null [Output] A highly detailed

    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    "Create a highly detailed, lifelike digital painting of a Headless Knight on a Freezing Point, with infinity blade armor and Black Rose Dragon features, inspired by DND and concept art from artists like Artgerm, Greg Rutkowski, and Alphonse Mucha. Incorporate anatomic details, a black shirt underneath the armor, and a blacksmith in the background. The style should resemble a smooth and sharp illustration, rendered with Octane or Unreal Engine, and showcasing a grainy, muted color palette, aiming for the golden ratio in composition. Desired output is HD, suitable for Artstation and a cinematic reveal, with a space camera footage feel."
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a high-definition, cinematic artwork of a turtle exoskeleton samurai sitting on a table, showcasing its full body in a realistic, lifelike manner, with a golden ratio composition and ultra-wide-angle perspective. The art style should resemble Yoh Yoshinori's work, with intricate, detailed micro-elements and a mix of organic and mechanical features. The exoskeleton should be prominently displayed, and the turtle's body should be visible, with a clear distinction between the two. Incorporate a subtle, cinematic film grain texture and ensure the image is free of watermarks or signatures. The final output should be in 8K resolution, with rich, vibrant colors and a high level of detail.
    Create a highly detailed image of Optimus Prime, a werecrow hybrid, sitting on top of a Fallen Paradise, with a strong emphasis on size difference, holding a gun, and having a very symmetrical body. The image should be a gigapixel photo, kit bashed, and have a warcore aesthetic. Incorporate micro and lifelike details, with a focus on dramatic lighting and an eerie atmosphere. The image should be in 4k or 8k resolution and have a highly detailed, Ultra-detailed, and coherent style. The output should be inspired by the works of Marten Post, Greg Rutkowski, Chris Tulloch McCabe, Valentina Remenar, and Asher Duran.
    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
    Create a highly detailed, 8K resolution image of a  in a Castle of Chaos background, inspired by the Ork theme and Black Thor character from the Doom Eternal art style. The image should be rendered in 3D using Unreal Engine 5, with a focus on photorealism and cinematic quality. The scene should feature a blacksmith, dwarves, and strong walls, with a Skull-Mark Ladybug and an Ork wielding an axe. The atmosphere should be very dark with green lighting, and the image should be composed according to the golden ratio. The final output should be of ultra-high quality, with micro details and lifelike textures, suitable for showcasing on Artstation.
    Create a digital concept art of a female Iron Man character in the style of Mary Jackson, with a full-body front view. The character should have colorful light metal armor, a grey metal body, and a pointed chin. The background should be a Clockwork Night-inspired cityscape with a broken ruin of a Pacific Rim Jaeger, and a red rising planet visible in the distance. The scene should have a high contrast, cinematic feel, with a focus on intricate and elegant details. The artwork should be rendered in Unreal Engine and have a sharp focus. The desired output should be a high-quality digital painting with a resolution of 1088 height, suitable for Artstation and CGSociety.
    Generate a highly detailed, 16k octane render of a Celtic Guardian on an Altar of the Bound Deity background, incorporating elements of lucha libre and 70s design. The full-body portrait should feature a small beard, brown resin details, and high contrast metal accents. The image should adhere to the golden ratio and have a centered composition. Incorporate references to Art Nouveau and the styles of Steve Argyle, Giorgio de Chirico, and Lau. The atmosphere should be grim yet sparkling with cinematic lighting. Ensure the image is ultra-realistic with intricate details, vibrant colors, and a high level of texture. The final output should be 8k resolution with a Kodak film stock aesthetic. Apply post-processing techniques to achieve a masterpiece-level image trending on Artstation.
    Create a dramatic and powerful dungeonpunk-robot concept art with a barren earth backdrop and a purple sunset, emphasizing a 5-fingered robot with extreme detail and a strong, full-body presence. Incorporate the styles of Artgerm, Greg Rutkowski, Alphonse Mucha, and Simon Stalenhag. The image should be rendered in high-quality, photorealistic detail, similar to a digital painting or an Unreal Engine 5 output. The focus should be sharp and the overall aesthetic should evoke a sense of cinematic beauty.
    Generate a highly detailed, photorealistic image of a steampunk-inspired lich. The lich should be unmasked, wearing a full-body purple cloak, and standing on a rock amidst a dark blue mist. Include an axe and a shepherd's crook as props, with the blue panther visible in the background. Ensure the image is hi-fructose, with lifelike details and a dark vignette. Apply the golden ratio and aim for an ultra-detailed, gritty, and dramatic effect. The output should be in 4K or 8K resolution, with a focus on trending styles as seen on Artstation.
    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
    Create a highly detailed, 8K resolution, 3D-rendered image of a female Boba Fett-inspired Armed Protector Dragon, incorporating the golden ratio and rule of thirds, with a dark red face and skin, wearing a green cloak, and featuring intricate details reminiscent of Josh Bayer's style. The image should be beautifully lit, with cinematic lighting and rich colors, evoking the aesthetic of a fantasy artwork. The character's expression should convey a sense of determination and coquettishness, similar to a sigma female from a yakuza storyline. The final output should be in JPEG format, with a detailed description of the artwork's context and inspiration.
    Generate a cinematic, high-definition image of a terrifying King Ghidorah, inspired by the 1979 version, with a 360-foot wingspan and one body with three heads, each wearing golden pauldrons. The creature is a human and dragon fusion with a shared head, influenced by Dio's design. The image should feature three birds, reminiscent of Big Bird from Sesame Street, flying around King Ghidorah on a Disneypunk background. Incorporate a cursed image aesthetic with modular elements and lifelike details. The desired output should have a fast render time with film grain, capacitative elements, and a texture similar to early MacBook designs or paint/sketch textures. Consider adding stickers or a similar visual element to the creature's jacket.
    Create a highly detailed image of Optimus Prime, a werecrow hybrid, sitting on top of a Fallen Paradise, with a strong emphasis on size difference, holding a gun, and having a very symmetrical body. The image should be a gigapixel photo, kit bashed, and have a warcore aesthetic. Incorporate micro and lifelike details, with a focus on dramatic lighting and an eerie atmosphere. The image should be in 4k or 8k resolution and have a highly detailed, Ultra-detailed, and coherent style. The output should be inspired by the works of Marten Post, Greg Rutkowski, Chris Tulloch McCabe, Valentina Remenar, and Asher Duran.
    Create a high-definition, photorealistic artwork of a couple of Chaos King Archfiends in a dark, industrial setting inspired by the 'Dark Factory of Mass Production'. The characters should be depicted as djinn men with male demon features, incorporating elements of anthropomorphic evil bunnies with bat noses. Incorporate four faces in one creature and muscular magician men in the scene. The artwork should blend cartoon proportions with realistic, lifelike details and micro-details. The color palette should feature dark blue and red hues, with a focus on cinematic lighting and adherence to the golden ratio. The style should be reminiscent of Mac Conner, Klimt, artgerm, Greg Rutkowski, and Alphonse Mucha. Output should be in 8K resolution with a cinematic aspect ratio.
    Generate a high-definition, 4K image of a Dark Element Pinocchio, characterized by a monochromatic green hue and square black pupils, centered within a Dieselpunk background. Incorporate eerie black smoke and utilize the reallusion character creator. Ensure the image adheres to the golden ratio and features micro, lifelike details along with dynamic shadows. The output should be in clear color with full dynamic range for edge-to-edge printing.
    Create a fine, detailed image of a dark grey Decepticon mecha robot with a battleaxe and shield, set against a background inspired by a burial from a different dimension. Incorporate elements of a portcullis, tempest, and aliased retrofuture synthwave aesthetic. The image should have a transparent, fiery battle coloring with dark shadows, corrected faces, and a high level of realism. The style should resemble concept art by Noah Bradley, Darek Zabrocki, Tyler Edlin, Jordan Grimmer, Neil Blevins, James Paick, or Natasha Tan. Ensure the output is highly detailed, ultra-detailed, and ultra-realistic, akin to trending art on Artstation.
    Create a fine, detailed image of a dark grey Decepticon mecha robot with a battleaxe and shield, set against a background inspired by a burial from a different dimension. Incorporate elements of a portcullis, tempest, and aliased retrofuture synthwave aesthetic. The image should have a transparent, fiery battle coloring with dark shadows, corrected faces, and a high level of realism. The style should resemble concept art by Noah Bradley, Darek Zabrocki, Tyler Edlin, Jordan Grimmer, Neil Blevins, James Paick, or Natasha Tan. Ensure the output is highly detailed, ultra-detailed, and ultra-realistic, akin to trending art on Artstation.
    Generate a high-quality, hyper-ornate concept art image of a Warhammer-inspired robot, depicted as a titan and the new king of Great Britain, set against a backdrop of a dread scary spaceship, emphasizing power and authority. The image should evoke a sense of disbelief and awe. Style the artwork with brush strokes similar to AAA game concept art, drawing inspiration from Jama Jurabaev's style and the characters of Star Wars. Include mecha legs and 'obey' symbols. The image should be a full palette, cinematic shot, trending on ArtStation. The output should be in a visual format with a detailed description of the scene.
    Create a highly detailed, matte painting-style concept art of a mud monster in the style of Batman comics, with a dark red, slimer-like face and skin. Incorporate the elegant, intricate aesthetic of Alphonse Mucha and the color scheme of Morandi, with a white and gold palette. Set the scene in a dimly lit, dark corridor basement, with sharp focus on the monster's face and skin. Use a bambino pen-inspired line art style and include micro details and shadows. Reference the Teen Titans and Kingpin characters, with a hint of a 'bumbler' persona. The output should be a high-quality, HD image with lifelike details.
    Create a high-definition, cinematic artwork of a turtle exoskeleton samurai sitting on a table, showcasing its full body in a realistic, lifelike manner, with a golden ratio composition and ultra-wide-angle perspective. The art style should resemble Yoh Yoshinori's work, with intricate, detailed micro-elements and a mix of organic and mechanical features. The exoskeleton should be prominently displayed, and the turtle's body should be visible, with a clear distinction between the two. Incorporate a subtle, cinematic film grain texture and ensure the image is free of watermarks or signatures. The final output should be in 8K resolution, with rich, vibrant colors and a high level of detail.
    Create a high-definition, photorealistic artwork of a couple of Chaos King Archfiends in a dark, industrial setting inspired by the 'Dark Factory of Mass Production'. The characters should be depicted as djinn men with male demon features, incorporating elements of anthropomorphic evil bunnies with bat noses. Incorporate four faces in one creature and muscular magician men in the scene. The artwork should blend cartoon proportions with realistic, lifelike details and micro-details. The color palette should feature dark blue and red hues, with a focus on cinematic lighting and adherence to the golden ratio. The style should be reminiscent of Mac Conner, Klimt, artgerm, Greg Rutkowski, and Alphonse Mucha. Output should be in 8K resolution with a cinematic aspect ratio.
    Create a high-definition, cinematic artwork of a turtle exoskeleton samurai sitting on a table, showcasing its full body in a realistic, lifelike manner, with a golden ratio composition and ultra-wide-angle perspective. The art style should resemble Yoh Yoshinori's work, with intricate, detailed micro-elements and a mix of organic and mechanical features. The exoskeleton should be prominently displayed, and the turtle's body should be visible, with a clear distinction between the two. Incorporate a subtle, cinematic film grain texture and ensure the image is free of watermarks or signatures. The final output should be in 8K resolution, with rich, vibrant colors and a high level of detail.
    Create a highly detailed, lifelike, and HD image of a 38-year-old Decago Knight standing in front of a fence, inspired by the works of Ultraman, Ito Ogure, Hayao Miyazaki, and Studio Ghibli. The character should wear a golden blue outfit with long arms and an evil god aesthetic, with a symmetrical expression and eye symmetry. Incorporate gold dust and glitter elements, with a klimt frame and filmation style. Ensure the image adheres to the golden ratio and has a high level of intricacy, similar to the art of Masashi Ando, Artgerm, and Sorayama. The output should be suitable for use as a Telegram sticker, with a quasar and artstation-inspired level of quality.
    Create a high-definition, cinematic artwork of a turtle exoskeleton samurai sitting on a table, showcasing its full body in a realistic, lifelike manner, with a golden ratio composition and ultra-wide-angle perspective. The art style should resemble Yoh Yoshinori's work, with intricate, detailed micro-elements and a mix of organic and mechanical features. The exoskeleton should be prominently displayed, and the turtle's body should be visible, with a clear distinction between the two. Incorporate a subtle, cinematic film grain texture and ensure the image is free of watermarks or signatures. The final output should be in 8K resolution, with rich, vibrant colors and a high level of detail.
    Generate a high-quality image of a mecha with a gun, Skyfire, in a sarcastic pose, with a focus on vibrant colors and realistic textures. The image should be in the style of Disneypunk and have a hyper-realistic quality, with flat grey and red-yellow colors. Incorporate elements of a trench crusade and ensure the image is exploitable and beautiful. The mecha should have an official details photo and be restored to its original color. Please provide the image in a coherent and symmetrical composition, with the other mecha in the background used for flight. Output should be in Unreal Engine or Octane Render style.
    Create a highly detailed, cinematic digital painting of a majestic, elderly wizard inspired by Sean Harris's portrayal of the character. The artwork should blend the mystique of Solarpunk, the elegance of Lord of the Rings, and the intricate details of Milton Menasco's, Jean Moebius Giraud's, and Artgerm's styles. The wizard should wear long, flowing brown robes and hold a staff, exuding an aura of mystic shepherding. Incorporate oil painting techniques and maintain sharp focus throughout. Ensure the artwork is symmetrical, with an emphasis on the upper body and headshot, akin to a character concept art piece for D&D. The final image should be of high quality, suitable for trending on Artstation and evoking a sense of fantasy. Refer to previous outputs and build upon the generated context to refine the artwork. Iterate and refine the piece until it meets the desired level of detail and realism.
    Create a highly detailed, cinematic digital painting of a majestic, elderly wizard inspired by Sean Harris's portrayal of the character. The artwork should blend the mystique of Solarpunk, the elegance of Lord of the Rings, and the intricate details of Milton Menasco's, Jean Moebius Giraud's, and Artgerm's styles. The wizard should wear long, flowing brown robes and hold a staff, exuding an aura of mystic shepherding. Incorporate oil painting techniques and maintain sharp focus throughout. Ensure the artwork is symmetrical, with an emphasis on the upper body and headshot, akin to a character concept art piece for D&D. The final image should be of high quality, suitable for trending on Artstation and evoking a sense of fantasy. Refer to previous outputs and build upon the generated context to refine the artwork. Iterate and refine the piece until it meets the desired level of detail and realism.
    Create a highly detailed, cinematic digital painting of a majestic, elderly wizard inspired by Sean Harris's portrayal of the character. The artwork should blend the mystique of Solarpunk, the elegance of Lord of the Rings, and the intricate details of Milton Menasco's, Jean Moebius Giraud's, and Artgerm's styles. The wizard should wear long, flowing brown robes and hold a staff, exuding an aura of mystic shepherding. Incorporate oil painting techniques and maintain sharp focus throughout. Ensure the artwork is symmetrical, with an emphasis on the upper body and headshot, akin to a character concept art piece for D&D. The final image should be of high quality, suitable for trending on Artstation and evoking a sense of fantasy. Refer to previous outputs and build upon the generated context to refine the artwork. Iterate and refine the piece until it meets the desired level of detail and realism.
    Create a highly detailed, cinematic digital painting of a majestic, elderly wizard inspired by Sean Harris's portrayal of the character. The artwork should blend the mystique of Solarpunk, the elegance of Lord of the Rings, and the intricate details of Milton Menasco's, Jean Moebius Giraud's, and Artgerm's styles. The wizard should wear long, flowing brown robes and hold a staff, exuding an aura of mystic shepherding. Incorporate oil painting techniques and maintain sharp focus throughout. Ensure the artwork is symmetrical, with an emphasis on the upper body and headshot, akin to a character concept art piece for D&D. The final image should be of high quality, suitable for trending on Artstation and evoking a sense of fantasy. Refer to previous outputs and build upon the generated context to refine the artwork. Iterate and refine the piece until it meets the desired level of detail and realism.
    Generate a high-quality image of a mecha with a gun, Skyfire, in a sarcastic pose, with a focus on vibrant colors and realistic textures. The image should be in the style of Disneypunk and have a hyper-realistic quality, with flat grey and red-yellow colors. Incorporate elements of a trench crusade and ensure the image is exploitable and beautiful. The mecha should have an official details photo and be restored to its original color. Please provide the image in a coherent and symmetrical composition, with the other mecha in the background used for flight. Output should be in Unreal Engine or Octane Render style.
    Generate a high-quality image of a mecha with a gun, Skyfire, in a sarcastic pose, with a focus on vibrant colors and realistic textures. The image should be in the style of Disneypunk and have a hyper-realistic quality, with flat grey and red-yellow colors. Incorporate elements of a trench crusade and ensure the image is exploitable and beautiful. The mecha should have an official details photo and be restored to its original color. Please provide the image in a coherent and symmetrical composition, with the other mecha in the background used for flight. Output should be in Unreal Engine or Octane Render style.
    Create a high-definition image of a robot on a Black Luster Ritual, wearing heavy black obsidian armor inspired by Charles Fremont Conner. The robot holds a black sword and possesses cryokinesis. The image should be symmetrical, with micro details and lifelike features. The style should be reminiscent of IDW MTMTE TFWiki and Transparent Labs. The output should be a high-quality image suitable for an official details photo, similar to those found on ArtStation or eBay listing thumbnails.
    Create a highly detailed, lifelike digital painting of a hybrid pig and NYC policeman character, inspired by Star Wars legends and set on a Makiu in the Magical Mist of Andromeda. Incorporate elements of cyberpunk, faded red colors, long pointy ears, and proper proportions. The character should be shown in a flat lay, left-aligned composition with realistic shading, sharp focus, and ultra-realistic details. Use the styles of Makoto Shinkai, Alphonse Mucha, and Artgerm as references. Output should be in the format of a trending Artstation concept art piece.
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, lifelike, and HD image of a 38-year-old Decago Knight standing in front of a fence, inspired by the works of Ultraman, Ito Ogure, Hayao Miyazaki, and Studio Ghibli. The character should wear a golden blue outfit with long arms and an evil god aesthetic, with a symmetrical expression and eye symmetry. Incorporate gold dust and glitter elements, with a klimt frame and filmation style. Ensure the image adheres to the golden ratio and has a high level of intricacy, similar to the art of Masashi Ando, Artgerm, and Sorayama. The output should be suitable for use as a Telegram sticker, with a quasar and artstation-inspired level of quality.
    Create a detailed, ultra-realistic image of the Sandman from the Netflix show, standing unmasked on a pile of Dragon Treasure. The character should be screaming at the camera, surrounded by real bats, in the style of a blockbuster Ghostbusters movie print advertisement. Incorporate elements of Pixar cartoon and British propaganda poster aesthetics. Ensure the image is in 4K, high-definition, and features intricate, lifelike details. The output should be a masterpiece, trending on ArtStation, with no watermark signature.
    Create a highly detailed, lifelike, and HD image of a 38-year-old Decago Knight standing in front of a fence, inspired by the works of Ultraman, Ito Ogure, Hayao Miyazaki, and Studio Ghibli. The character should wear a golden blue outfit with long arms and an evil god aesthetic, with a symmetrical expression and eye symmetry. Incorporate gold dust and glitter elements, with a klimt frame and filmation style. Ensure the image adheres to the golden ratio and has a high level of intricacy, similar to the art of Masashi Ando, Artgerm, and Sorayama. The output should be suitable for use as a Telegram sticker, with a quasar and artstation-inspired level of quality.
    Create a high-definition, photorealistic artwork of a couple of Chaos King Archfiends in a dark, industrial setting inspired by the 'Dark Factory of Mass Production'. The characters should be depicted as djinn men with male demon features, incorporating elements of anthropomorphic evil bunnies with bat noses. Incorporate four faces in one creature and muscular magician men in the scene. The artwork should blend cartoon proportions with realistic, lifelike details and micro-details. The color palette should feature dark blue and red hues, with a focus on cinematic lighting and adherence to the golden ratio. The style should be reminiscent of Mac Conner, Klimt, artgerm, Greg Rutkowski, and Alphonse Mucha. Output should be in 8K resolution with a cinematic aspect ratio.
    Create a fine, detailed image of a dark grey Decepticon mecha robot with a battleaxe and shield, set against a background inspired by a burial from a different dimension. Incorporate elements of a portcullis, tempest, and aliased retrofuture synthwave aesthetic. The image should have a transparent, fiery battle coloring with dark shadows, corrected faces, and a high level of realism. The style should resemble concept art by Noah Bradley, Darek Zabrocki, Tyler Edlin, Jordan Grimmer, Neil Blevins, James Paick, or Natasha Tan. Ensure the output is highly detailed, ultra-detailed, and ultra-realistic, akin to trending art on Artstation.
    Generate a high-definition, 4K image of a Dark Element Pinocchio, characterized by a monochromatic green hue and square black pupils, centered within a Dieselpunk background. Incorporate eerie black smoke and utilize the reallusion character creator. Ensure the image adheres to the golden ratio and features micro, lifelike details along with dynamic shadows. The output should be in clear color with full dynamic range for edge-to-edge printing.
    Create a highly detailed, 8K resolution artwork of Megaman, aged 35, with a sad grumpy face, in the style of Yuzuke Murata and Studio Gainax, featuring him on a Darksea Rescue mission, holding an axe, with a focus on micro details, lifelike details, and the golden ratio. The artwork should be reminiscent of F Zero and have a distressed paint, cloisonne effect. Output a listing image, suitable for featuring on Amiami, with smooth render and smooth lighting. Focus on creating an eerie atmosphere.
    Generate a cinematic, high-detailed image of a mecha fused with Optimus Prime in a dark factory setting, emphasizing hyper-realism. Incorporate lasers, explosions, and rubble to enhance the atmosphere. Utilize Redshift rendering with unreal engine settings for an 8K, HD output with micro and lifelike details.
    Design a highly detailed,, dreamwave-style photo of an epic, grizzled robot with a powerful chin, sitting on a table in Optimus Sun orientation. The robot should have affinity details, some red accents, and a menacing yet beautiful presence, evoking the concept of the 'God of Music'. The image should be produced in Unreal Engine with an 8K, high-quality, product-like finish, adhering to the golden ratio and featuring lifelike details. Output the result as a gigapixel, 3.2-megapixel, micro-detailed portrait, incorporating a portcullis element and a bold, artstation-worthy aesthetic.
    "Create a highly detailed, lifelike digital painting of a Headless Knight on a Freezing Point, with infinity blade armor and Black Rose Dragon features, inspired by DND and concept art from artists like Artgerm, Greg Rutkowski, and Alphonse Mucha. Incorporate anatomic details, a black shirt underneath the armor, and a blacksmith in the background. The style should resemble a smooth and sharp illustration, rendered with Octane or Unreal Engine, and showcasing a grainy, muted color palette, aiming for the golden ratio in composition. Desired output is HD, suitable for Artstation and a cinematic reveal, with a space camera footage feel."
    Generate a highly detailed, photorealistic image of a steampunk-inspired lich. The lich should be unmasked, wearing a full-body purple cloak, and standing on a rock amidst a dark blue mist. Include an axe and a shepherd's crook as props, with the blue panther visible in the background. Ensure the image is hi-fructose, with lifelike details and a dark vignette. Apply the golden ratio and aim for an ultra-detailed, gritty, and dramatic effect. The output should be in 4K or 8K resolution, with a focus on trending styles as seen on Artstation.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    Generate a highly detailed, 16k octane render of a Celtic Guardian on an Altar of the Bound Deity background, incorporating elements of lucha libre and 70s design. The full-body portrait should feature a small beard, brown resin details, and high contrast metal accents. The image should adhere to the golden ratio and have a centered composition. Incorporate references to Art Nouveau and the styles of Steve Argyle, Giorgio de Chirico, and Lau. The atmosphere should be grim yet sparkling with cinematic lighting. Ensure the image is ultra-realistic with intricate details, vibrant colors, and a high level of texture. The final output should be 8k resolution with a Kodak film stock aesthetic. Apply post-processing techniques to achieve a masterpiece-level image trending on Artstation.
    Create a highly detailed, 8K portrait of a grimdark lich Skeletor, full-body with horns, sitting on a table. The image should feature a black cloak, be rendered in a 2018 style, and have a photo quality. Incorporate micro details, follow the golden ratio, and achieve a surrealistic and dramatic atmosphere. The output should be in 4K or 8K, with a full-width, mastodon-inspired design.
    Generate a high-definition, 4K image of a Dark Element Pinocchio, characterized by a monochromatic green hue and square black pupils, centered within a Dieselpunk background. Incorporate eerie black smoke and utilize the reallusion character creator. Ensure the image adheres to the golden ratio and features micro, lifelike details along with dynamic shadows. The output should be in clear color with full dynamic range for edge-to-edge printing.
    Generate a cinematic, high-detailed image of a mecha fused with Optimus Prime in a dark factory setting, emphasizing hyper-realism. Incorporate lasers, explosions, and rubble to enhance the atmosphere. Utilize Redshift rendering with unreal engine settings for an 8K, HD output with micro and lifelike details.
    Create a high-definition image of a robot on a Black Luster Ritual, wearing heavy black obsidian armor inspired by Charles Fremont Conner. The robot holds a black sword and possesses cryokinesis. The image should be symmetrical, with micro details and lifelike features. The style should be reminiscent of IDW MTMTE TFWiki and Transparent Labs. The output should be a high-quality image suitable for an official details photo, similar to those found on ArtStation or eBay listing thumbnails.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Generate a high-quality, hyper-ornate concept art image of a Warhammer-inspired robot, depicted as a titan and the new king of Great Britain, set against a backdrop of a dread scary spaceship, emphasizing power and authority. The image should evoke a sense of disbelief and awe. Style the artwork with brush strokes similar to AAA game concept art, drawing inspiration from Jama Jurabaev's style and the characters of Star Wars. Include mecha legs and 'obey' symbols. The image should be a full palette, cinematic shot, trending on ArtStation. The output should be in a visual format with a detailed description of the scene.
    Create a highly detailed, 8K resolution, 3D model of a female cyborg character wearing a green and black suit, inspired by Hyperlight Drifter, Final Fantasy XIII, and Doom. The character should have ideal proportions, with a mix of X-Men's Storm and a female thief's features. Incorporate elements of high-end fashion, apothecary, and hazmat designs. The scene should have a dark, cyberpunk atmosphere with neon accents and soft lighting, reminiscent of a post-apocalyptic world. Include body modification, cable wires, and armor details, adhering to the golden ratio. The style should be inspired by Artgerm and Ilya Kuvshinov, with a mix of realistic and stylized elements. The output should be a detailed painting or 3D render, suitable for Artstation or Deviantart.
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a highly detailed portrait of a bearded man in a modern toga, sitting on a rock in an MMA southpaw stance, with a bronze face mask and clear armor. The image should be in the style of Gaston Bussiere, Bayard Wu, Greg Rutkowski, and Giger, with a sharp focus, golden ratio illustration, and lifelike details. The man should be resting after a hard fight, with a flexed and built physique. The background should be a dimly lit room with a ring. The desired output is an ultra-detailed, 16k, HQ image with micro details, reminiscent of a stylized masterpiece. Use the works of Maxim Verehin and Greg Rutkowski as references.
    Create a highly detailed, 8K portrait of a grimdark lich Skeletor, full-body with horns, sitting on a table. The image should feature a black cloak, be rendered in a 2018 style, and have a photo quality. Incorporate micro details, follow the golden ratio, and achieve a surrealistic and dramatic atmosphere. The output should be in 4K or 8K, with a full-width, mastodon-inspired design.
    "Create a highly detailed, lifelike digital painting of a Headless Knight on a Freezing Point, with infinity blade armor and Black Rose Dragon features, inspired by DND and concept art from artists like Artgerm, Greg Rutkowski, and Alphonse Mucha. Incorporate anatomic details, a black shirt underneath the armor, and a blacksmith in the background. The style should resemble a smooth and sharp illustration, rendered with Octane or Unreal Engine, and showcasing a grainy, muted color palette, aiming for the golden ratio in composition. Desired output is HD, suitable for Artstation and a cinematic reveal, with a space camera footage feel."
    Create a high-quality artwork of a robot-chaos marine, a male god of death, with a shorter neck and blackness instead of eyes, inspired by the styles of Dorian Cleavenger, Greg Rutkowski, Wlop, Astri Lohne, and Zdzisław Beksiński. Combine technology and fantasy elements to create a unique piece. Incorporate terror glows and a sense of cursed image. Ensure the artwork is coherent, symmetrical, and trending on Artstation. Output should be in 8K resolution, with a focus on micro details and HQ/HD quality.
    Create a highly detailed, lifelike digital painting of a hybrid pig and NYC policeman character, inspired by Star Wars legends and set on a Makiu in the Magical Mist of Andromeda. Incorporate elements of cyberpunk, faded red colors, long pointy ears, and proper proportions. The character should be shown in a flat lay, left-aligned composition with realistic shading, sharp focus, and ultra-realistic details. Use the styles of Makoto Shinkai, Alphonse Mucha, and Artgerm as references. Output should be in the format of a trending Artstation concept art piece.
    Create a highly detailed, 8K resolution image of a  in a Castle of Chaos background, inspired by the Ork theme and Black Thor character from the Doom Eternal art style. The image should be rendered in 3D using Unreal Engine 5, with a focus on photorealism and cinematic quality. The scene should feature a blacksmith, dwarves, and strong walls, with a Skull-Mark Ladybug and an Ork wielding an axe. The atmosphere should be very dark with green lighting, and the image should be composed according to the golden ratio. The final output should be of ultra-high quality, with micro details and lifelike textures, suitable for showcasing on Artstation.
    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
    Create a highly detailed, 8K resolution, 3D-rendered image of a female Boba Fett-inspired Armed Protector Dragon, incorporating the golden ratio and rule of thirds, with a dark red face and skin, wearing a green cloak, and featuring intricate details reminiscent of Josh Bayer's style. The image should be beautifully lit, with cinematic lighting and rich colors, evoking the aesthetic of a fantasy artwork. The character's expression should convey a sense of determination and coquettishness, similar to a sigma female from a yakuza storyline. The final output should be in JPEG format, with a detailed description of the artwork's context and inspiration.
    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
    Create a close-up illustration of a warrior with a gun, featuring a black armor exoskeleton with yellow accents, inspired by tokusatsu and the art style of Peter Bagge. The character should have a faceless horror human design. The artwork should incorporate a stardust gradient scheme and a black scheme, with a cool jacket over a bare torso. The desired level of detail is high, with micro details, lifelike details, and adherence to the golden ratio. The image should be rendered in 4k, with a 35mm lens, and a noir-inspired aesthetic. The final output should be a hyperrealistic digital painting, with post-processing and octane render. The style should be reminiscent of Andrew Wyeth's concept art, with a focus on charism and beauty. The image should be suitable for display on Amiami and Artstation, with a trending and high-quality aesthetic.
    Design a highly detailed,, dreamwave-style photo of an epic, grizzled robot with a powerful chin, sitting on a table in Optimus Sun orientation. The robot should have affinity details, some red accents, and a menacing yet beautiful presence, evoking the concept of the 'God of Music'. The image should be produced in Unreal Engine with an 8K, high-quality, product-like finish, adhering to the golden ratio and featuring lifelike details. Output the result as a gigapixel, 3.2-megapixel, micro-detailed portrait, incorporating a portcullis element and a bold, artstation-worthy aesthetic.
    Create a fine, detailed image of a dark grey Decepticon mecha robot with a battleaxe and shield, set against a background inspired by a burial from a different dimension. Incorporate elements of a portcullis, tempest, and aliased retrofuture synthwave aesthetic. The image should have a transparent, fiery battle coloring with dark shadows, corrected faces, and a high level of realism. The style should resemble concept art by Noah Bradley, Darek Zabrocki, Tyler Edlin, Jordan Grimmer, Neil Blevins, James Paick, or Natasha Tan. Ensure the output is highly detailed, ultra-detailed, and ultra-realistic, akin to trending art on Artstation.
    Create a highly detailed, professional digital painting of a close-up scene featuring an epic mecha standing on a Crystal Tree, wielding a long halberd. The mecha should have a symmetrical full-body design with visible gears and be adorned with blue delphinium flowers. A wise old man, wearing a jacket over his bare torso, should be merged with the mecha or standing nearby, positioned at a slightly elevated level. Ensure the artwork is in a hellcore style, with a focus on micro and lifelike details. The desired output should be reminiscent of the works of Artgerm, Eiichiro Oda, and Koyoharu Gotouge.
    Create a highly detailed image of Optimus Prime, a werecrow hybrid, sitting on top of a Fallen Paradise, with a strong emphasis on size difference, holding a gun, and having a very symmetrical body. The image should be a gigapixel photo, kit bashed, and have a warcore aesthetic. Incorporate micro and lifelike details, with a focus on dramatic lighting and an eerie atmosphere. The image should be in 4k or 8k resolution and have a highly detailed, Ultra-detailed, and coherent style. The output should be inspired by the works of Marten Post, Greg Rutkowski, Chris Tulloch McCabe, Valentina Remenar, and Asher Duran.
    Create a highly detailed, 8K resolution, 3D model of a female cyborg character wearing a green and black suit, inspired by Hyperlight Drifter, Final Fantasy XIII, and Doom. The character should have ideal proportions, with a mix of X-Men's Storm and a female thief's features. Incorporate elements of high-end fashion, apothecary, and hazmat designs. The scene should have a dark, cyberpunk atmosphere with neon accents and soft lighting, reminiscent of a post-apocalyptic world. Include body modification, cable wires, and armor details, adhering to the golden ratio. The style should be inspired by Artgerm and Ilya Kuvshinov, with a mix of realistic and stylized elements. The output should be a detailed painting or 3D render, suitable for Artstation or Deviantart.
    Create a digital concept art of a female Iron Man character in the style of Mary Jackson, with a full-body front view. The character should have colorful light metal armor, a grey metal body, and a pointed chin. The background should be a Clockwork Night-inspired cityscape with a broken ruin of a Pacific Rim Jaeger, and a red rising planet visible in the distance. The scene should have a high contrast, cinematic feel, with a focus on intricate and elegant details. The artwork should be rendered in Unreal Engine and have a sharp focus. The desired output should be a high-quality digital painting with a resolution of 1088 height, suitable for Artstation and CGSociety.
    Create a highly detailed, realistic illustration of an anthropomorphic bunny character, inspired by the works of Margaret Brundage. The bunny should be holding a basket of flowers, wearing patent leather, and giving a thumbs up. Incorporate elements of benevolence and whimsy, with a touch of the gaudy and ornate. The character should be depicted in a large, tall format, with a white ascot and a potion belt. Ensure the image is in high definition (4K or 8K) and features micro details, lifelike details, and adherence to the golden ratio. The style should be reminiscent of Mr. Clean and Constantine, with a dash of elegance and sophistication. The output should be a high-quality image, trending on Pinterest, with a top lid and a teapot in the background.
    Create a highly detailed, realistic illustration of an anthropomorphic bunny character, inspired by the works of Margaret Brundage. The bunny should be holding a basket of flowers, wearing patent leather, and giving a thumbs up. Incorporate elements of benevolence and whimsy, with a touch of the gaudy and ornate. The character should be depicted in a large, tall format, with a white ascot and a potion belt. Ensure the image is in high definition (4K or 8K) and features micro details, lifelike details, and adherence to the golden ratio. The style should be reminiscent of Mr. Clean and Constantine, with a dash of elegance and sophistication. The output should be a high-quality image, trending on Pinterest, with a top lid and a teapot in the background.
    Create a high-quality, photorealistic portrait of a grizzled, flat grey dragon sitting cross-legged on a statue of the wicked, surrounded by skyfire. The dragon should have a smug grin, a small straight nose, and intricate details. Incorporate cinematic lighting with a symmetrical balance. The output should be a beautiful, detailed image with a size difference between the dragon and the statue, showcasing the dragon's power. Use artist Maiko's style as a reference, with a professional photo quality akin to Kodak. Incorporate Octane render and HD film grain for a cinematic feel. The final image should be in black and white, with a focus on intricate details and a sense of pure imagination.
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a vivid, high-detailed, and elegant digital painting of a Decopunk robot, inspired by the works of Matt Stewart, Simon Stalenhag, and Artgerm. Incorporate a cyberpunk cat element reminiscent of D&D fantasy and Hearthstone's art style. The scene is set in a dramatic, yellow, navy, teal, black, and gold environment with a sandstorm and a spike pit, blending cybertruck and gelatinous symmetrical elements. Use warm, saturated colors and achieve a sunburst effect with tonemapping. Emulate the 90's aesthetic with intricate and lifelike details, aiming for a hyperrealistic outcome. Output must be in 4K resolution.
    Create a highly detailed, ultra-realistic 4K image of the demon Vecna from Stranger Things on a Black Luster Ritual, inspired by Charles Fremont Conner's style and incorporating elements of sci-fi and Lovecraftian horror. The artwork should feature highly detailed zen prisms, adhere to the golden ratio, and have a striking, vibrant color scheme with a predominantly dimmed atmosphere, high contrast, and soft lighting. The focus should be on Vecna's menacing, evil presence, with 'green man' elements subtly integrated. Ensure the image has micro and lifelike details, utilizes the Unreal Engine 5 or Octane Render for an 8K quality output, and meets the standards of trending artworks on Artstation and CGSociety. No additional legs should be added to Vecna's depiction.
    Create a highly detailed, realistic illustration of a red mecha standing on a fantastical planet with a Black Illusion Ritual-inspired background. The mecha should be in a 3/4 profile view, with a focus on its intricate, electronic hardcore design. The image should be rendered in a style reminiscent of Miyazaki, with a blend of traditional and digital media textures. The level of detail should be ultra-high, with a focus on lifelike, micro details and a golden ratio composition. The image should be cinematic, with dramatic lighting and a sense of depth. The desired output should be in 8K resolution, with a high-quality, realistic aesthetic. Reference artists include Greg Rutkowski, Ilya Kuvshinov, and Artgerm.
    Create a highly detailed, realistic illustration of an anthropomorphic bunny character, inspired by the works of Margaret Brundage. The bunny should be holding a basket of flowers, wearing patent leather, and giving a thumbs up. Incorporate elements of benevolence and whimsy, with a touch of the gaudy and ornate. The character should be depicted in a large, tall format, with a white ascot and a potion belt. Ensure the image is in high definition (4K or 8K) and features micro details, lifelike details, and adherence to the golden ratio. The style should be reminiscent of Mr. Clean and Constantine, with a dash of elegance and sophistication. The output should be a high-quality image, trending on Pinterest, with a top lid and a teapot in the background.
    Create a highly detailed, ultra-realistic 4K image of the demon Vecna from Stranger Things on a Black Luster Ritual, inspired by Charles Fremont Conner's style and incorporating elements of sci-fi and Lovecraftian horror. The artwork should feature highly detailed zen prisms, adhere to the golden ratio, and have a striking, vibrant color scheme with a predominantly dimmed atmosphere, high contrast, and soft lighting. The focus should be on Vecna's menacing, evil presence, with 'green man' elements subtly integrated. Ensure the image has micro and lifelike details, utilizes the Unreal Engine 5 or Octane Render for an 8K quality output, and meets the standards of trending artworks on Artstation and CGSociety. No additional legs should be added to Vecna's depiction.
    Generate an 8K Aeropunk promotional render of Loba Andrade from Apex Legends as a robot on a Speed World background. The robot should be covered in barnacles and have black horns instead of ears. The color scheme should be yellow and black. Incorporate the style of TJALF SPARNAA, Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish. Ensure the image is highly detailed, with lifelike details and a smooth, sharp focus. The output should be in the style of a professional digital painting and concept art. The final image should be created using Unreal Engine 5."
    Create a highly detailed, realistic illustration of an anthropomorphic bunny character, inspired by the works of Margaret Brundage. The bunny should be holding a basket of flowers, wearing patent leather, and giving a thumbs up. Incorporate elements of benevolence and whimsy, with a touch of the gaudy and ornate. The character should be depicted in a large, tall format, with a white ascot and a potion belt. Ensure the image is in high definition (4K or 8K) and features micro details, lifelike details, and adherence to the golden ratio. The style should be reminiscent of Mr. Clean and Constantine, with a dash of elegance and sophistication. The output should be a high-quality image, trending on Pinterest, with a top lid and a teapot in the background.
    Create a highly detailed, 8K portrait of a grimdark lich Skeletor, full-body with horns, sitting on a table. The image should feature a black cloak, be rendered in a 2018 style, and have a photo quality. Incorporate micro details, follow the golden ratio, and achieve a surrealistic and dramatic atmosphere. The output should be in 4K or 8K, with a full-width, mastodon-inspired design.
    Create a highly detailed, lifelike, and HD image of a 38-year-old Decago Knight standing in front of a fence, inspired by the works of Ultraman, Ito Ogure, Hayao Miyazaki, and Studio Ghibli. The character should wear a golden blue outfit with long arms and an evil god aesthetic, with a symmetrical expression and eye symmetry. Incorporate gold dust and glitter elements, with a klimt frame and filmation style. Ensure the image adheres to the golden ratio and has a high level of intricacy, similar to the art of Masashi Ando, Artgerm, and Sorayama. The output should be suitable for use as a Telegram sticker, with a quasar and artstation-inspired level of quality.
    Generate a high-quality, hyper-ornate concept art image of a Warhammer-inspired robot, depicted as a titan and the new king of Great Britain, set against a backdrop of a dread scary spaceship, emphasizing power and authority. The image should evoke a sense of disbelief and awe. Style the artwork with brush strokes similar to AAA game concept art, drawing inspiration from Jama Jurabaev's style and the characters of Star Wars. Include mecha legs and 'obey' symbols. The image should be a full palette, cinematic shot, trending on ArtStation. The output should be in a visual format with a detailed description of the scene.
    Create a highly detailed and realistic image of a dark grey Decepticon mech, inspired by the art of Eugeen Van Mieghem and Greg Rutkowski, with a focus on intricate greeble details and cinematic lighting. The mech should be 1km tall and posed in a dramatic, epic manner, evoking the style of the 'Master of Puppets' and 'Predator 2'. Incorporate elements of a carneval outfit, but maintain a dark and ominous tone, as if the mech is the 'ultimate gigachad' from the world of 'Overlord'. Ensure the image is rendered in a hyper-realistic 3D style, with a high level of texture detail and adherence to the golden ratio. Output should be a high-quality, 2D image with a cinematic feel.
    Create a detailed, ultra-realistic image of the Sandman from the Netflix show, standing unmasked on a pile of Dragon Treasure. The character should be screaming at the camera, surrounded by real bats, in the style of a blockbuster Ghostbusters movie print advertisement. Incorporate elements of Pixar cartoon and British propaganda poster aesthetics. Ensure the image is in 4K, high-definition, and features intricate, lifelike details. The output should be a masterpiece, trending on ArtStation, with no watermark signature.
    Create a high-resolution, hyper-realistic image of a Teslapunk robot. The robot should be positioned in a dark hangar, illuminated by a spotlight, and adopt an action pose. Incorporate gearwheels, glass elements, and volumetric lighting with caustics. The robot's attire should consist of jeans and a black hoodie. Apply tone mapping and film grain effect for an epic stock photo aesthetic. The image should resemble the style of Stephen Bliss, specifically his 'Tyrant' piece featured on Amiami. The output should be in 8K, with detailed post-processing and an Octane render.
    Create a high-resolution, hyper-realistic image of a Teslapunk robot. The robot should be positioned in a dark hangar, illuminated by a spotlight, and adopt an action pose. Incorporate gearwheels, glass elements, and volumetric lighting with caustics. The robot's attire should consist of jeans and a black hoodie. Apply tone mapping and film grain effect for an epic stock photo aesthetic. The image should resemble the style of Stephen Bliss, specifically his 'Tyrant' piece featured on Amiami. The output should be in 8K, with detailed post-processing and an Octane render.
    Generate a portrait of a gallant, exotic fey berserker barbarian with sharp focus and deep azure tones, inspired by the styles of An Gyeon Teng, Martin Grip, Moebius, and Patrick Gleason. The character should wear a red tank top and wide blue pants, with a red skull and sword in hand. The image should blend Filmation and Wirepunk aesthetics with djinn human hybrid features, showcasing highly detailed human anatomy and morphology. The output should be a highly detailed full-body illustration, suitable for artstation, with a focus on morphing realistic anatomy into a fantastical, otherworldly character.

      FLUX

    • Schnell - flux_schnell.sft