null jagged structures

    brutalist purple ant, exaggerated geometric ice formations, (smooth surfaces:-1.4), (bad composition:-1.3), jagged edges, (polished:-1.3), brutal geometric textures, vibrant oil pastel tones, glacier, (overly ornate:-1.5), (overemphasis on sharp geometry:1.6), infinite geometry of the frozen landscape, saturated hues of blue, unsettling atmosphere, (disjointed anatomy:-1.3), (blurry:-1.2), (noisy:-1.1), interlocking polygonal ice structures, rigid forms, minimal organic details, intersecting planes of ant and ice, (cartoonish:-1.1), recursive shapes in ice fractures, photorealism, sharp, fractured glacier surfaces, vivid highlights, glowing cold light emanating from ice cracks, multichromatic reflections, (ugly:-1.3), primal aesthetic, stark lighting bouncing off ice, high resolution, fragmented crystalline surfaces,ant, (low quality:-1.2), teal, dystopian surrealism, sculptural and angular, intricate fractal patterns
    meteor, crashing toward a carnival, vibrant geometric forms, sharp angular meteor fragments, multichromatic oil pastel colors, fragmented atmosphere, glowing hot meteor edges, deep red and violet hues on the meteor, saturated neon colors in the carnival lights, exaggerated geometric rides, recursive shapes in the carnival structure, interlocking polygonal patterns in the rides and booths, shattered terrain below, intricate fractal patterns in the meteor’s trail, chaotic, glowing reflections across metal structures, sharp and jagged forms in the debris, dystopian vibe, high contrast between the meteor’s fiery glow and carnival lights, stark lighting, photorealism, high resolution, (emphasis on sharp geometric meteor and carnival forms:1.6), intersecting planes of the meteor and carnival structures, fractured geometry, unsettling atmosphere, (blurry:-1.2), (ugly:-1.3), (polished:-1.3), (cartoonish:-1.1), (low quality:-1.2), (smooth surfaces:-1.4), (overly ornate:-1.5), (disjointed anatomy:-1.3), (noisy:-1.1), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    abstract fruit, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal and industrial aesthetic, concrete-like skin on fruit, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    femme fatale, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated seductive features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    recursive shapes, (emphasis on sharp geometric form:1.6), (cartoonish:-1.1), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3),angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    score_9, score_8_up, score_7_up, CuteCartoonStyle, 1girl, solo, female focus, ASubject: Full-body origami-inspired elderly figure with a dark, haunting twist
Design Style: Faceted and angular, entirely made of folded paper, blending aged humanity with eerie abstraction
Head: Sharp, angular, cracked parchment-like face. Hollow, glowing blue-gray eyes exude sorrow and spectral energy
Torso: Hunched with layered dark gray folds resembling a ribbed, skeletal structure. Fragile yet unsettlingly strong
Arms: Long, jagged arms with claw-like fingers made of sharp folds. Subtle gold remnants suggest decayed elegance
Legs: Spindly and angular, tapering into pointed, bird-like feet. Balanced but creeping in appearance
Extensions: Fragmented crown-like headdress and flowing, torn paper strands replacing hair, creating a spectral aura
Accessories: Faded gold origami-like earrings or embellishments, dulled with age
Background: Minimalist smoky gradient with dark shadows highlighting the figure’s sharp edges and fragile texture
Mood: Haunting yet dignified, evoking sorrow, resilience, and decay
Atmosphere: Gothic and surreal, blending beauty and decay into a tragic, paper-like specter of time.
    (cartoonish:-1.1), minimal details, (smooth surfaces:-1.4), infinite geometry in the farmland rows, intricate fractal structures in rusted metal, crops, unsettling, sculptural appearance, fractured geometry in the terrain, interlocking polygonal patterns in farmland, brutal edges, intersecting planes of soil, (blurry:-1.2), raw,sword, multichromatic oxides, angular geometric forms, saturated hues of corroded metal, (disjointed anatomy:-1.3), (bad composition:-1.3), photorealism, (emphasis on sharp rusted geometric sword and farmland forms:1.6), primal aesthetic, rigid structure, and rusted sword, (overly ornate:-1.5), rusted, recursive shapes in the landscape, stark natural lighting, psychedelic tones from oxidized materials, (noisy:-1.1), (overloaded multichromatic oxides:1.6), (soft lighting:-1.2), sharp and jagged terrain, (ugly:-1.3), (polished:-1.3), exaggerated geometric sword design, dystopian vibe, (low quality:-1.2), rural farmland, high resolution, fragmented soil and crops, vibrant, brutal aesthetic
    infinite geometry in water reflections, brutal edges, fractal-like ripples, (smooth surfaces:-1.4), smooth yet angular surfaces,gemstone, flowing organic forms, (low quality:-1.2), (bad composition:-1.3), raw, sculptural appearance, (overloaded multichromatic colors:1.6), vibrant, intersecting planes of water, mud, (soft lighting:-1.2), fragmented glowing elements, psychedelic tones, stark swamp lighting, neon glow from bio-luminescent plants, exaggerated features, (blurry:-1.2), saturated hues, (noisy:-1.1), rigid root structures, high resolution, (cartoonish:-1.1), sharp and jagged reflections in murky water, and plants, recursive patterns in moss and water, (rubygemstone:1.5), interlocking vines, dystopian vibe, unsettling, primal aesthetic, minimal details, unrefined textures, flowing organic geometry, (polished:-1.3), (disjointed anatomy:-1.3), intricate fractal structures in vegetation, (overly ornate:-1.5), photorealism, multichromatic colors, swamp, (ugly:-1.3)
    clock, underground bunker, rusted brutal aesthetic, raw, angular geometric forms, sharp and jagged concrete walls, fragmented steel beams, interlocking polygonal patterns in the structure, brutal edges, primal aesthetic, exaggerated geometric clock design, recursive shapes in the mechanical gears, infinite geometry in the clockwork, intricate fractal structures in rusted metal, multichromatic oxides, saturated hues of corroded materials, stark industrial lighting, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic oxides:1.6), (emphasis on sharp rusted geometric clock and bunker forms:1.6), minimal details, intersecting planes of concrete and rusted steel, fractured geometry in the bunker walls, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    Captivating fantasy scene:
Colossal fantasy palace
Palace features:
Bright, ribbons of aurora lights arc out like paths,
European architecture, large open stage in courtyard,
Sweeping curves and dynamic shapes
Metallic and glass surfaces with a white and gold, reflective quality
Dramatic lighting highlighting key architectural elements
Setting:
Surrounded by jagged mountains, sun rising over the tops,
Palace towers over the surrounding environment
Misty, breathtaking scene
Color palette:
White, Metalic Golds, vibrent colors, aurora borealis, luminous colors, 
Lighting:
Golden hour, otherworldly glow illuminating the palace
Soft, amazing light emanating from within the structure
Additional elements:
aurora borealis above
Trident patterns built into architechture and on flags,
theme Park build into the surrounding mountains, large ferris wheel, rollercoaster, roads of light looking like an aurora borealis,
Faint, figures or creatures in the foreground or background
Hints of advanced technology integrated into the architecture
Style: Hyper-realistic digital art with a touch of surrealism
Mood: Awe-inspiring, bright, and mysterious
Composition: Wide-angle view to showcase the palace's scale, with a low angle to emphasize its towering presence
    Captivating fantasy scene:
Colossal fantasy palace
Palace features:
Bright, ribbons of aurora lights arc out like paths,
European architecture, large open stage in courtyard,
Sweeping curves and dynamic shapes
Metallic and glass surfaces with a white and gold, reflective quality
Dramatic lighting highlighting key architectural elements
Setting:
Surrounded by jagged mountains, sun rising over the tops,
Palace towers over the surrounding environment
Misty, breathtaking scene
Color palette:
White, Metalic Golds, vibrent colors, aurora borealis, luminous colors, 
Lighting:
Golden hour, otherworldly glow illuminating the palace
Soft, amazing light emanating from within the structure
Additional elements:
aurora borealis above
Trident patterns built into architechture and on flags,
theme Park build into the surrounding mountains, large ferris wheel, rollercoaster, roads of light looking like an aurora borealis,
Faint, figures or creatures in the foreground or background
Hints of advanced technology integrated into the architecture
Style: Hyper-realistic digital art with a touch of surrealism
Mood: Awe-inspiring, bright, and mysterious
Composition: Wide-angle view to showcase the palace's scale, with a low angle to emphasize its towering presence
    exaggerated curves, lower metazoan, psychedelic tones, unsettling, (polished:-1.3), (disjointed anatomy:-1.3), minimal details, intersecting planes of distorted reality, interlocking polygonal patterns, sharp and jagged structures, (low quality:-1.2), high resolution, stark lighting from unknown sources, infinite geometry, (ugly:-1.3), photorealism, saturated hues, raw, non-euclidean space, vibrant, angular geometric forms, fractal patterns in the environment, fragmented reality, earth worm, sculptural appearance, (bad composition:-1.3), (smooth surfaces:-1.4), (blurry:-1.2),worm, distorted space-time, (overly ornate:-1.5), (cartoonish:-1.1), intricate fractal structures, fractured space, neon glow, (soft lighting:-1.2), (emphasis on non-euclidean geometry:1.6), dystopian vibe, (noisy:-1.1), rigid geometric structure, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), impossible geometry, recursive shapes, multichromatic colors
    photorealism, high resolution, (polished:-1.3), broken hull with interlocking polygonal patterns, (bad composition:-1.3), sharp and jagged metal, scattered debris across the terrain, vibrant oil pastel hues of rust and decay, chaotic geometry in the ship’s frame, (disjointed anatomy:-1.3), saturated tones of green, sculptural and chaotic forms, (emphasis on chaotic geometric shipwreck forms:1.6), (blurry:-1.2), glowing light from the sun piercing through water, (low quality:-1.2), flowing yet sharp surfaces, unsettling, (overly ornate:-1.5), dystopian vibe, intricate and uneven fractal patterns in the wreckage, and blue, (noisy:-1.1), fragmented and twisted geometric structure, warped shadows cast by broken beams, (ugly:-1.3), (cartoonish:-1.1),abandoned shipwreck, orange, intersecting planes of broken metal and sand, minimal organic details, recursive fractures in the metalwork, brutal and irregular structure, fractured ocean floor, rusted angular edges, (smooth surfaces:-1.4)
    purple, exaggerated geometric ice formations, (smooth surfaces:-1.4), (bad composition:-1.3), jagged edges, (polished:-1.3), brutal geometric textures, vibrant oil pastel tones, glacier, (overly ornate:-1.5), (overemphasis on sharp geometry:1.6), infinite geometry of the frozen landscape, saturated hues of blue, unsettling atmosphere, (disjointed anatomy:-1.3), (blurry:-1.2), (noisy:-1.1), interlocking polygonal ice structures, rigid forms, minimal organic details, intersecting planes of ant and ice, (cartoonish:-1.1), recursive shapes in ice fractures, photorealism, sharp, fractured glacier surfaces, vivid highlights, glowing cold light emanating from ice cracks, multichromatic reflections, (ugly:-1.3), primal aesthetic, stark lighting bouncing off ice, high resolution, fragmented crystalline surfaces,ant, (low quality:-1.2), teal, dystopian surrealism, sculptural and angular, intricate fractal patterns
    (low quality:-1.2), recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures,apple tree, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), snow-covered mountain, intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    photorealism, high resolution, (polished:-1.3), broken hull with interlocking polygonal patterns, (bad composition:-1.3), sharp and jagged metal, scattered debris across the terrain, vibrant oil pastel hues of rust and decay, chaotic geometry in the ship’s frame, (disjointed anatomy:-1.3), saturated tones of green, sculptural and chaotic forms, (emphasis on chaotic geometric shipwreck forms:1.6), (blurry:-1.2), glowing light from the sun piercing through water, (low quality:-1.2), flowing yet sharp surfaces, unsettling, (overly ornate:-1.5), dystopian vibe, intricate and uneven fractal patterns in the wreckage, and blue, (noisy:-1.1), fragmented and twisted geometric structure, warped shadows cast by broken beams, (ugly:-1.3), (cartoonish:-1.1),abandoned shipwreck, orange, intersecting planes of broken metal and sand, minimal organic details, recursive fractures in the metalwork, brutal and irregular structure, fractured ocean floor, rusted angular edges, (smooth surfaces:-1.4)
    sculptural appearance, (polished:-1.3), (overly ornate:-1.5), exaggerated scale of the ant, (low quality:-1.2), saturated icy blues and purples, (bad composition:-1.3), rigid structure, primal aesthetic,ant, (emphasis on geometric ice forms:1.6), photorealism, (cartoonish:-1.1), minimal details, flowing textures, intersecting planes of ice and ant, (blurry:-1.2), brutalist geometric forms, dystopian vibe, high resolution, multichromatic hues reflecting on the glacier, sharp angular ice formations, (disjointed anatomy:-1.3), (smooth surfaces:-1.4), vibrant oil pastel colors, intricate fractal structures in the glacier, infinite geometry in ice formations, glacier, (ugly:-1.3), unsettling, glowing cold light from ice, stark natural lighting from the sun, soft yet jagged surfaces, (noisy:-1.1), fractured icy geometry, recursive shapes in ice cracks, flowing yet fractured ice
    recursive fractures across the obelisk, (bad composition:-1.3), (polished:-1.3), saturated earthy tones of red, (emphasis on chaotic geometric obelisk forms:1.6), dystopian vibe, photorealism, brutal and irregular structure, savannah, sculptural and chaotic, sharp and jagged surfaces, intersecting planes of twisted stone and landscape, (disjointed anatomy:-1.3), warped shadow forms, multichromatic oil pastel hues scattered across the surfaces, flowing yet jagged surfaces, twisted angular edges, chaotic geometry in stone, intricate and uneven fractal patterns, fractured terrain with shifting geometry, irregular polygonal faces, (blurry:-1.2), fragmented and distorted geometric structure, minimal organic details, (low quality:-1.2), glowing light from the horizon, unsettling, vibrant and distorted colors reflecting in the sunlight, (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4),obelisk, (noisy:-1.1), orange, yellow, (overly ornate:-1.5), high resolution
    carrot, mineshaft, vibrant geometric forms, sharp angular rock formations, exaggerated polygonal carrot design, multichromatic reflections from the rock walls, recursive shapes in the dirt and stones, fragmented terrain around the carrot, intricate fractal patterns in the shaft’s supports, glowing veins of minerals through the walls, saturated earthy tones of orange, brown, and green, sharp and jagged surfaces in the rock, brutal edges, sculptural appearance, flowing yet sharp carrot leaves, dystopian vibe, stark lighting from lanterns and glowing minerals, minimal details, photorealism, high resolution, (emphasis on sharp geometric carrot and mineshaft forms:1.6), intersecting planes of rock and carrot, fractured geometry, rigid structures, unsettling atmosphere, (blurry:-1.2), (ugly:-1.3), (polished:-1.3), (cartoonish:-1.1), (low quality:-1.2), (smooth surfaces:-1.4), (overly ornate:-1.5), (disjointed anatomy:-1.3), (noisy:-1.1), (bad composition:-1.3)
    A liminal space in Iwagakure, the Hidden Stone Village, exactly as seen in Naruto. Massive rock formations rise around the village, their jagged edges worn smooth by time. The buildings, carved directly into the stone, blend seamlessly with the cliffs, their earthy tones merging with the landscape. The Tsuchikage’s tower, a monolithic structure of solid rock, stands in the center, dominating the skyline.
The village is completely empty—no shinobi, no movement, only the distant sound of wind brushing against the stone. The narrow streets, usually bustling with activity, are eerily silent. The stone bridges stretch across deep ravines, leading to doorways that open into darkness. The weight of the surrounding mountains feels oppressive, making the village seem trapped in stillness, frozen in time. Iwagakure stands strong, unchanged, yet abandoned, as if waiting for life to return.
    a giant alien, avian statue, its clawed feet astride a fast flowing blue river with spray rising from jagged rocks, guards a valley. In the near distance several structures, tall narrow spires topped with large egg shaped crystal houses. On the horizon a giant ringed planet, its atmosphere a swirl of blues and greens, rises over an alien forest
    (low quality:-1.2), dragon, abandoned factory, recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    infinite geometry in water reflections, brutal edges, fractal-like ripples, (smooth surfaces:-1.4), smooth yet angular surfaces,a gemstone, flowing organic forms, (low quality:-1.2), (bad composition:-1.3), raw, sculptural appearance, (overloaded multichromatic colors:1.6), vibrant, intersecting planes of water, mud, (soft lighting:-1.2), fragmented glowing elements, psychedelic tones, stark swamp lighting, neon glow from bio-luminescent plants, exaggerated features, (blurry:-1.2), saturated hues, (noisy:-1.1), rigid root structures, high resolution, (cartoonish:-1.1), sharp and jagged reflections in murky water, and plants, recursive patterns in moss and water, (a ruby:1.5), interlocking vines, dystopian vibe, unsettling, primal aesthetic, minimal details, unrefined textures, flowing organic geometry, (polished:-1.3), (disjointed anatomy:-1.3), intricate fractal structures in vegetation, (overly ornate:-1.5), photorealism, multichromatic colors, swamp, (ugly:-1.3)
    (blurry:-1.2), otherworldly terrain, (smooth surfaces:-1.4), sharp and jagged alien rock formations, recursive shapes in alien flora, alien planet, fragmented landscape, unsettling, angular geometric structures, (noisy:-1.1), intersecting planes of rock and architecture, (overly ornate:-1.5), (bad composition:-1.3), multichromatic colors, interlocking polygonal towers, saturated hues, high resolution, intricate fractal structures, rigid structure, exaggerated geometric castle design, psychedelic tones,castle, (low quality:-1.2), raw, (polished:-1.3), stark lighting from alien suns, (disjointed anatomy:-1.3), dystopian vibe, (soft lighting:-1.2), (emphasis on sharp geometric castle and alien landscape:1.6), primal aesthetic, vibrant, infinite geometry in alien planet surface, brutal edges, (cartoonish:-1.1), neon glow from alien atmosphere, (overloaded multichromatic colors:1.6), photorealism, minimal details, fractured alien geometry, sculptural appearance, (ugly:-1.3)
    cinematic a sprawling, intricate city built into a rocky cliffside, illuminated by warm, glowing lights. The architecture is a blend of medieval and steampunk styles, with wooden structures, metal gears, and pipes. A waterfall cascades down the center, adding a dynamic element to the scene. In the foreground, a small boat with two figures navigates the water, surrounded by jagged rocks. The sky is overcast, with a hint of sunlight breaking through, casting a mystical ambiance. The overall color palette is a mix of earthy tones and cool blues, enhancing the fantastical atmosphere.
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    infinite geometry in water reflections, brutal edges, fractal-like ripples, (smooth surfaces:-1.4), smooth yet angular surfaces,gemstone, flowing organic forms, (low quality:-1.2), (bad composition:-1.3), raw, sculptural appearance, (overloaded multichromatic colors:1.6), vibrant, intersecting planes of water, mud, (soft lighting:-1.2), fragmented glowing elements, psychedelic tones, stark swamp lighting, neon glow from bio-luminescent plants, exaggerated features, (blurry:-1.2), saturated hues, (noisy:-1.1), rigid root structures, high resolution, (cartoonish:-1.1), sharp and jagged reflections in murky water, and plants, recursive patterns in moss and water, (rubygemstone:1.5), interlocking vines, dystopian vibe, unsettling, primal aesthetic, minimal details, unrefined textures, flowing organic geometry, (polished:-1.3), (disjointed anatomy:-1.3), intricate fractal structures in vegetation, (overly ornate:-1.5), photorealism, multichromatic colors, swamp, (ugly:-1.3)
    In the heart of a vast, ancient forest, a colossal torii gate stands, its wood fused with twisted, sinewy tendrils, more organic than crafted. This gate marks the entrance to a hidden temple, its structure a grotesque blend of stone and living tissue, as if the forest itself has consumed it. Above, the sky churns in unnatural hues of deep purple, searing orange, and electric blue, illuminated by the violent energy of a battle raging beyond.
Gathered at the gate are warriors clad in armor resembling biomechanical exoskeletons, their faces obscured by shadowed visors, eyes cold and alien. Drawn by whispers of an ancient, pulsing artifact, they stand ready, their weapons extensions of their very bodies.
The air is thick with a palpable tension, as though the forest is a sentient entity, watching, waiting. Nearby, a pond of dark, viscous liquid reflects the distorted sky and the flickering lights of distant combat. A crescent moon, sharp as a blade, casts jagged, shifting shadows across the twisted landscape.
The warriors exchange silent, synchronized glances, their purpose unified. With a final nod, they advance toward the gate, their movements precise, mechanical, and unwavering. They march into the unknown, prepared to face the biomechanical horrors that await, their resolve as unyielding as the twisted, surreal world that surrounds them.
    infinite geometry in water reflections, brutal edges, fractal-like ripples, (smooth surfaces:-1.4), smooth yet angular surfaces,gemstone, flowing organic forms, (low quality:-1.2), (bad composition:-1.3), raw, sculptural appearance, (overloaded multichromatic colors:1.6), vibrant, intersecting planes of water, mud, (soft lighting:-1.2), fragmented glowing elements, psychedelic tones, stark swamp lighting, neon glow from bio-luminescent plants, exaggerated features, (blurry:-1.2), saturated hues, (noisy:-1.1), rigid root structures, high resolution, (cartoonish:-1.1), sharp and jagged reflections in murky water, and plants, recursive patterns in moss and water, (rubygemstone:1.5), interlocking vines, dystopian vibe, unsettling, primal aesthetic, minimal details, unrefined textures, flowing organic geometry, (polished:-1.3), (disjointed anatomy:-1.3), intricate fractal structures in vegetation, (overly ornate:-1.5), photorealism, multichromatic colors, swamp, (ugly:-1.3)
    Theme: Gothic fantasy, epic confrontation, sinister elegance.
Characters: Female warrior with glowing red eyes, humanoid, commanding presence; massive skeletal serpent with glowing blue eyes, cracked texture.
Female Warrior: Black, tight-fitting armor with intricate detailing, spiked shoulders, chain-like adornments, long flowing cape; elaborate horned crown, metallic with jewel centerpiece; holding a sword, standing upright, confident.
Serpent: Enormous size, skeletal structure, sharp fangs, glowing blue eyes; coiling menacingly, dominating the scene.
Setting: Ruined gothic cathedral merging with a snowy landscape, crumbled skulls, jagged rock formations, ethereal mist, eerie atmosphere.
Background: Massive red moon with dripping blood-like effect, icy tones, dark shadows, misty clouds.
Mood: Ominous, awe-inspiring, mysterious, regal menace.
Action: Warrior standing firm and defiant, serpent looming and ready to strike.
Style: High contrast, vivid red and blue highlights, sharp detailing, dramatic lighting, high fantasy illustration with gothic elements.
    "Vertical 9:16 anime-style night sky scene in ultra-detailed 4K resolution. Towering layers of sharp, high-definition cumulonimbus and cirrus clouds painted in deep violet, sapphire blue, and inky midnight hues. The clouds have complex structures: jagged edges, high contrast shading, volumetric depth, and internal turbulence. Fine-tuned cel shading with rich watercolored gradients and hyper-realistic edge lighting.
Pockets of silver moonlight illuminate the highest cloud peaks, casting soft glows and sharp shadows onto lower cloudbanks. Misty atmospheric layers weave between cloud strata, adding haze, transparency, and volumetric depth. Subtle twinkling stars peek through upper gaps. A crescent moon partially hidden behind layered clouds adds mystique and contrast.
    A fleeting sunrise glimpsed from inside a stark, concrete dystopian building, where the viewer stands behind a narrow, cracked window. For just a second, the sun’s golden-orange rays pierce through the gloom, casting a warm glow across the cold, gray walls and rusted metal beams. Outside, a hazy, industrial skyline looms with jagged, crumbling structures under a sky streaked with faint pink and purple hues. The brief sunlight illuminates dust particles in the air, creating a momentary contrast between the harsh interior and the distant, fleeting beauty of the sunrise, before shadows reclaim the scene.
    A liminal space in Iwagakure, the Hidden Stone Village, exactly as seen in Naruto. Massive rock formations rise around the village, their jagged edges worn smooth by time. The buildings, carved directly into the stone, blend seamlessly with the cliffs, their earthy tones merging with the landscape. The Tsuchikage’s tower, a monolithic structure of solid rock, stands in the center, dominating the skyline.
The village is completely empty—no shinobi, no movement, only the distant sound of wind brushing against the stone. The narrow streets, usually bustling with activity, are eerily silent. The stone bridges stretch across deep ravines, leading to doorways that open into darkness. The weight of the surrounding mountains feels oppressive, making the village seem trapped in stillness, frozen in time. Iwagakure stands strong, unchanged, yet abandoned, as if waiting for life to return.
    In the heart of a vast, ancient forest, a colossal torii gate stands, its wood fused with twisted, sinewy tendrils, more organic than crafted. This gate marks the entrance to a hidden temple, its structure a grotesque blend of stone and living tissue, as if the forest itself has consumed it. Above, the sky churns in unnatural hues of deep purple, searing orange, and electric blue, illuminated by the violent energy of a battle raging beyond.
Gathered at the gate are warriors clad in armor resembling biomechanical exoskeletons, their faces obscured by shadowed visors, eyes cold and alien. Drawn by whispers of an ancient, pulsing artifact, they stand ready, their weapons extensions of their very bodies.
The air is thick with a palpable tension, as though the forest is a sentient entity, watching, waiting. Nearby, a pond of dark, viscous liquid reflects the distorted sky and the flickering lights of distant combat. A crescent moon, sharp as a blade, casts jagged, shifting shadows across the twisted landscape.
The warriors exchange silent, synchronized glances, their purpose unified. With a final nod, they advance toward the gate, their movements precise, mechanical, and unwavering. They march into the unknown, prepared to face the biomechanical horrors that await, their resolve as unyielding as the twisted, surreal world that surrounds them.
    This is a high-resolution close up cinematic shot featuring SisB40K, a woman with pale skin, striking blue eyes, and messy orange hair. She has freckles scattered across her cheeks and nose. SisB40K is gripping a glowing blue sword, and wearing SisB40K armor. positioned in a dynamic, action-oriented pose. The background is a snowy, icy landscape with blurred, jagged structures, suggesting a cold, harsh environment. The image is highly detailed, capturing textures of the snow and the ruggedness of the sword. face focus, eyes focus, hair flowing in the wind, snow particles <lora:FluxSisB40K:1>
    Subject: Massive frozen dragon, encased in ice, ancient and mystical
    Foreground: Small human figure, black clothing, wielding a glowing orange weapon, standing atop the dragon
    Dragon: Enormous skeletal structure, sharp icy scales, majestic horns, detailed icy patterns
    Ice: Shards and spikes of vibrant blue ice, jagged and crystalline, radiating cold energy
    Setting: Arctic tundra, snowy landscape, overcast sky with swirling snow
    Pose: The figure stands confidently, confronting or inspecting the dragon, dwarfed by its size
    Lighting: Soft, cool blues and whites, contrasted by the warm orange glow of the weapon
    Atmosphere: Chilling, awe-inspiring, mysterious, blending power and serenity
    Mood: Epic, adventurous, a sense of discovery and confrontation
    Style: High-detail fantasy illustration, anime-inspired, dynamic and dramatic composition
This artwork captures the contrast between the immense frozen dragon and the lone figure, evoking themes of exploration, mystery, and the balance between power and fragility in a fantastical, icy setting.
    recursive fractures across the obelisk, (bad composition:-1.3), (polished:-1.3), saturated earthy tones of red, (emphasis on chaotic geometric obelisk forms:1.6), dystopian vibe, photorealism, brutal and irregular structure, savannah, sculptural and chaotic, sharp and jagged surfaces, intersecting planes of twisted stone and landscape, (disjointed anatomy:-1.3), warped shadow forms, multichromatic oil pastel hues scattered across the surfaces, flowing yet jagged surfaces, twisted angular edges, chaotic geometry in stone, intricate and uneven fractal patterns, fractured terrain with shifting geometry, irregular polygonal faces, (blurry:-1.2), fragmented and distorted geometric structure, minimal organic details, (low quality:-1.2), glowing light from the horizon, unsettling, vibrant and distorted colors reflecting in the sunlight, (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4),obelisk, (noisy:-1.1), orange, yellow, (overly ornate:-1.5), high resolution
    infinite geometry in water reflections, brutal edges, fractal-like ripples, (smooth surfaces:-1.4), smooth yet angular surfaces,a gemstone, flowing organic forms, (low quality:-1.2), (bad composition:-1.3), raw, sculptural appearance, (overloaded multichromatic colors:1.6), vibrant, intersecting planes of water, mud, (soft lighting:-1.2), fragmented glowing elements, psychedelic tones, stark swamp lighting, neon glow from bio-luminescent plants, exaggerated features, (blurry:-1.2), saturated hues, (noisy:-1.1), rigid root structures, high resolution, (cartoonish:-1.1), sharp and jagged reflections in murky water, and plants, recursive patterns in moss and water, (a ruby:1.5), interlocking vines, dystopian vibe, unsettling, primal aesthetic, minimal details, unrefined textures, flowing organic geometry, (polished:-1.3), (disjointed anatomy:-1.3), intricate fractal structures in vegetation, (overly ornate:-1.5), photorealism, multichromatic colors, swamp, (ugly:-1.3)
    "Vertical 9:16 anime-style night sky scene in ultra-detailed 4K resolution. Towering layers of sharp, high-definition cumulonimbus and cirrus clouds painted in deep violet, sapphire blue, and inky midnight hues. The clouds have complex structures: jagged edges, high contrast shading, volumetric depth, and internal turbulence. Fine-tuned cel shading with rich watercolored gradients and hyper-realistic edge lighting.
Pockets of silver moonlight illuminate the highest cloud peaks, casting soft glows and sharp shadows onto lower cloudbanks. Misty atmospheric layers weave between cloud strata, adding haze, transparency, and volumetric depth. Subtle twinkling stars peek through upper gaps. A crescent moon partially hidden behind layered clouds adds mystique and contrast.
    A liminal space in Iwagakure, the Hidden Stone Village, exactly as seen in Naruto. Massive rock formations rise around the village, their jagged edges worn smooth by time. The buildings, carved directly into the stone, blend seamlessly with the cliffs, their earthy tones merging with the landscape. The Tsuchikage’s tower, a monolithic structure of solid rock, stands in the center, dominating the skyline.
The village is completely empty—no shinobi, no movement, only the distant sound of wind brushing against the stone. The narrow streets, usually bustling with activity, are eerily silent. The stone bridges stretch across deep ravines, leading to doorways that open into darkness. The weight of the surrounding mountains feels oppressive, making the village seem trapped in stillness, frozen in time. Iwagakure stands strong, unchanged, yet abandoned, as if waiting for life to return.
    A fleeting sunrise glimpsed from inside a stark, concrete dystopian building, where the viewer stands behind a narrow, cracked window. For just a second, the sun’s golden-orange rays pierce through the gloom, casting a warm glow across the cold, gray walls and rusted metal beams. Outside, a hazy, industrial skyline looms with jagged, crumbling structures under a sky streaked with faint pink and purple hues. The brief sunlight illuminates dust particles in the air, creating a momentary contrast between the harsh interior and the distant, fleeting beauty of the sunrise, before shadows reclaim the scene.
    Subject: Massive frozen dragon, encased in ice, ancient and mystical
    Foreground: Small human figure, black clothing, wielding a glowing orange weapon, standing atop the dragon
    Dragon: Enormous skeletal structure, sharp icy scales, majestic horns, detailed icy patterns
    Ice: Shards and spikes of vibrant blue ice, jagged and crystalline, radiating cold energy
    Setting: Arctic tundra, snowy landscape, overcast sky with swirling snow
    Pose: The figure stands confidently, confronting or inspecting the dragon, dwarfed by its size
    Lighting: Soft, cool blues and whites, contrasted by the warm orange glow of the weapon
    Atmosphere: Chilling, awe-inspiring, mysterious, blending power and serenity
    Mood: Epic, adventurous, a sense of discovery and confrontation
    Style: High-detail fantasy illustration, anime-inspired, dynamic and dramatic composition
This artwork captures the contrast between the immense frozen dragon and the lone figure, evoking themes of exploration, mystery, and the balance between power and fragility in a fantastical, icy setting.
    (low quality:-1.2), dragon, abandoned factory, recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    female subject, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    a giant alien, avian statue, with a sharp beak and eagle eyes, its clawed feet astride a fast flowing blue river with spray rising from jagged rocks, guards a valley. In the near distance several structures, tall narrow spires topped with large egg shaped crystal houses. On the horizon a giant ringed planet, its atmosphere a swirl of blues and greens, rises over an alien forest
    In a shadowed, eerie realm, a dreamcatcher hangs suspended in the air, its web a tangle of sinew and dark, metallic threads. The design is a grotesque fusion of organic and mechanical, with twisted, bone-like tendrils weaving through the intricate structure. Muted purples dominate the scene, casting everything in an unnatural, otherworldly light.
The dreamcatcher pulses with a malevolent energy, each thread seeming to pulse like a vein, drawing in the surrounding darkness. Feathers dangle from it, not of birds but of some twisted, otherworldly creature, their tips glinting with a faint, sickly glow. The background is a surreal landscape of jagged, alien forms and shadowy tendrils reaching out like the claws of some unseen predator.
The air is thick with an ominous presence, as if the dreamcatcher itself is alive, feeding on the nightmares it ensnares. The muted purple hues give the entire scene a dreamlike quality, yet the atmosphere is heavy with dread. The space between reality and nightmare blurs, and the dreamcatcher, a symbol of protection twisted into something sinister, looms as the centerpiece of this dark, fantastical world.
    In a dark, ancient forest, a massive torii gate looms—its structure a grotesque fusion of bone and sinew, as if the earth itself birthed it. This gate marks the entrance to a twisted temple, where stone merges with living flesh, walls pulsing with dark, rhythmic energy. Above, the sky is an ominous swirl of purples, molten oranges, and electric blues, casting a sickly light as a battle rages unseen.
At the gate, warriors stand in eerie silence, encased in biomechanical armor that fuses with their bodies, their faces hidden behind skeletal masks, eyes glowing with cold, inhuman resolve. Drawn by the promise of an ancient, living artifact, they grip weapons that pulse as if alive, extensions of their very flesh.
The air is thick and suffocating, as though the forest itself is a sentient being, watching through countless unseen eyes. A nearby pool of dark liquid reflects the distorted sky and the flickering lights of the distant conflict. The crescent moon, sharp and metallic, casts jagged, creeping shadows that slither across the ground.
The warriors exchange silent, knowing glances. With a final nod, they advance, their steps synchronized and mechanical. They march toward the temple’s maw, prepared to face the nightmarish, biomechanical horrors within, their resolve as unyielding as the twisted world around them.
    Captivating fantasy scene:
packed pirate dock, multiple pirate ships and stalls
Palace features:
Bright, ribbons of aurora lights arc out like paths,
European architecture,
Sweeping curves and dynamic shapes
Wooden and Cobblestone surfaces with a white and metalic gold gold, reflective quality
Dramatic lighting highlighting key architectural elements
Setting:
jagged mountains in distance, sun rising over the tops,
a mass of buildings surrounding environment, a large river cuts through the middle towards the center of the island, a number of bridges connect both sides.
Misty, breathtaking scene
Color palette:
White, Metalic Golds, vibrent colors, aurora borealis, fantasy market colors with rustic natural colors from wood and stone architechture,
Lighting:
Golden hour, otherworldly glow illuminating the dock
Soft, amazing light emanating from within the structure
Additional elements:
Large sea monsters captured and hauled off trading ships, ships being repaired,
aurora borealis above clouds, huge pirate ships loam overhead, large cafes, fast food chains, large hotels and ornate buildings,
Trident patterns built into architechture and on flags,
Faint, figures or creatures in the foreground or background,
Style: Hyper-realistic digital art with a touch of surrealism
Mood: Awe-inspiring, bright, and mysterious
Composition: Extreme-Wide-angle view to showcase the docks's scale, with a low angle to emphasize its scale and mass of buildings
    Captivating fantasy scene:
packed pirate dock, multiple pirate ships and stalls
Palace features:
Bright, ribbons of aurora lights arc out like paths,
European architecture,
Sweeping curves and dynamic shapes
Wooden and Cobblestone surfaces with a white and metalic gold gold, reflective quality
Dramatic lighting highlighting key architectural elements
Setting:
jagged mountains in distance, sun rising over the tops,
a mass of buildings surrounding environment, a large river cuts through the middle towards the center of the island, a number of bridges connect both sides.
Misty, breathtaking scene
Color palette:
White, Metalic Golds, vibrent colors, aurora borealis, fantasy market colors with rustic natural colors from wood and stone architechture,
Lighting:
Golden hour, otherworldly glow illuminating the dock
Soft, amazing light emanating from within the structure
Additional elements:
Large sea monsters captured and hauled off trading ships, ships being repaired,
aurora borealis above clouds, huge pirate ships loam overhead, large cafes, fast food chains, large hotels and ornate buildings,
Trident patterns built into architechture and on flags,
Faint, figures or creatures in the foreground or background,
Style: Hyper-realistic digital art with a touch of surrealism
Mood: Awe-inspiring, bright, and mysterious
Composition: Extreme-Wide-angle view to showcase the docks's scale, with a low angle to emphasize its scale and mass of buildings
    fake or not fake,
Post-apocalyptic landscape shot, wide-angle view of a devastated sandstone desert wasteland. Burnt, cracked earth with scattered metallic debris and fragments of destroyed structures. Eroded rocky formations and charred, skeletal trees stand under a dark, ash-filled sky. The air is thick with radioactive dust and glowing orange embers drifting through a dim, stormy atmosphere. In the distance, jagged mountains silhouetted against a clouded blood-red and grey sunset. Amid the desolation, a single delicate but lush bush grows and blooms — glowing softly in orange and white light, petals almost translucent, radiating a faint warmth. The contrast between the fragile bloom and the ruined world highlights a haunting beauty. Fine mist and glowing dust particles surround the scene. Low-angle, cinematic, emotionally charged, Ultra high-resolution, 32k DSLR quality, UHD, shallow depth of field, neutral and desaturated color grading, photo-realistic, textured details.
    exaggerated curves, psychedelic tones, unsettling, (polished:-1.3), (disjointed anatomy:-1.3), minimal details, intersecting planes of distorted reality, interlocking polygonal patterns, sharp and jagged structures, (low quality:-1.2), high resolution, stark lighting from unknown sources, infinite geometry, (ugly:-1.3), photorealism, saturated hues, raw, non-euclidean space, vibrant, angular geometric forms, fractal patterns in the environment, fragmented reality, sculptural appearance, (bad composition:-1.3), (smooth surfaces:-1.4), (blurry:-1.2),worm, distorted space-time, (overly ornate:-1.5), (cartoonish:-1.1), intricate fractal structures, fractured space, neon glow, (soft lighting:-1.2), (emphasis on non-euclidean geometry:1.6), dystopian vibe, (noisy:-1.1), rigid geometric structure, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), impossible geometry, recursive shapes, multichromatic colors
    sword, rural farmland, vibrant, multichromatic colors, raw, angular geometric forms, sharp and jagged terrain, fragmented soil and crops, interlocking polygonal patterns in farmland, brutal edges, primal aesthetic, exaggerated geometric sword design, recursive shapes in the landscape, infinite geometry in the farmland rows, intricate fractal structures in vegetation, neon glow from the sword, saturated hues, stark natural lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric sword and farmland forms:1.6), minimal details, intersecting planes of soil, crops, and sword, fractured geometry in the terrain, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    female subject, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    femme fatale, vibrant, multichromatic colors, transitioning from brutalism to cubism, sharp angular forms, fragmented geometry, distorted body shapes, sneaking spy, dynamic movement, abstract patterns, jagged geometric forms, shifting into futuristic vorticism style, interlocking polygons, fragmented figure, brutal edges blending into sleek futurist lines, primal yet industrial aesthetic, exaggerated seductive features, fractured environment, recursive shapes, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, urban dystopian setting, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), dynamic action, covert, sleek movements, fractured light beams, minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    a giant alien, avian statue, with a sharp beak and eagle eyes, its clawed feet astride a fast flowing blue river with spray rising from jagged rocks, guards a valley. In the near distance several structures, tall narrow spires topped with large egg shaped crystal houses. On the horizon a giant ringed planet, its atmosphere a swirl of blues and greens, rises over an alien forest
    (low quality:-1.2), dragon, abandoned factory, sharp and jagged geometric patterns, recursive shapes, angular geometric forms, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, high resolution, primal aesthetic
    Digital fantasy artwork featuring a surreal landscape with a central focus on a large, cracked egg-shaped structure positioned on a series of stone platforms, surrounded by jagged, towering rock formations. Inside the egg, a glowing blue and green world is visible. The sky is a vibrant mix of blues and purples, with planets and moons, hovering in the background. The overall composition is dynamic, with a sense of depth and otherworldliness, enhanced by swirling clouds and ethereal lighting effects. The image evokes a sense of mystery and wonder, typical of science fiction and fantasy genres.
    sculptural appearance, (polished:-1.3), (overly ornate:-1.5), exaggerated scale of the ant, (low quality:-1.2), saturated icy blues and purples, (bad composition:-1.3), rigid structure, primal aesthetic,ant, (emphasis on geometric ice forms:1.6), photorealism, (cartoonish:-1.1), minimal details, flowing textures, intersecting planes of ice and ant, (blurry:-1.2), brutalist geometric forms, dystopian vibe, high resolution, multichromatic hues reflecting on the glacier, sharp angular ice formations, (disjointed anatomy:-1.3), (smooth surfaces:-1.4), vibrant oil pastel colors, intricate fractal structures in the glacier, infinite geometry in ice formations, glacier, (ugly:-1.3), unsettling, glowing cold light from ice, stark natural lighting from the sun, soft yet jagged surfaces, (noisy:-1.1), fractured icy geometry, recursive shapes in ice cracks, flowing yet fractured ice
    a giant alien, avian statue, with a sharp beak and eagle eyes, its clawed feet astride a fast flowing blue river with spray rising from jagged rocks, guards a valley. In the near distance several structures, tall narrow spires topped with large egg shaped crystal houses. On the horizon a giant ringed planet, its atmosphere a swirl of blues and greens, rises over an alien forest
    (bad composition:-1.3), unsettling, sculptural appearance, (soft lighting:-1.2), (disjointed anatomy:-1.3), intricate fractal structures, diverse color palette, (emphasis on sharp geometric forms:1.6), unrefined textures, intersecting planes of glass and steel, (smooth surfaces:-1.4),tarantula, infinite geometry in cityscape, brutal edges, (ugly:-1.3), (blurry:-1.2), (overloaded multichromatic colors:1.6), stark city lighting, rigid structure, distorted urban shapes, (overly ornate:-1.5), saturated hues, urban skyscraper, harsh and angular architecture, multichromatic colors, interlocking steel beams, exaggerated features, neon glow from city lights, recursive shapes, (polished:-1.3), sharp and jagged glass patterns, (noisy:-1.1), photorealism, dystopian vibe, high resolution, geometric forms, minimal details, (low quality:-1.2), psychedelic tones, fragmented concrete, vibrant, (cartoonish:-1.1), fractal patterns in web, fractured geometry, raw, primal aesthetic
    exaggerated curves, lower metazoan, psychedelic tones, unsettling, (polished:-1.3), (disjointed anatomy:-1.3), minimal details, intersecting planes of distorted reality, interlocking polygonal patterns, sharp and jagged structures, (low quality:-1.2), high resolution, stark lighting from unknown sources, infinite geometry, (ugly:-1.3), photorealism, saturated hues, raw, non-euclidean space, vibrant, angular geometric forms, fractal patterns in the environment, fragmented reality, earth worm, sculptural appearance, (bad composition:-1.3), (smooth surfaces:-1.4), (blurry:-1.2),worm, distorted space-time, (overly ornate:-1.5), (cartoonish:-1.1), intricate fractal structures, fractured space, neon glow, (soft lighting:-1.2), (emphasis on non-euclidean geometry:1.6), dystopian vibe, (noisy:-1.1), rigid geometric structure, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), impossible geometry, recursive shapes, multichromatic colors
    dystopian vibe, floating above the clouds, infinite geometry in floating rock, brutal edges, stark lighting from sunlight, (disjointed anatomy:-1.3), rock,laptop, vibrant, floating island, (soft lighting:-1.2), (smooth surfaces:-1.4), exaggerated geometric laptop design, (noisy:-1.1), photorealism, intricate fractal structures, (overloaded multichromatic colors:1.6), (polished:-1.3), high resolution, intersecting planes of grass, recursive shapes in island landscape, psychedelic tones, sharp and jagged terrain, multichromatic colors, (emphasis on sharp geometric laptop and island forms:1.6), sculptural appearance, fractured island geometry, (low quality:-1.2), rigid structure, neon glow from digital display, (ugly:-1.3), minimal details, interlocking polygonal patterns, and laptop, fragmented grass and dirt, primal aesthetic, raw, (overly ornate:-1.5), (bad composition:-1.3), (cartoonish:-1.1), (blurry:-1.2), angular geometric rock formations, unsettling, saturated hues
    fragmented and jagged ice, sharp geometric ice formations, intersecting planes of ice and ant, infinite geometric patterns, exaggerated scale of the ant, dystopian vibe, interlocking polygonal structures, glacier, (bad composition:-1.3), and greens, fractured glacier geometry, (smooth surfaces:-1.4), rigid and angular forms, (emphasis on sharp geometric ice shapes:1.6), high resolution, recursive shapes in ice cracks, minimal details, purples, (low quality:-1.2), flowing yet sharp surfaces, (cartoonish:-1.1), multichromatic hues reflecting on the glacier, (noisy:-1.1), (ugly:-1.3), (blurry:-1.2), photorealism, stark cold lighting, sculptural appearance, (overly ornate:-1.5), unsettling, saturated icy blues, glowing light from the ice,ant, (polished:-1.3), intricate fractal ice structures, (disjointed anatomy:-1.3), vibrant oil pastel colors
    brutalist purple ant, exaggerated geometric ice formations, (smooth surfaces:-1.4), (bad composition:-1.3), jagged edges, (polished:-1.3), brutal geometric textures, vibrant oil pastel tones, glacier, (overly ornate:-1.5), (overemphasis on sharp geometry:1.6), infinite geometry of the frozen landscape, saturated hues of blue, unsettling atmosphere, (disjointed anatomy:-1.3), (blurry:-1.2), (noisy:-1.1), interlocking polygonal ice structures, rigid forms, minimal organic details, intersecting planes of ant and ice, (cartoonish:-1.1), recursive shapes in ice fractures, photorealism, sharp, fractured glacier surfaces, vivid highlights, glowing cold light emanating from ice cracks, multichromatic reflections, (ugly:-1.3), primal aesthetic, stark lighting bouncing off ice, high resolution, fragmented crystalline surfaces,ant, (low quality:-1.2), teal, dystopian surrealism, sculptural and angular, intricate fractal patterns
    recursive fractures across the obelisk, (bad composition:-1.3), (polished:-1.3), saturated earthy tones of red, (emphasis on chaotic geometric obelisk forms:1.6), dystopian vibe, photorealism, brutal and irregular structure, savannah, sculptural and chaotic, sharp and jagged surfaces, intersecting planes of twisted stone and landscape, (disjointed anatomy:-1.3), warped shadow forms, multichromatic oil pastel hues scattered across the surfaces, flowing yet jagged surfaces, twisted angular edges, chaotic geometry in stone, intricate and uneven fractal patterns, fractured terrain with shifting geometry, irregular polygonal faces, (blurry:-1.2), fragmented and distorted geometric structure, minimal organic details, (low quality:-1.2), glowing light from the horizon, unsettling, vibrant and distorted colors reflecting in the sunlight, (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4),obelisk, (noisy:-1.1), orange, yellow, (overly ornate:-1.5), high resolution
    abandoned shipwreck, (ugly:-1.3), stark lighting from underwater shafts, interlocking polygonal shapes across the hull, fragmented structure, exaggerated geometric details, intricate fractal patterns in broken beams, and hints of contrasting deep purples, (noisy:-1.1), (disjointed anatomy:-1.3), sculptural appearance, (low quality:-1.2), dystopian vibe, blue, (cartoonish:-1.1), unsettling atmosphere, recursive shapes in the wreckage, flowing yet jagged metal, vibrant emerald green and deep cyan as primary and secondary colors, photorealism, (polished:-1.3), (blurry:-1.2), multichromatic reflections from weathered metal, intersecting planes of debris and water, high resolution, (emphasis on sharp geometric shipwreck forms:1.6), (bad composition:-1.3), sharp and angular geometric forms, fractured geometry, (smooth surfaces:-1.4), brutal edges, distorted hull, glowing cyan highlights reflecting off sharp edges, saturated hues of green, minimal details, (overly ornate:-1.5)
    abandoned shipwreck, (ugly:-1.3), stark lighting from underwater shafts, interlocking polygonal shapes across the hull, fragmented structure, exaggerated geometric details, intricate fractal patterns in broken beams, and hints of contrasting deep purples, (noisy:-1.1), (disjointed anatomy:-1.3), sculptural appearance, (low quality:-1.2), dystopian vibe, blue, (cartoonish:-1.1), unsettling atmosphere, recursive shapes in the wreckage, flowing yet jagged metal, vibrant emerald green and deep cyan as primary and secondary colors, photorealism, (polished:-1.3), (blurry:-1.2), multichromatic reflections from weathered metal, intersecting planes of debris and water, high resolution, (emphasis on sharp geometric shipwreck forms:1.6), (bad composition:-1.3), sharp and angular geometric forms, fractured geometry, (smooth surfaces:-1.4), brutal edges, distorted hull, glowing cyan highlights reflecting off sharp edges, saturated hues of green, minimal details, (overly ornate:-1.5)
    (blurry:-1.2), otherworldly terrain, (smooth surfaces:-1.4), sharp and jagged alien rock formations, recursive shapes in alien flora, alien planet, fragmented landscape, unsettling, angular geometric structures, (noisy:-1.1), intersecting planes of rock and architecture, (overly ornate:-1.5), (bad composition:-1.3), multichromatic colors, interlocking polygonal towers, saturated hues, high resolution, intricate fractal structures, rigid structure, exaggerated geometric castle design, psychedelic tones,castle, (low quality:-1.2), raw, (polished:-1.3), stark lighting from alien suns, (disjointed anatomy:-1.3), dystopian vibe, (soft lighting:-1.2), (emphasis on sharp geometric castle and alien landscape:1.6), primal aesthetic, vibrant, infinite geometry in alien planet surface, brutal edges, (cartoonish:-1.1), neon glow from alien atmosphere, (overloaded multichromatic colors:1.6), photorealism, minimal details, fractured alien geometry, sculptural appearance, (ugly:-1.3)
    female subject, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    recursive shapes, (emphasis on sharp geometric form:1.6), (cartoonish:-1.1), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3),angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    carrot, mineshaft, vibrant geometric forms, sharp angular rock formations, exaggerated polygonal carrot design, multichromatic reflections from the rock walls, recursive shapes in the dirt and stones, fragmented terrain around the carrot, intricate fractal patterns in the shaft’s supports, glowing veins of minerals through the walls, saturated earthy tones of orange, brown, and green, sharp and jagged surfaces in the rock, brutal edges, sculptural appearance, flowing yet sharp carrot leaves, dystopian vibe, stark lighting from lanterns and glowing minerals, minimal details, photorealism, high resolution, (emphasis on sharp geometric carrot and mineshaft forms:1.6), intersecting planes of rock and carrot, fractured geometry, rigid structures, unsettling atmosphere, (blurry:-1.2), (ugly:-1.3), (polished:-1.3), (cartoonish:-1.1), (low quality:-1.2), (smooth surfaces:-1.4), (overly ornate:-1.5), (disjointed anatomy:-1.3), (noisy:-1.1), (bad composition:-1.3)
    Subject: Massive frozen dragon, encased in ice, ancient and mystical
    Foreground: Small human figure, black clothing, wielding a glowing orange weapon, standing atop the dragon
    Dragon: Enormous skeletal structure, sharp icy scales, majestic horns, detailed icy patterns
    Ice: Shards and spikes of vibrant blue ice, jagged and crystalline, radiating cold energy
    Setting: Arctic tundra, snowy landscape, overcast sky with swirling snow
    Pose: The figure stands confidently, confronting or inspecting the dragon, dwarfed by its size
    Lighting: Soft, cool blues and whites, contrasted by the warm orange glow of the weapon
    Atmosphere: Chilling, awe-inspiring, mysterious, blending power and serenity
    Mood: Epic, adventurous, a sense of discovery and confrontation
    Style: High-detail fantasy illustration, anime-inspired, dynamic and dramatic composition
This artwork captures the contrast between the immense frozen dragon and the lone figure, evoking themes of exploration, mystery, and the balance between power and fragility in a fantastical, icy setting.
    (bad composition:-1.3), unsettling, sculptural appearance, (soft lighting:-1.2), (disjointed anatomy:-1.3), intricate fractal structures, diverse color palette, (emphasis on sharp geometric forms:1.6), unrefined textures, intersecting planes of glass and steel, (smooth surfaces:-1.4),tarantula, infinite geometry in cityscape, brutal edges, (ugly:-1.3), (blurry:-1.2), (overloaded multichromatic colors:1.6), stark city lighting, rigid structure, distorted urban shapes, (overly ornate:-1.5), saturated hues, urban skyscraper, harsh and angular architecture, multichromatic colors, interlocking steel beams, exaggerated features, neon glow from city lights, recursive shapes, (polished:-1.3), sharp and jagged glass patterns, (noisy:-1.1), photorealism, dystopian vibe, high resolution, geometric forms, minimal details, (low quality:-1.2), psychedelic tones, fragmented concrete, vibrant, (cartoonish:-1.1), fractal patterns in web, fractured geometry, raw, primal aesthetic
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    "Vertical 9:16 anime-style night sky scene in ultra-detailed 4K resolution. Towering layers of sharp, high-definition cumulonimbus and cirrus clouds painted in deep violet, sapphire blue, and inky midnight hues. The clouds have complex structures: jagged edges, high contrast shading, volumetric depth, and internal turbulence. Fine-tuned cel shading with rich watercolored gradients and hyper-realistic edge lighting.
Pockets of silver moonlight illuminate the highest cloud peaks, casting soft glows and sharp shadows onto lower cloudbanks. Misty atmospheric layers weave between cloud strata, adding haze, transparency, and volumetric depth. Subtle twinkling stars peek through upper gaps. A crescent moon partially hidden behind layered clouds adds mystique and contrast.
    recursive fractures across the obelisk, (bad composition:-1.3), (polished:-1.3), saturated earthy tones of red, (emphasis on chaotic geometric obelisk forms:1.6), dystopian vibe, photorealism, brutal and irregular structure, savannah, sculptural and chaotic, sharp and jagged surfaces, intersecting planes of twisted stone and landscape, (disjointed anatomy:-1.3), warped shadow forms, multichromatic oil pastel hues scattered across the surfaces, flowing yet jagged surfaces, twisted angular edges, chaotic geometry in stone, intricate and uneven fractal patterns, fractured terrain with shifting geometry, irregular polygonal faces, (blurry:-1.2), fragmented and distorted geometric structure, minimal organic details, (low quality:-1.2), glowing light from the horizon, unsettling, vibrant and distorted colors reflecting in the sunlight, (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4),obelisk, (noisy:-1.1), orange, yellow, (overly ornate:-1.5), high resolution
    (low quality:-1.2), recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures,apple tree, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), snow-covered mountain, intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    (low quality:-1.2), dragon, abandoned factory, recursive shapes, multichromatic colors, (disjointed anatomy:-1.3), (bad composition:-1.3), stark lighting, rigid structure, (overloaded multichromatic colors:1.6), (overly ornate:-1.5), saturated hues, diverse color palette, (smooth surfaces:-1.4), (soft lighting:-1.2), (noisy:-1.1), infinite geometry, minimalist design, intricate fractal structures, exaggerated features, psychedelic tones, (blurry:-1.2), sculptural appearance, vibrant, (polished:-1.3), (ugly:-1.3), intersecting planes, photorealism, minimal details, unsettling, (emphasis on sharp geometric form:1.6), fractured geometry, unrefined textures, neon glow, sharp and jagged geometric patterns, angular geometric forms, high resolution, primal aesthetic
    In a luminous realm, a dreamcatcher hangs, its web a lattice of iridescent fiber, chrome, and neon threads. Vivid teals intertwine with electric pinks and oranges, casting a dazzling glow. The web's tendrils twist like lightning, pulsing with energy.
Crystal and holographic feathers dangle, shifting between sapphire and gold, refracting light. The ring fuses biomechanical forms—organic matter melded with titanium, etched with glowing symbols.
Behind, a surreal landscape unfolds. Jagged spires rise like prismatic geodes. Shimmering tendrils, part flesh, part machine, dance through the air. Teal hues dominate, with flashes of magenta and yellow.
The midground teems with bio-mechanical creatures. Some sport insect-like limbs of fiber optic and chitin, exoskeletons of polished metal and neon flesh. Others undulate through the air, rainbow alloy bodies meshed with sinew, eyes replaced by prismatic sensors. A few prance on crystalline appendages, adorned with scales and technicolor circuitry.
Organic and inorganic blend harmoniously. Creature-machines patrol on opalescent legs, skin revealing colorful innards. Entities with liquid metal wings soar in radiant arcs. The ground ripples with nanobots, forming mesmerizing structures.
At the core, the dreamcatcher pulses, its web a symphony of dreams and nightmares, each a spark of energy in this electrifying ecosystem.
    femme fatale, vibrant, multichromatic colors, raw, unrefined textures, harsh and angular geometric forms, distorted body shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented figure, brutal edges, primal aesthetic, exaggerated seductive features, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded multichromatic colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    waterfall, desert, recursive shapes, (emphasis on sharp geometric form:1.6), primal aesthetic, (low quality:-1.2), vibrant, stark lighting, (ugly:-1.3), (overloaded multichromatic colors:1.6), unsettling, unrefined textures, (polished:-1.3), (overly ornate:-1.5), neon glow, diverse color palette, intricate fractal structures, high resolution, minimalist design, (bad composition:-1.3), angular geometric forms, (blurry:-1.2), dystopian vibe, saturated hues, fractured geometry, photorealism, (noisy:-1.1), (smooth surfaces:-1.4), psychedelic tones, exaggerated features, sculptural appearance, (disjointed anatomy:-1.3), (soft lighting:-1.2), rigid structure, intersecting planes, infinite geometry, minimal details, multichromatic colors, sharp and jagged geometric patterns
    moon, cave, vibrant, multichromatic colors, raw, angular geometric rock formations, sharp and jagged cave structures, fragmented reflections of moonlight, interlocking rock patterns, brutal edges, primal aesthetic, exaggerated geometric forms, recursive shapes in stalactites, infinite geometry in cave walls, intricate fractal structures in stone, neon glow from cave crystals, saturated hues, stark lighting from the moon, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp geometric cave structures:1.6), minimal details, intersecting planes of rock and moonlight, fractured cave geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    saturated hues of blue, (noisy:-1.1), (emphasis on sharp geometric sand dune and waterpark forms:1.6), (overly ornate:-1.5), (polished:-1.3), sharp and brutalist waterpark architecture, high resolution, (ugly:-1.3), (smooth surfaces:-1.4), sculptural appearance, sharp and angular shapes in the sand, waterpark, and sandy beige, minimal organic details, dystopian vibe, glowing water reflecting off the dune, (cartoonish:-1.1), exaggerated polygonal water slides, (low quality:-1.2), stark lighting from the sun, (blurry:-1.2), multichromatic reflections on the water,sand dune, (bad composition:-1.3), recursive shapes in the sand patterns, fragmented terrain, intricate fractal patterns in the slide structures, unsettling atmosphere, photorealism, intersecting planes of sand and water slides, rigid structures, vibrant geometric forms, fractured geometry, turquoise, (disjointed anatomy:-1.3), flowing yet jagged surfaces
    infinite geometry in water reflections, brutal edges, fractal-like ripples, (smooth surfaces:-1.4), smooth yet angular surfaces,a gemstone, flowing organic forms, (low quality:-1.2), (bad composition:-1.3), raw, sculptural appearance, (overloaded multichromatic colors:1.6), vibrant, intersecting planes of water, mud, (soft lighting:-1.2), fragmented glowing elements, psychedelic tones, stark swamp lighting, neon glow from bio-luminescent plants, exaggerated features, (blurry:-1.2), saturated hues, (noisy:-1.1), rigid root structures, high resolution, (cartoonish:-1.1), sharp and jagged reflections in murky water, and plants, recursive patterns in moss and water, (a ruby:1.5), interlocking vines, dystopian vibe, unsettling, primal aesthetic, minimal details, unrefined textures, flowing organic geometry, (polished:-1.3), (disjointed anatomy:-1.3), intricate fractal structures in vegetation, (overly ornate:-1.5), photorealism, multichromatic colors, swamp, (ugly:-1.3)
    abstract fruit, vibrant, overloaded colors, raw, unrefined textures, harsh and angular geometric forms, distorted fruit shapes, minimalist design, sharp and jagged geometric patterns, interlocking polygons, fragmented fruit, brutal edges, primal aesthetic, exaggerated forms, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, saturated hues, stark lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (overloaded colors:1.6), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    Theme: Gothic fantasy, epic confrontation, sinister elegance.
Characters: Female warrior with glowing red eyes, humanoid, commanding presence; massive skeletal serpent with glowing blue eyes, cracked texture.
Female Warrior: Black, tight-fitting armor with intricate detailing, spiked shoulders, chain-like adornments, long flowing cape; elaborate horned crown, metallic with jewel centerpiece; holding a sword, standing upright, confident.
Serpent: Enormous size, skeletal structure, sharp fangs, glowing blue eyes; coiling menacingly, dominating the scene.
Setting: Ruined gothic cathedral merging with a snowy landscape, crumbled skulls, jagged rock formations, ethereal mist, eerie atmosphere.
Background: Massive red moon with dripping blood-like effect, icy tones, dark shadows, misty clouds.
Mood: Ominous, awe-inspiring, mysterious, regal menace.
Action: Warrior standing firm and defiant, serpent looming and ready to strike.
Style: High contrast, vivid red and blue highlights, sharp detailing, dramatic lighting, high fantasy illustration with gothic elements.
    meteor, crashing toward a carnival, vibrant geometric forms, sharp angular meteor fragments, multichromatic oil pastel colors, fragmented atmosphere, glowing hot meteor edges, deep red and violet hues on the meteor, saturated neon colors in the carnival lights, exaggerated geometric rides, recursive shapes in the carnival structure, interlocking polygonal patterns in the rides and booths, shattered terrain below, intricate fractal patterns in the meteor’s trail, chaotic, glowing reflections across metal structures, sharp and jagged forms in the debris, dystopian vibe, high contrast between the meteor’s fiery glow and carnival lights, stark lighting, photorealism, high resolution, (emphasis on sharp geometric meteor and carnival forms:1.6), intersecting planes of the meteor and carnival structures, fractured geometry, unsettling atmosphere, (blurry:-1.2), (ugly:-1.3), (polished:-1.3), (cartoonish:-1.1), (low quality:-1.2), (smooth surfaces:-1.4), (overly ornate:-1.5), (disjointed anatomy:-1.3), (noisy:-1.1), (bad composition:-1.3)
    tornado, coral reef, vibrant, multichromatic colors, raw, unrefined textures, harsh angular forms, swirling water, distorted shapes, sharp and jagged coral patterns, interlocking sea life, fragmented flow, brutal edges, primal aesthetic, exaggerated water currents, fractal patterns, recursive shapes, infinite geometry, intricate fractal structures, neon glow, diverse color palette, saturated hues, stark underwater lighting, psychedelic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (overloaded multichromatic colors:1.6), (emphasis on sharp swirling forms:1.6), minimal details, intersecting planes of coral and water, fractured underwater geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (noisy:-1.1), (bad composition:-1.3)
    fragmented and jagged ice, sharp geometric ice formations, intersecting planes of ice and ant, infinite geometric patterns, exaggerated scale of the ant, dystopian vibe, interlocking polygonal structures, glacier, (bad composition:-1.3), and greens, fractured glacier geometry, (smooth surfaces:-1.4), rigid and angular forms, (emphasis on sharp geometric ice shapes:1.6), high resolution, recursive shapes in ice cracks, minimal details, purples, (low quality:-1.2), flowing yet sharp surfaces, (cartoonish:-1.1), multichromatic hues reflecting on the glacier, (noisy:-1.1), (ugly:-1.3), (blurry:-1.2), photorealism, stark cold lighting, sculptural appearance, (overly ornate:-1.5), unsettling, saturated icy blues, glowing light from the ice,ant, (polished:-1.3), intricate fractal ice structures, (disjointed anatomy:-1.3), vibrant oil pastel colors
    exaggerated curves, psychedelic tones, unsettling, (polished:-1.3), (disjointed anatomy:-1.3), minimal details, intersecting planes of distorted reality, interlocking polygonal patterns, sharp and jagged structures, (low quality:-1.2), high resolution, stark lighting from unknown sources, infinite geometry, (ugly:-1.3), photorealism, saturated hues, raw, non-euclidean space, vibrant, angular geometric forms, fractal patterns in the environment, fragmented reality, sculptural appearance, (bad composition:-1.3), (smooth surfaces:-1.4), (blurry:-1.2),worm, distorted space-time, (overly ornate:-1.5), (cartoonish:-1.1), intricate fractal structures, fractured space, neon glow, (soft lighting:-1.2), (emphasis on non-euclidean geometry:1.6), dystopian vibe, (noisy:-1.1), rigid geometric structure, primal aesthetic, brutal edges, (overloaded multichromatic colors:1.6), impossible geometry, recursive shapes, multichromatic colors
    A liminal space in Iwagakure, the Hidden Stone Village, exactly as seen in Naruto. Massive rock formations rise around the village, their jagged edges worn smooth by time. The buildings, carved directly into the stone, blend seamlessly with the cliffs, their earthy tones merging with the landscape. The Tsuchikage’s tower, a monolithic structure of solid rock, stands in the center, dominating the skyline.
The village is completely empty—no shinobi, no movement, only the distant sound of wind brushing against the stone. The narrow streets, usually bustling with activity, are eerily silent. The stone bridges stretch across deep ravines, leading to doorways that open into darkness. The weight of the surrounding mountains feels oppressive, making the village seem trapped in stillness, frozen in time. Iwagakure stands strong, unchanged, yet abandoned, as if waiting for life to return.
    human bodies, raw, unrefined textures, harsh and angular geometric forms, abstract figures, distorted anatomy, minimalist design, sharp and jagged geometric shapes, interlocking polygons, fragmented limbs, brutal edges, primal and industrial aesthetic, concrete-like skin, exaggerated muscles, stark lighting, monochromatic tones, dystopian vibe, sculptural appearance, unsettling, high resolution, photorealism, (severe expression:1.3), (raw materials:1.4), (emphasis on sharp geometric form:1.6), minimal details, intersecting planes, fractured geometry, rigid structure, (blurry:-1.2), (ugly:-1.3), (cartoonish:-1.1), (smooth surfaces:-1.4), (polished:-1.3), (low quality:-1.2), (overly ornate:-1.5), (disjointed anatomy:-1.3), (soft lighting:-1.2), (vibrant colors:-1.4), (noisy:-1.1), (bad composition:-1.3)
    A fleeting sunrise glimpsed from inside a stark, concrete dystopian building, where the viewer stands behind a narrow, cracked window. For just a second, the sun’s golden-orange rays pierce through the gloom, casting a warm glow across the cold, gray walls and rusted metal beams. Outside, a hazy, industrial skyline looms with jagged, crumbling structures under a sky streaked with faint pink and purple hues. The brief sunlight illuminates dust particles in the air, creating a momentary contrast between the harsh interior and the distant, fleeting beauty of the sunrise, before shadows reclaim the scene.
    In a dark, ancient forest, a massive torii gate looms—its structure a grotesque fusion of bone and sinew, as if the earth itself birthed it. This gate marks the entrance to a twisted temple, where stone merges with living flesh, walls pulsing with dark, rhythmic energy. Above, the sky is an ominous swirl of purples, molten oranges, and electric blues, casting a sickly light as a battle rages unseen.
At the gate, warriors stand in eerie silence, encased in biomechanical armor that fuses with their bodies, their faces hidden behind skeletal masks, eyes glowing with cold, inhuman resolve. Drawn by the promise of an ancient, living artifact, they grip weapons that pulse as if alive, extensions of their very flesh.
The air is thick and suffocating, as though the forest itself is a sentient being, watching through countless unseen eyes. A nearby pool of dark liquid reflects the distorted sky and the flickering lights of the distant conflict. The crescent moon, sharp and metallic, casts jagged, creeping shadows that slither across the ground.
The warriors exchange silent, knowing glances. With a final nod, they advance, their steps synchronized and mechanical. They march toward the temple’s maw, prepared to face the nightmarish, biomechanical horrors within, their resolve as unyielding as the twisted world around them.
    An expansive alien desert, under an ethereal sky filled with layered clouds that shimmer in reds and blues. Giant, orb-shaped machines float just above the cracked ground, casting long shadows over crystalline outcrops. A solitary traveler moves toward a monumental gate etched into the side of a jagged mountain, carrying a lantern that emits pulsating light. Abstract symbols and glowing circuits stretch across the horizon like a forgotten language of light. The environment is both ancient and futuristic, with soft, dreamlike lighting that blurs the edges of reality. The composition uses a wide lens with a low perspective, emphasizing the vast emptiness and surreal geometry of the structures.
    The Lighthouse of Batsun rises from a jagged cliff amid crashing waves and howling wind, its architecture an exquisite fusion of gothic towers and flowing, organic motifs. Golden filigree wraps around its base like vines, contrasting with the obsidian stone structure that seems to drink the surrounding shadows. Deep, dramatic lighting creates a chiaroscuro effect—bright edges burn against the deep twilight. A swirling storm brews behind it, casting bolts of silver lightning that momentarily silhouette its spired crown. Flowing banners and carved reliefs of mythic creatures decorate the sides, catching flickers of torchlight. The mood is solemn, powerful, and regal, captured in hyperrealistic sharpness and full cinematic scale. Every element gleams with detail—metal, water, and mist rendered in stunning 8K clarity.
    We are on Mars. Aerial view from a very high altitude of a massive circular stone platform, several hundred meters in circumference, now in ruins and half-buried by the desert sands, evoking a spiritual and extraterrestrial site. In the distance, scattered rocks and jagged outcrops can be seen. The sun is setting, casting long shadows over the desert.
Five immense sculpted megaliths, heavily eroded, are arranged in a five-pointed star around a central point, resembling ancient extraterrestrial obelisks. At the center of the circle lies a circular altar. Smaller megaliths are also visible, arranged in an orderly pattern around the stone circle’s core. All are weathered by centuries of Martian storms.
The circular structure lies flush with the ground, partially covered by small sand dunes. The scene is breathtaking, bathed in the warm hues of the Martian sunset. The wind stirs, lifting a fine veil of dust into the air. As the sun sets, the colors shift toward deep blues and oranges.

      FLUX

    • Schnell - flux_schnell.sft