Ultra- detailed, dark fantasy horror scene set in an eerie, circular room, its decaying walls painted in distressed, mold- covered green, dripping with rot. The camera is positioned at a low angle, facing the ominous black- and- white checkered floor, with a jagged, gaping hole in the center that descends into a swirling abyss. Three doors stand along the walls, each uniquely unsettling: one covered in intricate, ancient carvings that seem to move, another plain but pulsing with a faint, sinister glow, and the third with an arched top, appearing to breathe. A blood- red velvet curtain drapes half- open to the left, hiding part of the carved door. A small, decrepit round table sits to the right, its surface covered in dark stains. Above, a grand golden chandelier hangs crookedly from the cracked ceiling, its dim light flickering, casting long, distorted shadows across the room. The air is thick with tension, as if something unseen waits just beyond the doors, ready to emerge from the void below. The overall palette is dominated by sickly greens, blood reds, and deep blacks, evoking an overwhelming sense of dread and decaying beauty
