuring a Dragon Queen with a tragic backstory. Set the scene on a land of frozen flames, with a looming, long-caped creature in a red, brown, and white color scheme, inspired by Abidin Dino's art style. The Dragon Queen, who is a BBW, should be crowned, with delicate features and a pointed chin. The image should be featured on Art Station and AmiAmi, with a dynamic, dramatic, cinematic lighting and an arthouse feel reminiscent of Henri Cartier-Bresson's work. Consider incorporating elements such as distant realistic mountains, an ocean, and a field of flowers, rendered using Octane, Maya, and Blender, with a 2D game art or concept art feel."
    Create an art portrait of a Space Marine Solis Sacerdotibus with a sword, featuring dark blue and white robes and a Golden Castle of Stromberg background. Incorporate holy imagery, micro details, and lifelike details, with a focus on high resolution, hyperrealistic, and cinematic lighting. Include a skull cane as a prop and use a mix of octane render and pixel art styles. The image should be a headshot, with a dramatic lighting effect and a focus on the subject's face and armor. The art style should be reminiscent of artists such as Alex Grey, Android Jones, and Ben Ridgeway. The final image should be in 4K resolution, with a 50mm focal length and volumetric lighting. Use a Golden Ratio composition and incorporate subtle bio-luminescent effects.
    Create a highly detailed, 8K resolution image of Optimus Prime as an old man, specifically a robot Battle Footballer, with a robust, stocky body, wearing a long, tattered dress in red or blue hues, set against the breathtaking backdrop of an Ayers Rock sunrise. Implement a toon rendering style with tone mapping, subsurface scattering, and atmospheric effects. The image should exhibit lifelike details and follow the golden ratio. Use an Octane render with post-processing to achieve a hyper-detailed, HD photo quality finish.
    "Create a highly detailed, golden ratio composition of an armed samurai, Ben Kei, on a chaotic castle balcony, wielding a halberd. Implement a warm color scheme, resembling a 2010s camera quality. Design it in a readhead style, resembling a transformer toy, trending on Artstation. Use octane render for a cubism-inspired, 4K ultra HD, neon-lit aesthetic."
    Create a digital painting of a Chronomaly City Babylon-themed orc, inspired by the style of Caravaggio, Alphonse Mucha, and artgerm. The image should feature a goliath orc posing scarily with a chainsaw sword, in a yellow and olive color scheme, with heavy shading and detailed body kit-bash. The output should be a high-quality, 4k UHD image, generated using Blender, Photoshop, and Octane Render.
    Create a high-quality, photorealistic portrait of a grizzled, flat grey dragon sitting cross-legged on a statue of the wicked, surrounded by skyfire. The dragon should have a smug grin, a small straight nose, and intricate details. Incorporate cinematic lighting with a symmetrical balance. The output should be a beautiful, detailed image with a size difference between the dragon and the statue, showcasing the dragon's power. Use artist Maiko's style as a reference, with a professional photo quality akin to Kodak. Incorporate Octane render and HD film grain for a cinematic feel. The final image should be in black and white, with a focus on intricate details and a sense of pure imagination.
    Create a digital painting of a Chronomaly City Babylon-themed orc, inspired by the style of Caravaggio, Alphonse Mucha, and artgerm. The image should feature a goliath orc posing scarily with a chainsaw sword, in a yellow and olive color scheme, with heavy shading and detailed body kit-bash. The output should be a high-quality, 4k UHD image, generated using Blender, Photoshop, and Octane Render.
    Create a high-quality, hyper-realistic digital artwork of a cyborg Skeletor, inspired by the Filmation style, with a dark and macabre tone, set against the backdrop of an apocalyptic hurricane storm. Incorporate micro details, skulls, and ascended elements, with a focus on cinematic lighting and smooth rendering. The artwork should feature a close-up of cyborg Skeletor holding an evil staff, with a cold, icy blue color scheme and a hint of moonstone. Use a realm-wide light source and tone mapping to achieve a realistic atmosphere. The final output should be of studio quality, rendered using Unreal Engine 5 or Octane.
    Create a cinematic, symmetrical, and anatomically correct digital illustration of a Chronomaly Technology robot on a Curse of Fiend, Zaku, with a gradient maroon bullpup design, set in a post-apocalyptic science fantasy world with steampunk elements. The robot should be posed in front of pink walls, with a mix of green and metallic colors in its armor. The artwork should be created in a style similar to those trending on ArtStation and DeviantArt, using Unreal Engine 5 and Octane Render.
    Create a highly detailed, lifelike image of a robot from the Overlord series, featuring a close-up shot of the robot on a table with a purple and green color scheme. Incorporate the golden ratio in the composition and ensure the image has a cinematic feel. The robot should have symmetrical wings, a tiny midriff, and a big pear-shaped head with dark teal accents. Include a nuclear bomb and a portcullis in the background, with Russian machine guns visible. Use Octane render and Unreal Engine to achieve a high level of realism. The final image should be in 8K resolution with an iridescent effect.
    Create a highly detailed, 8K resolution artwork of Morgana, personifying greed, dressed as a queen on a white background with an orange, evil energy aura. Incorporate elements of Queen Jezebel and Dragolisco. Use a sarcastic, full-body pose and emphasize big eyes. Inspired by the styles of Artgerm, Norman Rockwell, and Makoto Shinkai. Render in Octane with soft, volumetric lighting and pastel colors. Ensure a symmetrical composition with the golden ratio in mind. Character design should be trending on Artstation, with a detailed face and intricate details.
    Create an art portrait of a Space Marine Solis Sacerdotibus with a sword, featuring dark blue and white robes and a Golden Castle of Stromberg background. Incorporate holy imagery, micro details, and lifelike details, with a focus on high resolution, hyperrealistic, and cinematic lighting. Include a skull cane as a prop and use a mix of octane render and pixel art styles. The image should be a headshot, with a dramatic lighting effect and a focus on the subject's face and armor. The art style should be reminiscent of artists such as Alex Grey, Android Jones, and Ben Ridgeway. The final image should be in 4K resolution, with a 50mm focal length and volumetric lighting. Use a Golden Ratio composition and incorporate subtle bio-luminescent effects.
    Create a highly detailed, lifelike image of a robot from the Overlord series, featuring a close-up shot of the robot on a table with a purple and green color scheme. Incorporate the golden ratio in the composition and ensure the image has a cinematic feel. The robot should have symmetrical wings, a tiny midriff, and a big pear-shaped head with dark teal accents. Include a nuclear bomb and a portcullis in the background, with Russian machine guns visible. Use Octane render and Unreal Engine to achieve a high level of realism. The final image should be in 8K resolution with an iridescent effect.
    Create a cinematic, symmetrical, and anatomically correct digital illustration of a Chronomaly Technology robot on a Curse of Fiend, Zaku, with a gradient maroon bullpup design, set in a post-apocalyptic science fantasy world with steampunk elements. The robot should be posed in front of pink walls, with a mix of green and metallic colors in its armor. The artwork should be created in a style similar to those trending on ArtStation and DeviantArt, using Unreal Engine 5 and Octane Render.
    Create a highly detailed, lifelike 3D render of a robot wearing a bone crown and holding a staff, inspired by Jiro Yoshihara's style. The robot should be dressed in casual streetwear with a red and black paint scheme. Incorporate the golden ratio in the composition. # Context Generation Use Boku no Hero Academia as a reference for the hero action pose and incorporate elements of streetwear fashion. Consider the work of Fan Qi and the aesthetics of badgers. # Output Format Produce a 4K resolution image with a gray background, rendered in Unreal Engine 5 using Octane Render. The output should be in the style of ArtstationHD, with a focus on luminous details. # Examples [Input] Robot wearing a bone crown and holding a staff, with a red and black paint scheme. [Output] A highly detailed, lifelike 3D render of the robot in a hero action pose, with a focus on streetwear fashion and the golden ratio.
    Create a highly detailed, lifelike 3D render of a robot wearing a bone crown and holding a staff, inspired by Jiro Yoshihara's style. The robot should be dressed in casual streetwear with a red and black paint scheme. Incorporate the golden ratio in the composition. # Context Generation Use Boku no Hero Academia as a reference for the hero action pose and incorporate elements of streetwear fashion. Consider the work of Fan Qi and the aesthetics of badgers. # Output Format Produce a 4K resolution image with a gray background, rendered in Unreal Engine 5 using Octane Render. The output should be in the style of ArtstationHD, with a focus on luminous details. # Examples [Input] Robot wearing a bone crown and holding a staff, with a red and black paint scheme. [Output] A highly detailed, lifelike 3D render of the robot in a hero action pose, with a focus on streetwear fashion and the golden ratio.
    Create a hyper-realistic, high-contrast artwork of Ganondorf riding a horse, inspired by the styles of Greg Rutkowski and Larry Elmore. The scene should be set inside an office, with Ganondorf wearing a He-Man-inspired costume, riding a battle cat instead of a horse. Incorporate photorealistic details, adhering to the golden ratio and utilizing cinematic lighting. The artwork should resemble the style of Lobo and Artgerm JSC, with intricate details and smooth textures. The final image should be rendered in 8K resolution using Octane Render and Unreal Engine. Ensure the artwork is trending on ArtStation and Artforum.
    Create a hyper-realistic, high-contrast artwork of Ganondorf riding a horse, inspired by the styles of Greg Rutkowski and Larry Elmore. The scene should be set inside an office, with Ganondorf wearing a He-Man-inspired costume, riding a battle cat instead of a horse. Incorporate photorealistic details, adhering to the golden ratio and utilizing cinematic lighting. The artwork should resemble the style of Lobo and Artgerm JSC, with intricate details and smooth textures. The final image should be rendered in 8K resolution using Octane Render and Unreal Engine. Ensure the artwork is trending on ArtStation and Artforum.
    Create a highly detailed, 8K resolution image of Optimus Prime as an old man, specifically a robot Battle Footballer, with a robust, stocky body, wearing a long, tattered dress in red or blue hues, set against the breathtaking backdrop of an Ayers Rock sunrise. Implement a toon rendering style with tone mapping, subsurface scattering, and atmospheric effects. The image should exhibit lifelike details and follow the golden ratio. Use an Octane render with post-processing to achieve a hyper-detailed, HD photo quality finish.
    Create a cinematic, symmetrical, and anatomically correct digital illustration of a Chronomaly Technology robot on a Curse of Fiend, Zaku, with a gradient maroon bullpup design, set in a post-apocalyptic science fantasy world with steampunk elements. The robot should be posed in front of pink walls, with a mix of green and metallic colors in its armor. The artwork should be created in a style similar to those trending on ArtStation and DeviantArt, using Unreal Engine 5 and Octane Render.
    Create a hyper-realistic, full-body artwork of the Cyber Laser monkey king, inspired by Sheng Mao and Heonhwa Choe, with a focus on vibrant colors, smooth gradients, and high contrast. The character should be set against an Earthbound Release background with street lighting. Include a wide belt and a stethoscope as key details. The artwork should adhere to the golden ratio and feature intricate, detailed textures. Use Unreal Engine 5, Octane Render, or Redshift render to achieve a photorealistic quality. The final image should be 8K resolution, with a clear, sharp focus and dramatic lighting. Incorporate a sense of urban patrol, with the character exuding a playful and cheerful demeanor.
    Create a hyper-realistic, full-body artwork of the Cyber Laser monkey king, inspired by Sheng Mao and Heonhwa Choe, with a focus on vibrant colors, smooth gradients, and high contrast. The character should be set against an Earthbound Release background with street lighting. Include a wide belt and a stethoscope as key details. The artwork should adhere to the golden ratio and feature intricate, detailed textures. Use Unreal Engine 5, Octane Render, or Redshift render to achieve a photorealistic quality. The final image should be 8K resolution, with a clear, sharp focus and dramatic lighting. Incorporate a sense of urban patrol, with the character exuding a playful and cheerful demeanor.
    Create an art portrait of a Space Marine Solis Sacerdotibus with a sword, featuring dark blue and white robes and a Golden Castle of Stromberg background. Incorporate holy imagery, micro details, and lifelike details, with a focus on high resolution, hyperrealistic, and cinematic lighting. Include a skull cane as a prop and use a mix of octane render and pixel art styles. The image should be a headshot, with a dramatic lighting effect and a focus on the subject's face and armor. The art style should be reminiscent of artists such as Alex Grey, Android Jones, and Ben Ridgeway. The final image should be in 4K resolution, with a 50mm focal length and volumetric lighting. Use a Golden Ratio composition and incorporate subtle bio-luminescent effects.
    Create a highly detailed, 8K resolution artwork of Morgana, personifying greed, dressed as a queen on a white background with an orange, evil energy aura. Incorporate elements of Queen Jezebel and Dragolisco. Use a sarcastic, full-body pose and emphasize big eyes. Inspired by the styles of Artgerm, Norman Rockwell, and Makoto Shinkai. Render in Octane with soft, volumetric lighting and pastel colors. Ensure a symmetrical composition with the golden ratio in mind. Character design should be trending on Artstation, with a detailed face and intricate details.

      FLUX

    • Schnell - flux_schnell.sft